Skip to content

Commit 79de534

Browse files
committed
Merge pull request cocos2d#1959 from pandamicro/develop
Release #5636: Update change log
2 parents 5efe674 + 6c0e1ec commit 79de534

File tree

1 file changed

+30
-0
lines changed

1 file changed

+30
-0
lines changed

CHANGELOG.txt

Lines changed: 30 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,35 @@
11
ChangeLog:
22

3+
Cocos2d-html5-v3.0 RC0 @ July.3, 2014
4+
5+
* Added Facebook SDK plugin into Pluginx extension.
6+
* Refactoration of gui system `ccui` for better performance, usage and maintainbility.
7+
* Added `bake` function to `cc.Layer` to support layer baking.
8+
* Added object pool extension: `cc.pool`.
9+
* Added new easing functions: bezier action, quadratic actions, quartic actions, quintic actions, circle actions, cubic actions.
10+
* Made `cc.loader` continue the counter process even if a resource failed to be loaded.
11+
* Supported multiple property objects in `cc.Class.extend` function.
12+
* Refactored `ccui.Widget`'s `getLeftInParent`, `getBottomInParent`, `getRightInParent`, `getTopInParent` to `getLeftBoundary`, `getBottomBoundary`, `getRightBoundary`, `getTopBoundary`.
13+
* Refactored `cc.FadeIn.create(duration, toOpacity)` to `cc.FadeIn.create(duration)`.
14+
* Refactroed all string access functions in `ccui` extension to `setString` and `getString`.
15+
* Added `getContentSize` and `setContentSize` in `ccui` extension.
16+
* Changed the default alpha value of `cc.Color` from `undefined` to 255.
17+
* Made `cc.log` support formatted string.
18+
19+
* Bugs fix:
20+
1. Fix bugs on creating sequence objcet or spawn object using new method.
21+
2. Fix a bug that `ccui.LoadingBar`'s `setPercent` function will crash when its texture is in a plist file and scale9Enabled is true.
22+
3. Fixed a bug of `cc.audioEngine` that it crashs when audio isn't correctly loaded and its duration is infinity.
23+
4. Correction of the calculation of `cc.visibleRect`.
24+
5. Fix `cc.Skin`'s bounding box calculation for canvas rendering.
25+
6. Fix an issue that `cc.TextureCache` doesn't handle loaded texture in some case.
26+
7. Fix an issue that texture rect could be zero sized in `initWithFile` function of `cc.Sprite`.
27+
8. Fix a bug on inverted ClippingNode with DrawNode as stencil in Canvas render mode.
28+
9. Fix a bug that `cc.SpriteFrame` didn't support initialization with texture name parameter.
29+
10. Fix a bug on `ccs.ArmatureAnimation`'s loop parameter.
30+
11. Fix a bug that `cc.JumpTo`'s `_delta` position calculation is incorrect.
31+
12. Fix a bug of `cc._audioLoader` that it doesn't work when it failed to load an audio file.
32+
333
Cocos2d-html5-v3.0 beta @ May.23, 2014
434

535
* Refactored actions to make it more friendly and easy-to-use.

0 commit comments

Comments
 (0)