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RedBlackTree.res
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/*
Credit to Wikipedia's article on [Red-black
tree](http://en.wikipedia.org/wiki/Red–black_tree)
**Note:** doesn't handle duplicate entries. This is by design.
## Overview example:
```
var rbt = new RedBlackTree([7, 5, 1, 8])
rbt.add(2) // => 2
rbt.add(10) // => 10
rbt.has(5) // => true
rbt.remove(8) // => 8
```
## Properties:
- size: The total number of items.
*/
type nodeColor =
| Red
| Black
/*
Property of a red-black tree, taken from Wikipedia:
1. A node is either red or black.
2. Root is black.
3. Leaves are all null and considered black.
4. Both children of a red node are black.
5. Every path from a node to any of its descendent leaves contains the same
number of black nodes.
*/
type rec node<'value> = {
mutable left: option<node<'value>>,
mutable right: option<node<'value>>,
mutable parent: option<node<'value>>,
mutable sum: float,
mutable color : nodeColor,
mutable height: float,
mutable value: 'value,
}
type t<'value> = {
mutable size: int,
mutable root: option<node<'value>>,
compare: (. 'value, 'value) => int,
}
let createNode = (~color, ~value, ~height) =>
{left:None, right:None, parent:None, sum:0., height, value, color}
external castNotOption: option<'a> => 'a = "%identity"
let updateSum = (node) => {
let leftSum = switch node.left {
| None => 0.
| Some(left) => left.sum
}
let rightSum = switch node.right {
| None => 0.
| Some(right) => right.sum
}
node.sum = leftSum +. rightSum +. node.height
}
/* Update the sum for the node and parents recursively. */
let rec updateSumRecursive = (rbt, node) => {
updateSum(node)
switch node.parent {
| None => ()
| Some(parent) =>
rbt->updateSumRecursive(parent)
}
}
let grandParentOf = node => {
switch node.parent {
| None => None
| Some(ref_) => ref_.parent
}
}
let isLeft = node => {
switch node.parent {
| None => false
| Some(parent) => Some(node) === parent.left
}
}
let leftOrRightSet = (~node, x, value) => {
isLeft(node) ? x.left=value : x.right=value
}
let siblingOf = node => {
if isLeft(node) {
castNotOption(node.parent).right
} else {
castNotOption(node.parent).left
}
}
let uncleOf = node => {
switch grandParentOf(node) {
| None => None
| Some(grandParentOfNode) =>
if isLeft(castNotOption(node.parent)) {
grandParentOfNode.right
} else {
grandParentOfNode.left
}
}
}
let rec findNode = (rbt, node, value) => {
switch node {
| None => None
| Some(node) =>
let cmp = rbt.compare(. value, node.value)
if cmp === 0 {
Some(node)
} else if cmp < 0 {
findNode(rbt, node.left, value)
} else {
findNode(rbt, node.right, value)
}
}
}
let has = (rbt, value) => findNode(rbt, rbt.root, value) !== None
let rec peekMinNode = node => switch node {
| None => None
| Some(node) =>
node.left === None ? Some(node) : node.left->peekMinNode
}
let rec peekMaxNode = node => switch node {
| None => None
| Some(node) =>
node.right === None ? Some(node) : node.right->peekMaxNode
}
let rotateLeft = (rbt, node) => {
let parent = node.parent
let right = node.right
switch parent {
| Some(parent) =>
parent->leftOrRightSet(~node, right)
| None =>
rbt.root = right
}
node.parent = right
let right = right->castNotOption // precondition
let rightLeft = right.left
node.right = rightLeft
switch rightLeft {
| Some(rightLeft) =>
rightLeft.parent = Some(node)
| None =>
()
}
right.parent = parent
right.left = Some(node)
updateSum(node)
updateSum(right)
}
let rotateRight = (rbt, node) => {
let parent = node.parent
let left = node.left
switch parent {
| Some(parent) =>
parent->leftOrRightSet(~node, left)
| None =>
rbt.root = left
}
node.parent = left
let left = left->castNotOption // precondition
let leftRight = left.right
node.left = leftRight
switch leftRight {
| Some(leftRight) =>
leftRight.parent = Some(node)
| None =>
()
}
left.parent = parent
left.right = Some(node)
updateSum(node)
updateSum(left)
}
let rec findInsert = (rbt, node, nodeToInsert, value) => {
switch node {
| None => None
| Some(node) => {
let cmp = rbt.compare(. value, node.value)
if cmp === 0 {
Some(node)
} else {
if cmp < 0 {
if node.left !== None {
rbt->findInsert(node.left, nodeToInsert, value)
} else {
nodeToInsert.parent = Some(node)
node.left = Some(nodeToInsert)
None
}
} else {
if node.right !== None {
rbt->findInsert(node.right, nodeToInsert, value)
} else {
nodeToInsert.parent = Some(node)
node.right = Some(nodeToInsert)
None
}
}
}
}
}
}
// After adding the node, we need to operate on it to preserve the tree's
// properties by filtering it through a series of cases. It'd be easier if
// there's tail recursion in JavaScript, as some cases fix the node but
// restart the cases on the node's ancestor. We'll have to use loops for now.
let rec _addLoop = (rbt, currentNode) => {
// Case 1: node is root. Violates 1. Paint it black.
if Some(currentNode) === rbt.root {
currentNode.color = Black
}
// Case 2: parent black. No properties violated. After that, parent is sure
// to be red.
else if (currentNode.parent->castNotOption).color === Black {
()
}
// Case 3: if node's parent and uncle are red, they are painted black.
// Their parent (node's grandparent) should be painted red, and the
// grandparent red. Note that node certainly has a grandparent, since at
// this point, its parent's red, which can't be the root.
// After the painting, the grandparent might violate 2 or 4.
else if({
let uncle = uncleOf(currentNode)
uncle !== None && (uncle->castNotOption).color === Red
}) {
(currentNode.parent->castNotOption).color = Black
(uncleOf(currentNode)->castNotOption).color = Black
(grandParentOf(currentNode)->castNotOption).color = Red
_addLoop(rbt, grandParentOf(currentNode)->castNotOption)
}
else {
// At this point, uncle is either black or doesn't exist.
// Case 4: parent red, uncle black, node is right child, parent is left
// child. Do a left rotation. Then, former parent passes through case 5.
let currentNode =
if !isLeft(currentNode) && isLeft(currentNode.parent->castNotOption) {
rotateLeft(rbt, currentNode.parent->castNotOption)
currentNode.left->castNotOption
} else if isLeft(currentNode) && !isLeft(currentNode.parent->castNotOption) {
rotateRight(rbt, currentNode.parent->castNotOption)
currentNode.right->castNotOption
} else {
currentNode
}
// Case 5: parent red, uncle black, node is left child, parent is left
// child. Right rotation. Switch parent and grandparent's color.
(currentNode.parent->castNotOption).color = Black
(grandParentOf(currentNode)->castNotOption).color = Red
if isLeft(currentNode) {
rotateRight(rbt, grandParentOf(currentNode)->castNotOption)
} else {
rotateLeft(rbt, grandParentOf(currentNode)->castNotOption)
}
}
}
let add = (rbt, value, ~height) => {
// Again, make sure to not pass a value already in the tree.
//
// _Returns:_ value added.
rbt.size = rbt.size + 1
let nodeToInsert = createNode(~value, ~color=Red, ~height)
let inserted =
if rbt.root === None {
rbt.root = Some(nodeToInsert)
true
}
else {
let foundNode = findInsert(rbt, rbt.root, nodeToInsert, value)
foundNode === None
}
if inserted {
rbt->updateSumRecursive(nodeToInsert)
_addLoop(rbt, nodeToInsert)
Some(nodeToInsert)
} else {
None
}
}
// To simplify removal cases, we can notice this:
// 1. Node has no child.
// 2. Node has two children. Select the smallest child on the right branch
// (leftmost) and copy its value into the node to delete. This replacement node
// certainly has less than two children or it wouldn't be the smallest. Then
// delete this replacement node.
// 3. Node has one child.
// They all come down to removing a node with maximum one child.
let removeNode = (rbt, node) => {
let nodeToRemove =
switch (node.left, node.right) {
| (Some(_), Some(_)) =>
let successor = peekMinNode(node.right)->castNotOption
node.value = successor.value
node.height = successor.height
successor
| _ => node
}
// At this point, the node to remove has only one child.
let successor = switch nodeToRemove.left {
| None => nodeToRemove.right
| left => left
}
let (successor, isLeaf) = switch successor {
| None =>
let leaf = createNode(~value=%bs.raw("0"), ~color=Black, ~height=0.)
let isLeaf = (. x) => x === leaf;
(leaf, isLeaf)
| Some(successor) =>
(successor, (. _) => false)
}
let nodeParent = nodeToRemove.parent
successor.parent = nodeParent
switch nodeParent {
| None => ()
| Some(parent) =>
parent->leftOrRightSet(~node=nodeToRemove, Some(successor))
}
rbt->updateSumRecursive(successor)
// We're done if node's red. If it's black and its child that took its place
// is red, change it to black. If both are black, we do cases checking like
// in insert.
if nodeToRemove.color === Black {
if successor.color === Red {
successor.color = Black
if successor.parent === None {
rbt.root = Some(successor)
}
} else {
let break = ref(false)
let successorRef = ref(successor)
while !break.contents {
let successor = successorRef.contents
// Case 1: node is root. Done.
switch successor.parent {
| None =>
rbt.root = Some(successor)
break.contents = true
| Some(successorParent) =>
// Case 2: sibling red. Flip color of P and S. Left rotate P.
let sibling = siblingOf(successor)
if sibling !== None && (sibling->castNotOption).color === Red {
successorParent.color = Red
(sibling->castNotOption).color = Black
if isLeft(successor) {
rotateLeft(rbt, successorParent)
} else {
rotateRight(rbt, successorParent)
}
}
// Case 3: parent, sibling and sibling children all black. Paint
// sibling red. Rebalance parent.
let sibling = siblingOf(successor)
let siblingNN = sibling->castNotOption
if
successorParent.color === Black &&
( sibling === None ||
( siblingNN.color === Black &&
( siblingNN.left === None ||
(siblingNN.left->castNotOption).color === Black ) &&
( siblingNN.right === None ||
(siblingNN.right->castNotOption).color === Black)))
{
if sibling !== None {
siblingNN.color = Red
}
successorRef.contents = successorParent
// continue
} else if
// Case 4: sibling and sibling children black. Node parent red. Swap
// color of sibling and node parent.
successorParent.color === Red &&
( sibling === None ||
( siblingNN.color === Black &&
( siblingNN.left === None ||
(siblingNN.left->castNotOption).color === Black) &&
( siblingNN.right === None ||
(siblingNN.right->castNotOption).color === Black)))
{
if sibling !== None {
siblingNN.color = Red
}
successorParent.color = Black
break.contents = true
} else if
// Case 5: sibling black, sibling left child red, right child black,
// node is left child. Rotate right sibling. Swap color of sibling and
// its new parent.
sibling !== None && (sibling->castNotOption).color === Black
{
let sibling = sibling->castNotOption
if
isLeft(successor) &&
(sibling.right === None || (sibling.right->castNotOption).color === Black) &&
sibling.left !== None &&
(sibling.left->castNotOption).color === Red {
sibling.color = Red
(sibling.left->castNotOption).color = Black
rotateRight(rbt, sibling)
} else if
!isLeft(successor) &&
(sibling.left === None || (sibling.left->castNotOption).color === Black) &&
sibling.right !== None &&
(sibling.right->castNotOption).color === Red
{
sibling.color = Red
(sibling.right->castNotOption).color = Black
rotateLeft(rbt, sibling)
}
break.contents = true
} else {
// Case 6: sibling black, sibling right child red, node is left child.
// Rotate left node parent. Swap color of parent and sibling. Paint
// sibling right child black.
let sibling = siblingOf(successor)
let sibling = sibling->castNotOption
sibling.color = successorParent.color
if isLeft(successor) {
(sibling.right->castNotOption).color = Black
rotateRight(rbt, successorParent)
} else {
(sibling.left->castNotOption).color = Black
rotateLeft(rbt, successorParent)
}
}
}
}
}
}
// Don't forget to detatch the artificially created leaf.
if isLeaf(. successor) {
if rbt.root === Some(successor) {
rbt.root = None
}
switch successor.parent {
| None => ()
| Some(parent) =>
parent->leftOrRightSet(~node=successor, None)
}
}
}
let remove = (rbt, value) => {
switch findNode(rbt, rbt.root, value) {
| Some(node) =>
rbt->removeNode(node)
rbt.size = rbt.size - 1
true
| None =>
false
}
}
let rec findNodeThroughCallback = (rbt, node, cb) => {
switch node {
| None => None
| Some(node) =>
let cmp = cb(. node)
if cmp === 0 {
Some(node)
} else if cmp < 0 {
findNodeThroughCallback(rbt, node.left, cb)
} else {
findNodeThroughCallback(rbt, node.right, cb)
}
}
}
let removeThroughCallback = (rbt, cb) => {
switch findNodeThroughCallback(rbt, rbt.root, cb) {
| Some(node) =>
rbt->removeNode(node)
rbt.size = rbt.size - 1
true
| None =>
false
}
}
let make = (~compare) => {size: 0, root: None, compare}
let makeWith = (array, ~compare) => {
let rbt = make(~compare)
array->Js.Array2.forEach(((value, height)) => add(rbt,value, ~height)->ignore)
rbt
}
// sum of the heights of the elements in [lhs ... rhs]
// both lhs and rhs are optional
let rec heightOfInterval = (rbt, node, lhs, rhs) => {
switch node {
| None => 0.
| Some(n) =>
//Js.log4("heightOfInterval n:", n.value, lhs, rhs)
if lhs === None && rhs === None {
n.sum
} else if lhs !== None && rbt.compare(. n.value, lhs->castNotOption) < 0 {
// to the lhs of the interval
rbt->heightOfInterval(n.right, lhs, rhs)
} else if rhs !== None && rbt.compare(. n.value, rhs->castNotOption) > 0 {
// to the rhs of the interval
rbt->heightOfInterval(n.left, lhs, rhs)
} else {
// in the interval
n.height +.
rbt->heightOfInterval(n.left, lhs, None) +.
rbt->heightOfInterval(n.right, None, rhs)
}
}
}
let heightOfInterval = (rbt, lhs, rhs) => {
//Js.log("-----------")
heightOfInterval(rbt, rbt.root, lhs, rhs)
}
// Return a node at y such that y <= top < y + node.height
let rec firstVisibleNode = (node, top) => {
switch node {
| None => None
| Some(node) =>
//Js.log4("firstVisibleNode", node.value, "top:", top)
if node.sum <= top {
// no node is visible
None
} else {
let nodeHeight = node.height
let sumLeft = switch node.left {
| None => 0.0
| Some(left) => left.sum
}
if sumLeft > top {
firstVisibleNode(node.left, top)
} else if sumLeft +. nodeHeight > top {
// found
Some(node)
} else {
let offset = sumLeft +. nodeHeight
firstVisibleNode(node.right, top -. offset)
}
}
}
}
let lastVisibleNode = (node, top) => {
switch firstVisibleNode(node, top) {
| None =>
node->peekMaxNode
| first => first
}
}
// Find the value of the first visible node starting from top
let firstVisibleValue = (rbt, ~top) =>
switch firstVisibleNode(rbt.root, top) {
| None => None
| Some(node) => Some(node.value)
}
let rec leftmost = node => switch node.left {
| None => node
| Some(node) => node->leftmost
}
let rec firstRightParent = node => {
switch node.parent {
| None => None
| Some(parent) =>
isLeft(node) ? Some(parent) : parent->firstRightParent
}
}
let nextNode = node => {
switch node.right {
| None =>
node->firstRightParent
| Some(right) =>
Some(right->leftmost)
}
}
let rec sumLeftSpine = (node, ~fromRightChild) => {
let leftSpine = switch node.left {
| None => node.height
| Some(left) => fromRightChild ? node.height +. left.sum : 0.0
}
switch node.parent {
| None =>
leftSpine
| Some(parent) =>
leftSpine +. parent->sumLeftSpine(~fromRightChild = parent.right === Some(node))
}
}
let getY = node =>
node->sumLeftSpine(~fromRightChild=true) -. node.height
let rec iterate = (~inclusive, firstNode, lastNode, ~callback) => {
switch firstNode {
| None => ()
| Some(node) =>
if inclusive { callback(. node) }
if firstNode !== lastNode {
if !inclusive { callback (.node) }
iterate(~inclusive, node->nextNode, lastNode, ~callback)
}
}
}
let rec iterateWithY = (~y=?, ~inclusive, firstNode, lastNode, ~callback) => {
switch firstNode {
| None => ()
| Some(node) =>
let y = switch y {
| None => node->getY
| Some(y) => y
}
if inclusive {
callback(. node, y)
}
if firstNode !== lastNode {
if !inclusive {
callback (.node, y)
}
iterateWithY(~y=y+.node.height, ~inclusive, node->nextNode, lastNode, ~callback)
}
}
}
let rec updateSum = (node, ~delta) => switch node {
| None => ()
| Some(node) =>
node.sum = node.sum +. delta
node.parent->updateSum(~delta)
}
let updateHeight = (node, ~height) => {
let delta = height -. node.height
node.height = height
Some(node)->updateSum(~delta)
}
type oldNewVisible<'value> = {
mutable old: array<'value>,
mutable new: array<'value>,
};
let getAnchorDelta = (rbt, ~anchor) => {
switch anchor {
| None => 0.0
| Some((value, y)) =>
switch rbt->findNode(rbt.root, value) {
| Some(node) => y -. node->getY
| None => 0.0
}
}
}
let onChangedVisible =
(
~anchor=None,
rbt,
~oldNewVisible,
~top as top_,
~bottom as bottom_,
~appear,
~remained,
~disappear,
) =>
{
let old = oldNewVisible.new
let new = oldNewVisible.old
// empty new
new->Js.Array2.removeCountInPlace(~pos=0, ~count=new->Js.Array2.length)->ignore
oldNewVisible.old = old
oldNewVisible.new = new
let anchorDelta = rbt->getAnchorDelta(~anchor)
//Js.log2("anchorDelta", anchorDelta)
let top = top_ -. anchorDelta
let top = top < 0.0 ? 0.0 : top // anchoring can make top negative
let bottom = bottom_ -. anchorDelta
let first = firstVisibleNode(rbt.root, top)
let last = lastVisibleNode(rbt.root, bottom)
let oldLen = old->Js.Array2.length
let oldIter = ref(0)
iterateWithY(~inclusive=true, first, last, ~callback=(. node, y_) => {
let y = y_ +. anchorDelta
if y >= 0.0 { // anchoring can make y negative
while (
oldIter.contents < oldLen &&
rbt.compare(. Js.Array2.unsafe_get(old, oldIter.contents), node.value) < 0
) {
disappear(. Js.Array2.unsafe_get(old, oldIter.contents))
oldIter.contents = oldIter.contents + 1
}
new->Js.Array2.push(node.value)->ignore
if (oldIter.contents < oldLen) {
let cmp = rbt.compare(. Js.Array2.unsafe_get(old, oldIter.contents), node.value)
if cmp == 0 {
remained(. node, y)
oldIter.contents = oldIter.contents + 1
} else {
appear(. node, y)
}
} else {
appear(. node, y)
}
}
})
while (oldIter.contents < oldLen) {
disappear(. Js.Array2.unsafe_get(old, oldIter.contents))
oldIter.contents = oldIter.contents + 1
}
};