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Merge pull request cocos2d#2207 from pandamicro/develop
Update docs for RC3 release
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CHANGELOG.txt

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ChangeLog:
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Cocos2d-JS-v3.0 RC3 @ Aug.29, 2014
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* Facebook SDK Beta: Unified the callback parameters for different platform.
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* Facebook SDK Beta: Added payment API on Web platform.
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* Facebook SDK Beta: Supported app request and share open graph API on Web platform.
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* Facebook SDK Beta: Remove plugin configuration for Facebook SDK to simplify the usage.
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* Facebook SDK Beta: Added test case for new features and improve all test cases.
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* Cocos Console: Improved web compile with `--advanced` tag.
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* Improved Cocos2d-JS inline docs to provide a better API reference document.
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* Refactored cc.game for maintainability.
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* Refactored cc.async to simplify and improve the usage.
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* Added `cc.formatStr` for string formatting, for example: `cc.formatStr("a: %d, b: %b", a, b)`.
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* Refactored cc.log to support formatted string.
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* Refactored cc.pool's `hasObj` to `hasObject` and `removeObj` to `removeObject`.
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* Added some state check to cc.audioEngine.
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* Refactored sprite's blend function to support more features on Canvas.
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* Refactored `cc.textureCache.textureForKey` to `cc.textureCache.getTextureForKey`, `cc.TMXTilemap#propertiesForGID` to `cc.TMXTilemap#getPropertiesForGID` to follow the standard API naming style.
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* Detected mouse event on touch screen tablets.
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* Support new construction for cc.PhysicsDebugNode and deprecated `cc.PhysicsDebugNode.create`
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* Made cc.Texture2D's setTexParameters supports two types of parameters.
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* Added test case for remote image loading.
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* Bugs fix:
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1. Fixed an issue of tilemap that it can't runAction in canvas render mode.
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2. Fixed an issue of cc.eventManager that its removeListeners' codes are unreachable.
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3. Fixed an issue of cc.EditBox that its position is incorrect.
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4. Fixed an issue of cc.WebAudio that its stopped state is incorrect.
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5. Fixed an issue of cc.audioEngine that it doesn't work on firefox after it compiled with advanced mode.
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6. Fixed an issue of ccs.Bone that it doesn't update color and opacity correctly.
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7. Fixed an issue of ccs.Armature that its setShaderProgram doesn't work.
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8. Fixed cc.Sprite and cc.Scale9Sprite's issue so that their texture loads incorrectly.
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9. Fixed an issue of ccui.LoadingBar that its setPercent is invalid.
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10. Fixed an issue of Armature reader that it can't parse isTween property.
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11. Fixed an issue of ccui.PageView that its getTouchBeganPosition returns incorrect value.
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12. Fixed an issue of ccui.ImageView that its setColor doesn't work.
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13. Fixed an issue of cc.RenderTexture that it doesn't support parameter depthStencilFormat.
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14. Fixed an issue of ccs.ArmatureAnimation.setSpeedScale.
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15. Fixed an issue of cc.Scale9Sprite that it has a line on iOS device.
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16. Fixed CCProgressTimer draw on canvas with colorized sprite
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17. Fixed an issue of cc.game that its frameRate setter is invalid.
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18. Fixed an issue of cc.loader that its callback state is incorrect.
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Cocos2d-html5-v3.0 RC2 @ Aug.8, 2014
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* Refactored Cocos UI for more stable and friendly user experience.

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