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Solution.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
Node* next;
Node() {}
Node(int _val) {
val = _val;
next = NULL;
}
Node(int _val, Node* _next) {
val = _val;
next = _next;
}
};
*/
class Solution {
public:
Node* insert(Node* head, int insertVal) {
Node* node = new Node(insertVal);
if (!head) {
node->next = node;
return node;
}
Node *prev = head, *curr = head->next;
while (curr != head) {
if ((prev->val <= insertVal && insertVal <= curr->val) || (prev->val > curr->val && (insertVal >= prev->val || insertVal <= curr->val))) break;
prev = curr;
curr = curr->next;
}
prev->next = node;
node->next = curr;
return head;
}
};