From ef2444f22cb6dcc4ea778255680ab8e717b0fa0f Mon Sep 17 00:00:00 2001 From: Nathan Drezner <38958867+ndrezn@users.noreply.github.com> Date: Mon, 21 Jun 2021 16:16:54 -0400 Subject: [PATCH] Update webgl-vs-svg.md --- doc/python/webgl-vs-svg.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/python/webgl-vs-svg.md b/doc/python/webgl-vs-svg.md index 212932c1335..8dc3e133823 100644 --- a/doc/python/webgl-vs-svg.md +++ b/doc/python/webgl-vs-svg.md @@ -68,7 +68,7 @@ it is also possible to use [datashader](/python/datashader/). The `rendermode` argument to supported Plotly Express functions (e.g. `scatter` and `scatter_polar`) can be used to enable WebGL rendering. -> **Note** The default `rendermode` is `"auto"`, in which case Plotly Express will automatically set `rendermode="webgl` if the input data is more than 1,000 rows long. If WebGL acceleration is *not* desired in this case, `rendermode` can be forced to `"svg"` for vectorized, if slower, rendering. +> **Note** The default `rendermode` is `"auto"`, in which case Plotly Express will automatically set `rendermode="webgl"` if the input data is more than 1,000 rows long. If WebGL acceleration is *not* desired in this case, `rendermode` can be forced to `"svg"` for vectorized, if slower, rendering. Here is an example that creates a 100,000 point scatter plot using Plotly Express with WebGL rendering explicitly enabled.