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index.js
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// Detecting Button Press
var numberOfDrumButtons = document.querySelectorAll(".drum").length;
$(".drum").click(function () {
var buttonInnerHTML = $(this).html();
makeSound(buttonInnerHTML);
buttonAmination(buttonInnerHTML);
});
// Detecting Keyboard Press
$(document).keydown(function(event){
makeSound(event.key);
buttonAmination(event.key);
});
function makeSound(key){
switch (key) {
case "w":
var tom1 = new Audio("./sounds/tom-1.mp3");
tom1.play();
break;
case "a":
var tom2 = new Audio("./sounds/tom-2.mp3");
tom2.play();
break;
case "s":
var tom3 = new Audio("./sounds/tom-3.mp3");
tom3.play();
break;
case "d":
var tom4 = new Audio("./sounds/tom-4.mp3");
tom4.play();
break;
case "j":
var snare = new Audio("./sounds/snare.mp3");
snare.play();
break;
case "k":
var crash = new Audio("./sounds/crash.mp3");
crash.play();
break;
case "l":
var kick = new Audio("./sounds/kick-bass.mp3");
kick.play();
break;
default:
console.log(key);
break;
}
}
// Animation on button click or key press
function buttonAmination(currentKey){
var activeButton = $("."+ currentKey);
activeButton.addClass("pressed");
setTimeout(function(){
activeButton.removeClass("pressed");
},100)
}