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Copy file name to clipboardExpand all lines: functions/Fire/createFire.yaml
+3-3Lines changed: 3 additions & 3 deletions
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description: The Z coordinate when the initial patch of fire will be created.
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- name: size
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type: float
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description: A float value indicating the size of the initial patch of fire, this value also affects the duration of how long the fire remains.
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description: A [[float]] value indicating the size of the initial patch of fire, this value also affects the duration of how long the fire remains.
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default: '1.8'
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returns:
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values:
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- type: bool
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name: result
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description: Returns true if successful, false if bad arguments were passed or the limit of active fires was reached. There can be a maximum of 60 active fires.
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description: Returns **true** if successful, **false** if bad arguments were passed or the limit of active fires was reached. There can be a maximum of 60 active fires.
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examples:
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- path: 'examples/createFire-1.lua'
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description: This example adds a `/fire` command, which creates a patch of fire in the position of the player that types it.
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description: This example adds a <code>/fire</code> command, which creates a patch of fire in the position of the player that types it.
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