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Minor fixes (fire)
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functions/Fire/createFire.yaml

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@@ -13,16 +13,16 @@ client:
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description: The Z coordinate when the initial patch of fire will be created.
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- name: size
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type: float
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description: A float value indicating the size of the initial patch of fire, this value also affects the duration of how long the fire remains.
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description: A [[float]] value indicating the size of the initial patch of fire, this value also affects the duration of how long the fire remains.
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default: '1.8'
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returns:
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values:
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- type: bool
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name: result
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description: Returns true if successful, false if bad arguments were passed or the limit of active fires was reached. There can be a maximum of 60 active fires.
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description: Returns **true** if successful, **false** if bad arguments were passed or the limit of active fires was reached. There can be a maximum of 60 active fires.
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examples:
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- path: 'examples/createFire-1.lua'
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description: This example adds a `/fire` command, which creates a patch of fire in the position of the player that types it.
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description: This example adds a <code>/fire</code> command, which creates a patch of fire in the position of the player that types it.
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preview_images:
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- path: 'fire_particles.png'
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description: Fire with default size (1.8)

functions/Fire/extinguishFire.yaml

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@@ -16,13 +16,13 @@ client:
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default: 'nil'
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- name: radius
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type: float
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description: A float value indicating the radius in which to extinguish fire.
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description: A [[float]] value indicating the radius in which to extinguish fire.
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default: '1.0'
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returns:
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values:
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- type: bool
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name: result
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description: Always returns true.
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description: Always returns **true**.
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examples:
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- path: 'examples/extinguishFire-1.lua'
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description: This example creates 10 fires and then instantly extinguishes them.

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