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ReadMap.cs
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using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
public class ReadMap : ReaderFile
{
protected TextAsset[] mapFiles;
protected TextAsset textFile;
protected string levelsPath = "Levels/Maps";
protected List<string> lines;
public override bool ContainsFile
{
get { return mapFiles != null && mapFiles.Length > 0; }
}
public ReadMap(LevelElements levelElements, TextAsset[] maps)
{
this.levelElements = levelElements;
if (maps.Length == 0)
{
maps = Resources.LoadAll<TextAsset>(levelsPath);
}
if (maps.Length > 0)
{
if (maps.Length > 1)
{
textFile = maps[Random.Range(0, maps.Length)];
}
else
{
textFile = maps[0];
}
mapFiles = maps;
}
}
public override ReaderFile Parse()
{
if (textFile != null)
{
var content = textFile.text.Split(System.Environment.NewLine.ToCharArray());
lines = new List<string>(content);
if (lines.Count > 0)
{
foreach (var line in lines)
{
if (Regex.IsMatch(line, "^type"))
{
string[] lineCols = Regex.Split(line, "\\s+");
if (lineCols[lineCols.Length - 1].Equals("octile"))
{
valid = true;
} else
{
valid = false;
}
}
if (line.StartsWith("height"))
{
string[] lineCols = Regex.Split(line, "\\s+");
var height = lineCols[lineCols.Length - 1];
dimensions.height = int.Parse(height);
}
if (line.StartsWith("width"))
{
string[] lineCols = Regex.Split(line, "\\s+");
var width = lineCols[lineCols.Length - 1];
dimensions.width = int.Parse(width);
}
if (line.StartsWith("T") || line.StartsWith("."))
{
foreach (var letter in line)
{
characters.Add(letter);
}
}
}
}
if (IsValid && characters.Count > 0)
{
parsed = true;
}
}
return this;
}
protected override void AddElements(Vector3[] spawnPositions, Transform parent)
{
int count = 0;
foreach (Vector3 pos in spawnPositions)
{
if (characters[count] is char)
{
char? letter = characters[count] as char?;
if (letter.Equals('.'))
{
if (levelElements.ground != null)
{
Object.Instantiate(levelElements.ground, pos, Quaternion.identity, parent);
}
}
else if (letter.Equals('T'))
{
if (levelElements.wall != null)
{
Object.Instantiate(levelElements.wall, pos, Quaternion.identity, parent);
}
}
count++;
}
}
}
}