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Copy pathflash_transition_protocol.gen.go
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flash_transition_protocol.gen.go
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// Code generated by DarwinKit. DO NOT EDIT.
package coreimage
import (
"github.com/progrium/darwinkit/macos/coregraphics"
"github.com/progrium/darwinkit/objc"
)
// The properties you use to configure a flash transition filter. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition?language=objc
type PFlashTransition interface {
// optional
SetStriationStrength(value float32)
HasSetStriationStrength() bool
// optional
StriationStrength() float32
HasStriationStrength() bool
// optional
SetMaxStriationRadius(value float32)
HasSetMaxStriationRadius() bool
// optional
MaxStriationRadius() float32
HasMaxStriationRadius() bool
// optional
SetCenter(value coregraphics.Point)
HasSetCenter() bool
// optional
Center() coregraphics.Point
HasCenter() bool
// optional
SetFadeThreshold(value float32)
HasSetFadeThreshold() bool
// optional
FadeThreshold() float32
HasFadeThreshold() bool
// optional
SetExtent(value coregraphics.Rect)
HasSetExtent() bool
// optional
Extent() coregraphics.Rect
HasExtent() bool
// optional
SetStriationContrast(value float32)
HasSetStriationContrast() bool
// optional
StriationContrast() float32
HasStriationContrast() bool
// optional
SetColor(value Color)
HasSetColor() bool
// optional
Color() Color
HasColor() bool
}
// ensure impl type implements protocol interface
var _ PFlashTransition = (*FlashTransitionObject)(nil)
// A concrete type for the [PFlashTransition] protocol.
type FlashTransitionObject struct {
objc.Object
}
func (f_ FlashTransitionObject) HasSetStriationStrength() bool {
return f_.RespondsToSelector(objc.Sel("setStriationStrength:"))
}
// The strength of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228442-striationstrength?language=objc
func (f_ FlashTransitionObject) SetStriationStrength(value float32) {
objc.Call[objc.Void](f_, objc.Sel("setStriationStrength:"), value)
}
func (f_ FlashTransitionObject) HasStriationStrength() bool {
return f_.RespondsToSelector(objc.Sel("striationStrength"))
}
// The strength of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228442-striationstrength?language=objc
func (f_ FlashTransitionObject) StriationStrength() float32 {
rv := objc.Call[float32](f_, objc.Sel("striationStrength"))
return rv
}
func (f_ FlashTransitionObject) HasSetMaxStriationRadius() bool {
return f_.RespondsToSelector(objc.Sel("setMaxStriationRadius:"))
}
// The radius of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228440-maxstriationradius?language=objc
func (f_ FlashTransitionObject) SetMaxStriationRadius(value float32) {
objc.Call[objc.Void](f_, objc.Sel("setMaxStriationRadius:"), value)
}
func (f_ FlashTransitionObject) HasMaxStriationRadius() bool {
return f_.RespondsToSelector(objc.Sel("maxStriationRadius"))
}
// The radius of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228440-maxstriationradius?language=objc
func (f_ FlashTransitionObject) MaxStriationRadius() float32 {
rv := objc.Call[float32](f_, objc.Sel("maxStriationRadius"))
return rv
}
func (f_ FlashTransitionObject) HasSetCenter() bool {
return f_.RespondsToSelector(objc.Sel("setCenter:"))
}
// The x and y position to use as the center of the effect. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228436-center?language=objc
func (f_ FlashTransitionObject) SetCenter(value coregraphics.Point) {
objc.Call[objc.Void](f_, objc.Sel("setCenter:"), value)
}
func (f_ FlashTransitionObject) HasCenter() bool {
return f_.RespondsToSelector(objc.Sel("center"))
}
// The x and y position to use as the center of the effect. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228436-center?language=objc
func (f_ FlashTransitionObject) Center() coregraphics.Point {
rv := objc.Call[coregraphics.Point](f_, objc.Sel("center"))
return rv
}
func (f_ FlashTransitionObject) HasSetFadeThreshold() bool {
return f_.RespondsToSelector(objc.Sel("setFadeThreshold:"))
}
// The amount of fade between the flash and the target image. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228439-fadethreshold?language=objc
func (f_ FlashTransitionObject) SetFadeThreshold(value float32) {
objc.Call[objc.Void](f_, objc.Sel("setFadeThreshold:"), value)
}
func (f_ FlashTransitionObject) HasFadeThreshold() bool {
return f_.RespondsToSelector(objc.Sel("fadeThreshold"))
}
// The amount of fade between the flash and the target image. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228439-fadethreshold?language=objc
func (f_ FlashTransitionObject) FadeThreshold() float32 {
rv := objc.Call[float32](f_, objc.Sel("fadeThreshold"))
return rv
}
func (f_ FlashTransitionObject) HasSetExtent() bool {
return f_.RespondsToSelector(objc.Sel("setExtent:"))
}
// The extent of the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228438-extent?language=objc
func (f_ FlashTransitionObject) SetExtent(value coregraphics.Rect) {
objc.Call[objc.Void](f_, objc.Sel("setExtent:"), value)
}
func (f_ FlashTransitionObject) HasExtent() bool {
return f_.RespondsToSelector(objc.Sel("extent"))
}
// The extent of the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228438-extent?language=objc
func (f_ FlashTransitionObject) Extent() coregraphics.Rect {
rv := objc.Call[coregraphics.Rect](f_, objc.Sel("extent"))
return rv
}
func (f_ FlashTransitionObject) HasSetStriationContrast() bool {
return f_.RespondsToSelector(objc.Sel("setStriationContrast:"))
}
// The contrast of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228441-striationcontrast?language=objc
func (f_ FlashTransitionObject) SetStriationContrast(value float32) {
objc.Call[objc.Void](f_, objc.Sel("setStriationContrast:"), value)
}
func (f_ FlashTransitionObject) HasStriationContrast() bool {
return f_.RespondsToSelector(objc.Sel("striationContrast"))
}
// The contrast of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228441-striationcontrast?language=objc
func (f_ FlashTransitionObject) StriationContrast() float32 {
rv := objc.Call[float32](f_, objc.Sel("striationContrast"))
return rv
}
func (f_ FlashTransitionObject) HasSetColor() bool {
return f_.RespondsToSelector(objc.Sel("setColor:"))
}
// The color of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228437-color?language=objc
func (f_ FlashTransitionObject) SetColor(value Color) {
objc.Call[objc.Void](f_, objc.Sel("setColor:"), value)
}
func (f_ FlashTransitionObject) HasColor() bool {
return f_.RespondsToSelector(objc.Sel("color"))
}
// The color of the light rays emanating from the flash. [Full Topic]
//
// [Full Topic]: https://developer.apple.com/documentation/coreimage/ciflashtransition/3228437-color?language=objc
func (f_ FlashTransitionObject) Color() Color {
rv := objc.Call[Color](f_, objc.Sel("color"))
return rv
}