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Solution.rs
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// Definition for a binary tree node.
// #[derive(Debug, PartialEq, Eq)]
// pub struct TreeNode {
// pub val: i32,
// pub left: Option<Rc<RefCell<TreeNode>>>,
// pub right: Option<Rc<RefCell<TreeNode>>>,
// }
//
// impl TreeNode {
// #[inline]
// pub fn new(val: i32) -> Self {
// TreeNode {
// val,
// left: None,
// right: None
// }
// }
// }
use std::rc::Rc;
use std::cell::RefCell;
impl Solution {
pub fn generate_trees(n: i32) -> Vec<Option<Rc<RefCell<TreeNode>>>> {
Self::dfs(1, n)
}
fn dfs(i: i32, j: i32) -> Vec<Option<Rc<RefCell<TreeNode>>>> {
let mut ans = Vec::new();
if i > j {
ans.push(None);
return ans;
}
for v in i..=j {
let left = Self::dfs(i, v - 1);
let right = Self::dfs(v + 1, j);
for l in &left {
for r in &right {
ans.push(
Some(
Rc::new(
RefCell::new(TreeNode {
val: v,
left: l.clone(),
right: r.clone(),
})
)
)
);
}
}
}
ans
}
}