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Solution.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
bool btreeGameWinningMove(TreeNode* root, int n, int x) {
auto node = dfs(root, x);
int l = count(node->left), r = count(node->right);
return max({l, r, n - l - r - 1}) > n / 2;
}
TreeNode* dfs(TreeNode* root, int x) {
if (!root || root->val == x) {
return root;
}
auto node = dfs(root->left, x);
return node ? node : dfs(root->right, x);
}
int count(TreeNode* root) {
if (!root) {
return 0;
}
return 1 + count(root->left) + count(root->right);
}
};