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_317.java
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package com.fishercoder.solutions;
import java.util.LinkedList;
import java.util.Queue;
/**
* You want to build a house on an empty land which reaches all buildings in the shortest amount of distance. You can only move up, down, left and right. You are given a 2D grid of values 0, 1 or 2, where:
Each 0 marks an empty land which you can pass by freely.
Each 1 marks a building which you cannot pass through.
Each 2 marks an obstacle which you cannot pass through.
For example, given three buildings at (0,0), (0,4), (2,2), and an obstacle at (0,2):
1 - 0 - 2 - 0 - 1
| | | | |
0 - 0 - 0 - 0 - 0
| | | | |
0 - 0 - 1 - 0 - 0
The point (1,2) is an ideal empty land to build a house, as the total travel distance of 3+3+1=7 is minimal. So return 7.
Note:
There will be at least one building. If it is not possible to build such house according to the above rules, return -1.
*/
public class _317 {
public int shortestDistance(int[][] grid) {
int m = grid.length;
if(m == 0) return -1;
int n = grid[0].length;
int[][] reach = new int[m][n];
int[][] distance = new int[m][n];
int[] shift = new int[]{0, 1, 0, -1, 0};//how these five elements is ordered is important since it denotes the neighbor of the current node
int numBuilding = 0;
for(int i = 0; i < m; i++){
for(int j = 0; j < n; j++){
if(grid[i][j] == 1){
numBuilding++;
int dist = 1;
boolean[][] visited = new boolean[m][n];
Queue<int[]> q = new LinkedList<int[]>();
q.offer(new int[]{i, j});
while(!q.isEmpty()){
int size = q.size();
for(int l = 0; l < size; l++){
int[] current = q.poll();
for(int k = 0; k < 4; k++){
int nextRow = current[0] + shift[k];
int nextCol = current[1] + shift[k+1];
if(nextRow >= 0 && nextRow < m && nextCol >= 0
&& nextCol < n && !visited[nextRow][nextCol] && grid[nextRow][nextCol] == 0){
distance[nextRow][nextCol] += dist;
visited[nextRow][nextCol] = true;
reach[nextRow][nextCol]++;
q.offer(new int[]{nextRow, nextCol});
}
}
}
dist++;
}
}
}
}
int result = Integer.MAX_VALUE;
for(int i = 0; i < m; i++){
for(int j = 0; j < n; j++){
if(grid[i][j] == 0 && reach[i][j] == numBuilding && distance[i][j] < result){
result = distance[i][j];
}
}
}
return result == Integer.MAX_VALUE ? -1 : result;
}
}