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_130.java
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package com.fishercoder.solutions;
import java.util.LinkedList;
import java.util.Queue;
/**
* 130. Surrounded Regions
*
* Given a 2D board containing 'X' and 'O' (the letter O), capture all regions surrounded by 'X'.
A region is captured by flipping all 'O's into 'X's in that surrounded region.
For example,
X X X X
X O O X
X X O X
X O X X
After running your function, the board should be:
X X X X
X X X X
X X X X
X O X X
*/
public class _130 {
/**I won't call this problem hard, it's just confusing, you'll definitely want to clarify what the problem means before coding.
* This problem eactually means:
* any grid that is 'O' but on the four edges, will never be marked to 'X';
* furthermore, any grid that is 'O' and that is connected with the above type of 'O' will never be marked to 'X' as well;
* only all other nodes that has any one direct neighbor that is an 'X' will be marked to 'X'.*/
int[] dirs = new int[]{0,1,0,-1,0};
public void solve(char[][] board) {
if(board == null || board.length == 0 || board[0].length == 0) return;
int m = board.length, n = board[0].length;
Queue<int[]> queue = new LinkedList();
//check first row and last row and mark all those '0' on these two rows to be '+' to let them be different from other 'O',
//at the same time, we put them into the queue to get ready for a BFS to mark all those adjacent 'O' nodes to '+' as well
for(int j = 0; j < n; j++){
if(board[0][j] == 'O') {
board[0][j] = '+';
queue.offer(new int[]{0,j});
}
if(board[m-1][j] == 'O') {
board[m-1][j] = '+';
queue.offer(new int[]{m-1,j});
}
}
//check first column and last column too
for(int i = 0; i < m; i++){
if(board[i][0] == 'O') {
board[i][0] = '+';
queue.offer(new int[]{i, 0});
}
if(board[i][n-1] == 'O') {
board[i][n-1] = '+';
queue.offer(new int[]{i,n-1});
}
}
while(!queue.isEmpty()){
int[] curr = queue.poll();
for(int i = 0; i < 4; i++){
int x = curr[0]+dirs[i];
int y = curr[1]+dirs[i+1];
if(x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'O'){
board[x][y] = '+';
queue.offer(new int[]{x,y});
}
}
}
//now we can safely mark all other 'O' to 'X', also remember to put those '+' back to 'O'
for(int i = 0; i < m; i++){
for(int j = 0; j < n; j++){
if(board[i][j] == 'O') board[i][j] = 'X';
else if(board[i][j] == '+') board[i][j] = 'O';
}
}
}
}