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- Granville, Ohio / Redlands, California
- https://jeffrafter.com
- @jeffrafter
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Starred repositories
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Docker images and test runners that replicate the live AWS Lambda environment
A class-leading water system implemented in Unity
Demo Project using the Universal RP from Unity3D
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Open Source Virtual (Network) Printer for Windows that allows you to create PDFs, OCR text, and print images, with advanced features usually available only in enterprise solutions.
A light shafts (volumetric shadows) effect for Unity.
A Toon Shader in Unity Universal Render Pipeline.
A character focused Toon Shader for Unity using Shader Graph.
Unity plugin for Apple Headphone Motion API.
Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers
Patcher tool to add custom levels to the Oculus Quest version of Beat Saber
An open-source mirror of the BricksVR project, a multiplayer VR sandbox game available on Steam and the Oculus store.
A Xamarin + IoT + Azure sample that detects the sentiment of incoming text messages, performs sentiment analysis on the text, and changes the color of a Philips Hue lightbulb
VR Unity Tutorial for HooHacks 2019
Crowd-sourced library of 3d models (minis, terrain, scatter, etc.) for D&D, Pathfinder, and other tabletop games.
Based on the Book of the Dead player.