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SwiftNativeNSArray.swift
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//===--- SwiftNativeNSArray.swift -----------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// _ContiguousArrayStorageBase supplies the implementation of the
// _NSArrayCoreType API (and thus, NSArray the API) for our
// _ContiguousArrayStorage<T>. We can't put this implementation
// directly on _ContiguousArrayStorage because generic classes can't
// override Objective-C selectors.
//
//===----------------------------------------------------------------------===//
#if _runtime(_ObjC)
import SwiftShims
/// Returns `true` iff the given `index` is valid as a position, i.e. `0
/// ≤ index ≤ count`.
@_transparent
internal func _isValidArrayIndex(index: Int, _ count: Int) -> Bool {
return (index >= 0) && (index <= count)
}
/// Returns `true` iff the given `index` is valid for subscripting, i.e.
/// `0 ≤ index < count`.
@_transparent
internal func _isValidArraySubscript(index: Int, _ count: Int) -> Bool {
return (index >= 0) && (index < count)
}
/// An `NSArray` with Swift-native reference counting and contiguous
/// storage.
class _SwiftNativeNSArrayWithContiguousStorage
: _SwiftNativeNSArray { // provides NSArray inheritance and native refcounting
// Operate on our contiguous storage
internal func withUnsafeBufferOfObjects<R>(
@noescape body: UnsafeBufferPointer<AnyObject> throws -> R
) rethrows -> R {
_sanityCheckFailure(
"Must override withUnsafeBufferOfObjects in derived classes")
}
}
// Implement the APIs required by NSArray
extension _SwiftNativeNSArrayWithContiguousStorage: _NSArrayCoreType {
@objc internal var count: Int {
return withUnsafeBufferOfObjects { $0.count }
}
@objc internal func objectAtIndex(index: Int) -> AnyObject {
return withUnsafeBufferOfObjects {
objects in
_precondition(
_isValidArraySubscript(index, objects.count),
"Array index out of range")
return objects[index]
}
}
@objc internal func getObjects(
aBuffer: UnsafeMutablePointer<AnyObject>, range: _SwiftNSRange
) {
return withUnsafeBufferOfObjects {
objects in
_precondition(
_isValidArrayIndex(range.location, objects.count),
"Array index out of range")
_precondition(
_isValidArrayIndex(
range.location + range.length, objects.count),
"Array index out of range")
// These objects are "returned" at +0, so treat them as values to
// avoid retains.
UnsafeMutablePointer<Int>(aBuffer).initializeFrom(
UnsafeMutablePointer(objects.baseAddress + range.location),
count: range.length)
}
}
@objc internal func countByEnumeratingWithState(
state: UnsafeMutablePointer<_SwiftNSFastEnumerationState>,
objects: UnsafeMutablePointer<AnyObject>, count: Int
) -> Int {
var enumerationState = state.memory
if enumerationState.state != 0 {
return 0
}
return withUnsafeBufferOfObjects {
objects in
enumerationState.mutationsPtr = _fastEnumerationStorageMutationsPtr
enumerationState.itemsPtr = unsafeBitCast(
objects.baseAddress,
AutoreleasingUnsafeMutablePointer<AnyObject?>.self)
enumerationState.state = 1
state.memory = enumerationState
return objects.count
}
}
@objc internal func copyWithZone(_: _SwiftNSZone) -> AnyObject {
return self
}
}
/// An `NSArray` whose contiguous storage is created and filled, upon
/// first access, by bridging the elements of a Swift `Array`.
///
/// Ideally instances of this class would be allocated in-line in the
/// buffers used for Array storage.
@objc internal final class _SwiftDeferredNSArray
: _SwiftNativeNSArrayWithContiguousStorage {
// This stored property should be stored at offset zero. We perform atomic
// operations on it.
//
// Do not access this property directly.
internal var _heapBufferBridged_DoNotUse: AnyObject? = nil
// When this class is allocated inline, this property can become a
// computed one.
internal let _nativeStorage: _ContiguousArrayStorageBase
internal var _heapBufferBridgedPtr: UnsafeMutablePointer<AnyObject?> {
return UnsafeMutablePointer(_getUnsafePointerToStoredProperties(self))
}
internal typealias HeapBufferStorage = _HeapBufferStorage<Int, AnyObject>
internal var _heapBufferBridged: HeapBufferStorage? {
if let ref =
_stdlib_atomicLoadARCRef(object: _heapBufferBridgedPtr) {
return unsafeBitCast(ref, HeapBufferStorage.self)
}
return nil
}
internal init(_nativeStorage: _ContiguousArrayStorageBase) {
self._nativeStorage = _nativeStorage
}
internal func _destroyBridgedStorage(hb: HeapBufferStorage?) {
if let bridgedStorage = hb {
let heapBuffer = _HeapBuffer(bridgedStorage)
let count = heapBuffer.value
heapBuffer.baseAddress.destroy(count)
}
}
deinit {
_destroyBridgedStorage(_heapBufferBridged)
}
internal override func withUnsafeBufferOfObjects<R>(
@noescape body: UnsafeBufferPointer<AnyObject> throws -> R
) rethrows -> R {
repeat {
var buffer: UnsafeBufferPointer<AnyObject>
// If we've already got a buffer of bridged objects, just use it
if let bridgedStorage = _heapBufferBridged {
let heapBuffer = _HeapBuffer(bridgedStorage)
buffer = UnsafeBufferPointer(
start: heapBuffer.baseAddress, count: heapBuffer.value)
}
// If elements are bridged verbatim, the native buffer is all we
// need, so return that.
else if let buf = _nativeStorage._withVerbatimBridgedUnsafeBuffer(
{ $0 }
) {
buffer = buf
}
else {
// Create buffer of bridged objects.
let objects = _nativeStorage._getNonVerbatimBridgedHeapBuffer()
// Atomically store a reference to that buffer in self.
if !_stdlib_atomicInitializeARCRef(
object: _heapBufferBridgedPtr, desired: objects.storage!) {
// Another thread won the race. Throw out our buffer
let storage: HeapBufferStorage = unsafeDowncast(objects.storage!)
_destroyBridgedStorage(storage)
}
continue // try again
}
defer { _fixLifetime(self) }
return try body(buffer)
}
while true
}
/// Returns the number of elements in the array.
///
/// This override allows the count to be read without triggering
/// bridging of array elements.
@objc
internal override var count: Int {
if let bridgedStorage = _heapBufferBridged {
return _HeapBuffer(bridgedStorage).value
}
// Check if elements are bridged verbatim.
return _nativeStorage._withVerbatimBridgedUnsafeBuffer { $0.count }
?? _nativeStorage._getNonVerbatimBridgedCount()
}
}
#else
// Empty shim version for non-objc platforms.
class _SwiftNativeNSArrayWithContiguousStorage {}
#endif
/// Base class of the heap buffer backing arrays.
internal class _ContiguousArrayStorageBase
: _SwiftNativeNSArrayWithContiguousStorage {
#if _runtime(_ObjC)
internal override func withUnsafeBufferOfObjects<R>(
@noescape body: UnsafeBufferPointer<AnyObject> throws -> R
) rethrows -> R {
if let result = try _withVerbatimBridgedUnsafeBuffer(body) {
return result
}
_sanityCheckFailure(
"Can't use a buffer of non-verbatim-bridged elements as an NSArray")
}
/// If the stored type is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements and return the result.
/// Otherwise, return `nil`.
internal func _withVerbatimBridgedUnsafeBuffer<R>(
@noescape body: UnsafeBufferPointer<AnyObject> throws -> R
) rethrows -> R? {
_sanityCheckFailure(
"Concrete subclasses must implement _withVerbatimBridgedUnsafeBuffer")
}
internal func _getNonVerbatimBridgedCount(dummy: Void) -> Int {
_sanityCheckFailure(
"Concrete subclasses must implement _getNonVerbatimBridgedCount")
}
internal func _getNonVerbatimBridgedHeapBuffer(dummy: Void) ->
_HeapBuffer<Int, AnyObject> {
_sanityCheckFailure(
"Concrete subclasses must implement _getNonVerbatimBridgedHeapBuffer")
}
#endif
func canStoreElementsOfDynamicType(_: Any.Type) -> Bool {
_sanityCheckFailure(
"Concrete subclasses must implement canStoreElementsOfDynamicType")
}
/// A type that every element in the array is.
var staticElementType: Any.Type {
_sanityCheckFailure(
"Concrete subclasses must implement staticElementType")
}
deinit {
_sanityCheck(
self !== _emptyArrayStorage, "Deallocating empty array storage?!")
}
}