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username_password_authentication.cpp
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/*
* Copyright (c) 2008-2023, Hazelcast, Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <hazelcast/client/hazelcast_client.h>
// You should use the config file hazelcast-username-password.xml when starting
// the server so that the server will authenticate the client successfully.
int
main()
{
hazelcast::client::client_config clientConfig;
// set the username and password to match the server side config.
clientConfig.set_credentials(
std::make_shared<
hazelcast::client::security::username_password_credentials>(
"test-user", "test-pass"));
auto hz = hazelcast::new_client(std::move(clientConfig)).get();
auto map = hz.get_map("MyMap").get();
map->put(1, 100).get();
auto value = map->get<int, int>(1).get();
if (value) {
std::cout << "Value for key 1 is " << value.value() << std::endl;
}
std::cout << "Finished" << std::endl;
return 0;
}