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reload2.particlefx
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emitters: {
mode: PLAY_MODE_ONCE
space: EMISSION_SPACE_WORLD
position: { x: 0 y: 0 z: 0 }
rotation: { x: 0 y: 0 z: 0 w: 1 }
duration: 1
tile_source: ""
animation: ""
material: ""
max_particle_count: 1
type: EMITTER_TYPE_SPHERE
properties: { key: EMITTER_KEY_SPAWN_RATE
points: { x: 0 y: 60 t_x: 1 t_y: 0 }
}
properties: { key: EMITTER_KEY_SIZE_X
points: { x: 0 y: 1 t_x: 1 t_y: 0 }
}
properties: { key: EMITTER_KEY_PARTICLE_LIFE_TIME
points: { x: 0 y: 1 t_x: 1 t_y: 0 }
}
}
emitters: {
mode: PLAY_MODE_ONCE
space: EMISSION_SPACE_WORLD
position: { x: 0 y: 0 z: 0 }
rotation: { x: 0 y: 0 z: 0 w: 1 }
duration: 1
tile_source: ""
animation: ""
material: ""
max_particle_count: 1
type: EMITTER_TYPE_SPHERE
properties: { key: EMITTER_KEY_SPAWN_RATE
points: { x: 0 y: 60 t_x: 1 t_y: 0 }
}
properties: { key: EMITTER_KEY_SIZE_X
points: { x: 0 y: 1 t_x: 1 t_y: 0 }
}
properties: { key: EMITTER_KEY_PARTICLE_LIFE_TIME
points: { x: 0 y: 1 t_x: 1 t_y: 0 }
}
}