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angular_velocity_initial_rot.particlefx
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emitters {
mode: PLAY_MODE_ONCE
duration: 1
space: EMISSION_SPACE_WORLD
position: { x: 0 y: 0 z: 0 }
rotation: { x: 0 y: 0 z: 0 w: 1 }
tile_source: "particle.tilesource"
animation: ""
material: "particle.material"
max_particle_count: 20
type: EMITTER_TYPE_CONE
particle_orientation: PARTICLE_ORIENTATION_ANGULAR_VELOCITY
properties {
key: EMITTER_KEY_SPAWN_RATE
points { x: 0.0 y: 1.0 t_x: 1.0 t_y: 0.0 }
}
properties {
key: EMITTER_KEY_PARTICLE_ROTATION
points { x: 0.0 y: -90.0 t_x: 1.0 t_y: 0.0 }
}
properties {
key: EMITTER_KEY_PARTICLE_LIFE_TIME
points { x: 0.0 y: 2.0 t_x: 1.0 t_y: 0.0 }
}
properties {
key: EMITTER_KEY_PARTICLE_SPEED
points { x: 0.0 y: 100.0 t_x: 1.0 t_y: 0.0 }
}
properties {
key: EMITTER_KEY_PARTICLE_ANGULAR_VELOCITY
points { x: 0.0 y: 90.0 t_x: 1.0 t_y: 0.0 }
}
particle_properties {
key: PARTICLE_KEY_ANGULAR_VELOCITY
points { x: 0.0 y: 1.0 t_x: 1.0 t_y: 0.0 }
}
}