You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
[SystemZ] Do not use glue to represent condition code dependencies
Currently, an instruction setting the condition code is linked to
the instruction using the condition code via a "glue" link in the
SelectionDAG. This has a number of drawbacks; in particular, it
means the same CC cannot be used by multiple users. It also makes
it more difficult to efficiently implement SADDO et. al.
This patch changes the back-end to represent CC dependencies as
normal values during SelectionDAG matching, along the lines of
how this is handled in the X86 back-end already.
In addition to the core mechanics of updating all relevant patterns,
this requires a number of additional changes:
- We now need to be able to spill/restore a CC value into a GPR
if necessary. This means providing a copyPhysReg implementation
for moves involving CC, and defining getCrossCopyRegClass.
- Since we still prefer to avoid such spills, we provide an override
for IsProfitableToFold to avoid creating a merged LOAD / ICMP if
this would result in multiple users of the CC.
- combineCCMask no longer requires a single CC user, and no longer
need to be careful about preventing invalid glue/chain cycles.
- emitSelect needs to be more careful in marking CC live-in to
the basic block it generates. Also, we can now optimize the
case of multiple subsequent selects with the same condition
just like X86 does.
llvm-svn: 331202
0 commit comments