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ValueTracking.cpp
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//===- ValueTracking.cpp - Walk computations to compute properties --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains routines that help analyze properties that chains of
// computations have.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Operator.h"
#include "llvm/Support/ConstantRange.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/PatternMatch.h"
#include <cstring>
using namespace llvm;
using namespace llvm::PatternMatch;
const unsigned MaxDepth = 6;
/// getBitWidth - Returns the bitwidth of the given scalar or pointer type (if
/// unknown returns 0). For vector types, returns the element type's bitwidth.
static unsigned getBitWidth(Type *Ty, const DataLayout *TD) {
if (unsigned BitWidth = Ty->getScalarSizeInBits())
return BitWidth;
return TD ? TD->getPointerTypeSizeInBits(Ty) : 0;
}
static void ComputeMaskedBitsAddSub(bool Add, Value *Op0, Value *Op1, bool NSW,
APInt &KnownZero, APInt &KnownOne,
APInt &KnownZero2, APInt &KnownOne2,
const DataLayout *TD, unsigned Depth) {
if (!Add) {
if (ConstantInt *CLHS = dyn_cast<ConstantInt>(Op0)) {
// We know that the top bits of C-X are clear if X contains less bits
// than C (i.e. no wrap-around can happen). For example, 20-X is
// positive if we can prove that X is >= 0 and < 16.
if (!CLHS->getValue().isNegative()) {
unsigned BitWidth = KnownZero.getBitWidth();
unsigned NLZ = (CLHS->getValue()+1).countLeadingZeros();
// NLZ can't be BitWidth with no sign bit
APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1);
llvm::ComputeMaskedBits(Op1, KnownZero2, KnownOne2, TD, Depth+1);
// If all of the MaskV bits are known to be zero, then we know the
// output top bits are zero, because we now know that the output is
// from [0-C].
if ((KnownZero2 & MaskV) == MaskV) {
unsigned NLZ2 = CLHS->getValue().countLeadingZeros();
// Top bits known zero.
KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2);
}
}
}
}
unsigned BitWidth = KnownZero.getBitWidth();
// If one of the operands has trailing zeros, then the bits that the
// other operand has in those bit positions will be preserved in the
// result. For an add, this works with either operand. For a subtract,
// this only works if the known zeros are in the right operand.
APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
llvm::ComputeMaskedBits(Op0, LHSKnownZero, LHSKnownOne, TD, Depth+1);
assert((LHSKnownZero & LHSKnownOne) == 0 &&
"Bits known to be one AND zero?");
unsigned LHSKnownZeroOut = LHSKnownZero.countTrailingOnes();
llvm::ComputeMaskedBits(Op1, KnownZero2, KnownOne2, TD, Depth+1);
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
unsigned RHSKnownZeroOut = KnownZero2.countTrailingOnes();
// Determine which operand has more trailing zeros, and use that
// many bits from the other operand.
if (LHSKnownZeroOut > RHSKnownZeroOut) {
if (Add) {
APInt Mask = APInt::getLowBitsSet(BitWidth, LHSKnownZeroOut);
KnownZero |= KnownZero2 & Mask;
KnownOne |= KnownOne2 & Mask;
} else {
// If the known zeros are in the left operand for a subtract,
// fall back to the minimum known zeros in both operands.
KnownZero |= APInt::getLowBitsSet(BitWidth,
std::min(LHSKnownZeroOut,
RHSKnownZeroOut));
}
} else if (RHSKnownZeroOut >= LHSKnownZeroOut) {
APInt Mask = APInt::getLowBitsSet(BitWidth, RHSKnownZeroOut);
KnownZero |= LHSKnownZero & Mask;
KnownOne |= LHSKnownOne & Mask;
}
// Are we still trying to solve for the sign bit?
if (!KnownZero.isNegative() && !KnownOne.isNegative()) {
if (NSW) {
if (Add) {
// Adding two positive numbers can't wrap into negative
if (LHSKnownZero.isNegative() && KnownZero2.isNegative())
KnownZero |= APInt::getSignBit(BitWidth);
// and adding two negative numbers can't wrap into positive.
else if (LHSKnownOne.isNegative() && KnownOne2.isNegative())
KnownOne |= APInt::getSignBit(BitWidth);
} else {
// Subtracting a negative number from a positive one can't wrap
if (LHSKnownZero.isNegative() && KnownOne2.isNegative())
KnownZero |= APInt::getSignBit(BitWidth);
// neither can subtracting a positive number from a negative one.
else if (LHSKnownOne.isNegative() && KnownZero2.isNegative())
KnownOne |= APInt::getSignBit(BitWidth);
}
}
}
}
static void ComputeMaskedBitsMul(Value *Op0, Value *Op1, bool NSW,
APInt &KnownZero, APInt &KnownOne,
APInt &KnownZero2, APInt &KnownOne2,
const DataLayout *TD, unsigned Depth) {
unsigned BitWidth = KnownZero.getBitWidth();
ComputeMaskedBits(Op1, KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(Op0, KnownZero2, KnownOne2, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
bool isKnownNegative = false;
bool isKnownNonNegative = false;
// If the multiplication is known not to overflow, compute the sign bit.
if (NSW) {
if (Op0 == Op1) {
// The product of a number with itself is non-negative.
isKnownNonNegative = true;
} else {
bool isKnownNonNegativeOp1 = KnownZero.isNegative();
bool isKnownNonNegativeOp0 = KnownZero2.isNegative();
bool isKnownNegativeOp1 = KnownOne.isNegative();
bool isKnownNegativeOp0 = KnownOne2.isNegative();
// The product of two numbers with the same sign is non-negative.
isKnownNonNegative = (isKnownNegativeOp1 && isKnownNegativeOp0) ||
(isKnownNonNegativeOp1 && isKnownNonNegativeOp0);
// The product of a negative number and a non-negative number is either
// negative or zero.
if (!isKnownNonNegative)
isKnownNegative = (isKnownNegativeOp1 && isKnownNonNegativeOp0 &&
isKnownNonZero(Op0, TD, Depth)) ||
(isKnownNegativeOp0 && isKnownNonNegativeOp1 &&
isKnownNonZero(Op1, TD, Depth));
}
}
// If low bits are zero in either operand, output low known-0 bits.
// Also compute a conserative estimate for high known-0 bits.
// More trickiness is possible, but this is sufficient for the
// interesting case of alignment computation.
KnownOne.clearAllBits();
unsigned TrailZ = KnownZero.countTrailingOnes() +
KnownZero2.countTrailingOnes();
unsigned LeadZ = std::max(KnownZero.countLeadingOnes() +
KnownZero2.countLeadingOnes(),
BitWidth) - BitWidth;
TrailZ = std::min(TrailZ, BitWidth);
LeadZ = std::min(LeadZ, BitWidth);
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) |
APInt::getHighBitsSet(BitWidth, LeadZ);
// Only make use of no-wrap flags if we failed to compute the sign bit
// directly. This matters if the multiplication always overflows, in
// which case we prefer to follow the result of the direct computation,
// though as the program is invoking undefined behaviour we can choose
// whatever we like here.
if (isKnownNonNegative && !KnownOne.isNegative())
KnownZero.setBit(BitWidth - 1);
else if (isKnownNegative && !KnownZero.isNegative())
KnownOne.setBit(BitWidth - 1);
}
void llvm::computeMaskedBitsLoad(const MDNode &Ranges, APInt &KnownZero) {
unsigned BitWidth = KnownZero.getBitWidth();
unsigned NumRanges = Ranges.getNumOperands() / 2;
assert(NumRanges >= 1);
// Use the high end of the ranges to find leading zeros.
unsigned MinLeadingZeros = BitWidth;
for (unsigned i = 0; i < NumRanges; ++i) {
ConstantInt *Lower = cast<ConstantInt>(Ranges.getOperand(2*i + 0));
ConstantInt *Upper = cast<ConstantInt>(Ranges.getOperand(2*i + 1));
ConstantRange Range(Lower->getValue(), Upper->getValue());
if (Range.isWrappedSet())
MinLeadingZeros = 0; // -1 has no zeros
unsigned LeadingZeros = (Upper->getValue() - 1).countLeadingZeros();
MinLeadingZeros = std::min(LeadingZeros, MinLeadingZeros);
}
KnownZero = APInt::getHighBitsSet(BitWidth, MinLeadingZeros);
}
/// ComputeMaskedBits - Determine which of the bits are known to be either zero
/// or one and return them in the KnownZero/KnownOne bit sets.
///
/// NOTE: we cannot consider 'undef' to be "IsZero" here. The problem is that
/// we cannot optimize based on the assumption that it is zero without changing
/// it to be an explicit zero. If we don't change it to zero, other code could
/// optimized based on the contradictory assumption that it is non-zero.
/// Because instcombine aggressively folds operations with undef args anyway,
/// this won't lose us code quality.
///
/// This function is defined on values with integer type, values with pointer
/// type (but only if TD is non-null), and vectors of integers. In the case
/// where V is a vector, known zero, and known one values are the
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
void llvm::ComputeMaskedBits(Value *V, APInt &KnownZero, APInt &KnownOne,
const DataLayout *TD, unsigned Depth) {
assert(V && "No Value?");
assert(Depth <= MaxDepth && "Limit Search Depth");
unsigned BitWidth = KnownZero.getBitWidth();
assert((V->getType()->isIntOrIntVectorTy() ||
V->getType()->getScalarType()->isPointerTy()) &&
"Not integer or pointer type!");
assert((!TD ||
TD->getTypeSizeInBits(V->getType()->getScalarType()) == BitWidth) &&
(!V->getType()->isIntOrIntVectorTy() ||
V->getType()->getScalarSizeInBits() == BitWidth) &&
KnownZero.getBitWidth() == BitWidth &&
KnownOne.getBitWidth() == BitWidth &&
"V, Mask, KnownOne and KnownZero should have same BitWidth");
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
// We know all of the bits for a constant!
KnownOne = CI->getValue();
KnownZero = ~KnownOne;
return;
}
// Null and aggregate-zero are all-zeros.
if (isa<ConstantPointerNull>(V) ||
isa<ConstantAggregateZero>(V)) {
KnownOne.clearAllBits();
KnownZero = APInt::getAllOnesValue(BitWidth);
return;
}
// Handle a constant vector by taking the intersection of the known bits of
// each element. There is no real need to handle ConstantVector here, because
// we don't handle undef in any particularly useful way.
if (ConstantDataSequential *CDS = dyn_cast<ConstantDataSequential>(V)) {
// We know that CDS must be a vector of integers. Take the intersection of
// each element.
KnownZero.setAllBits(); KnownOne.setAllBits();
APInt Elt(KnownZero.getBitWidth(), 0);
for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i) {
Elt = CDS->getElementAsInteger(i);
KnownZero &= ~Elt;
KnownOne &= Elt;
}
return;
}
// The address of an aligned GlobalValue has trailing zeros.
if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
unsigned Align = GV->getAlignment();
if (Align == 0 && TD) {
if (GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV)) {
Type *ObjectType = GVar->getType()->getElementType();
if (ObjectType->isSized()) {
// If the object is defined in the current Module, we'll be giving
// it the preferred alignment. Otherwise, we have to assume that it
// may only have the minimum ABI alignment.
if (!GVar->isDeclaration() && !GVar->isWeakForLinker())
Align = TD->getPreferredAlignment(GVar);
else
Align = TD->getABITypeAlignment(ObjectType);
}
}
}
if (Align > 0)
KnownZero = APInt::getLowBitsSet(BitWidth,
countTrailingZeros(Align));
else
KnownZero.clearAllBits();
KnownOne.clearAllBits();
return;
}
// A weak GlobalAlias is totally unknown. A non-weak GlobalAlias has
// the bits of its aliasee.
if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
if (GA->mayBeOverridden()) {
KnownZero.clearAllBits(); KnownOne.clearAllBits();
} else {
ComputeMaskedBits(GA->getAliasee(), KnownZero, KnownOne, TD, Depth+1);
}
return;
}
if (Argument *A = dyn_cast<Argument>(V)) {
unsigned Align = 0;
if (A->hasByValAttr()) {
// Get alignment information off byval arguments if specified in the IR.
Align = A->getParamAlignment();
} else if (TD && A->hasStructRetAttr()) {
// An sret parameter has at least the ABI alignment of the return type.
Type *EltTy = cast<PointerType>(A->getType())->getElementType();
if (EltTy->isSized())
Align = TD->getABITypeAlignment(EltTy);
}
if (Align)
KnownZero = APInt::getLowBitsSet(BitWidth, countTrailingZeros(Align));
return;
}
// Start out not knowing anything.
KnownZero.clearAllBits(); KnownOne.clearAllBits();
if (Depth == MaxDepth)
return; // Limit search depth.
Operator *I = dyn_cast<Operator>(V);
if (!I) return;
APInt KnownZero2(KnownZero), KnownOne2(KnownOne);
switch (I->getOpcode()) {
default: break;
case Instruction::Load:
if (MDNode *MD = cast<LoadInst>(I)->getMetadata(LLVMContext::MD_range))
computeMaskedBitsLoad(*MD, KnownZero);
return;
case Instruction::And: {
// If either the LHS or the RHS are Zero, the result is zero.
ComputeMaskedBits(I->getOperand(1), KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-1 bits are only known if set in both the LHS & RHS.
KnownOne &= KnownOne2;
// Output known-0 are known to be clear if zero in either the LHS | RHS.
KnownZero |= KnownZero2;
return;
}
case Instruction::Or: {
ComputeMaskedBits(I->getOperand(1), KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-0 bits are only known if clear in both the LHS & RHS.
KnownZero &= KnownZero2;
// Output known-1 are known to be set if set in either the LHS | RHS.
KnownOne |= KnownOne2;
return;
}
case Instruction::Xor: {
ComputeMaskedBits(I->getOperand(1), KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-0 bits are known if clear or set in both the LHS & RHS.
APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
// Output known-1 are known to be set if set in only one of the LHS, RHS.
KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
KnownZero = KnownZeroOut;
return;
}
case Instruction::Mul: {
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
ComputeMaskedBitsMul(I->getOperand(0), I->getOperand(1), NSW,
KnownZero, KnownOne, KnownZero2, KnownOne2, TD, Depth);
break;
}
case Instruction::UDiv: {
// For the purposes of computing leading zeros we can conservatively
// treat a udiv as a logical right shift by the power of 2 known to
// be less than the denominator.
ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
unsigned LeadZ = KnownZero2.countLeadingOnes();
KnownOne2.clearAllBits();
KnownZero2.clearAllBits();
ComputeMaskedBits(I->getOperand(1), KnownZero2, KnownOne2, TD, Depth+1);
unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros();
if (RHSUnknownLeadingOnes != BitWidth)
LeadZ = std::min(BitWidth,
LeadZ + BitWidth - RHSUnknownLeadingOnes - 1);
KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ);
return;
}
case Instruction::Select:
ComputeMaskedBits(I->getOperand(2), KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(I->getOperand(1), KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Only known if known in both the LHS and RHS.
KnownOne &= KnownOne2;
KnownZero &= KnownZero2;
return;
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::SIToFP:
case Instruction::UIToFP:
return; // Can't work with floating point.
case Instruction::PtrToInt:
case Instruction::IntToPtr:
// We can't handle these if we don't know the pointer size.
if (!TD) return;
// FALL THROUGH and handle them the same as zext/trunc.
case Instruction::ZExt:
case Instruction::Trunc: {
Type *SrcTy = I->getOperand(0)->getType();
unsigned SrcBitWidth;
// Note that we handle pointer operands here because of inttoptr/ptrtoint
// which fall through here.
if(TD) {
SrcBitWidth = TD->getTypeSizeInBits(SrcTy->getScalarType());
} else {
SrcBitWidth = SrcTy->getScalarSizeInBits();
if (!SrcBitWidth) return;
}
assert(SrcBitWidth && "SrcBitWidth can't be zero");
KnownZero = KnownZero.zextOrTrunc(SrcBitWidth);
KnownOne = KnownOne.zextOrTrunc(SrcBitWidth);
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
KnownZero = KnownZero.zextOrTrunc(BitWidth);
KnownOne = KnownOne.zextOrTrunc(BitWidth);
// Any top bits are known to be zero.
if (BitWidth > SrcBitWidth)
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
return;
}
case Instruction::BitCast: {
Type *SrcTy = I->getOperand(0)->getType();
if ((SrcTy->isIntegerTy() || SrcTy->isPointerTy()) &&
// TODO: For now, not handling conversions like:
// (bitcast i64 %x to <2 x i32>)
!I->getType()->isVectorTy()) {
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
return;
}
break;
}
case Instruction::SExt: {
// Compute the bits in the result that are not present in the input.
unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits();
KnownZero = KnownZero.trunc(SrcBitWidth);
KnownOne = KnownOne.trunc(SrcBitWidth);
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero = KnownZero.zext(BitWidth);
KnownOne = KnownOne.zext(BitWidth);
// If the sign bit of the input is known set or clear, then we know the
// top bits of the result.
if (KnownZero[SrcBitWidth-1]) // Input sign bit known zero
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
else if (KnownOne[SrcBitWidth-1]) // Input sign bit known set
KnownOne |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
return;
}
case Instruction::Shl:
// (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero <<= ShiftAmt;
KnownOne <<= ShiftAmt;
KnownZero |= APInt::getLowBitsSet(BitWidth, ShiftAmt); // low bits known 0
return;
}
break;
case Instruction::LShr:
// (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
// Compute the new bits that are at the top now.
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
// Unsigned shift right.
ComputeMaskedBits(I->getOperand(0), KnownZero,KnownOne, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
// high bits known zero.
KnownZero |= APInt::getHighBitsSet(BitWidth, ShiftAmt);
return;
}
break;
case Instruction::AShr:
// (ashr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
// Compute the new bits that are at the top now.
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth-1);
// Signed shift right.
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
APInt HighBits(APInt::getHighBitsSet(BitWidth, ShiftAmt));
if (KnownZero[BitWidth-ShiftAmt-1]) // New bits are known zero.
KnownZero |= HighBits;
else if (KnownOne[BitWidth-ShiftAmt-1]) // New bits are known one.
KnownOne |= HighBits;
return;
}
break;
case Instruction::Sub: {
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
ComputeMaskedBitsAddSub(false, I->getOperand(0), I->getOperand(1), NSW,
KnownZero, KnownOne, KnownZero2, KnownOne2, TD,
Depth);
break;
}
case Instruction::Add: {
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
ComputeMaskedBitsAddSub(true, I->getOperand(0), I->getOperand(1), NSW,
KnownZero, KnownOne, KnownZero2, KnownOne2, TD,
Depth);
break;
}
case Instruction::SRem:
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
APInt RA = Rem->getValue().abs();
if (RA.isPowerOf2()) {
APInt LowBits = RA - 1;
ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
// The low bits of the first operand are unchanged by the srem.
KnownZero = KnownZero2 & LowBits;
KnownOne = KnownOne2 & LowBits;
// If the first operand is non-negative or has all low bits zero, then
// the upper bits are all zero.
if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits))
KnownZero |= ~LowBits;
// If the first operand is negative and not all low bits are zero, then
// the upper bits are all one.
if (KnownOne2[BitWidth-1] && ((KnownOne2 & LowBits) != 0))
KnownOne |= ~LowBits;
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
}
}
// The sign bit is the LHS's sign bit, except when the result of the
// remainder is zero.
if (KnownZero.isNonNegative()) {
APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
ComputeMaskedBits(I->getOperand(0), LHSKnownZero, LHSKnownOne, TD,
Depth+1);
// If it's known zero, our sign bit is also zero.
if (LHSKnownZero.isNegative())
KnownZero.setBit(BitWidth - 1);
}
break;
case Instruction::URem: {
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
APInt RA = Rem->getValue();
if (RA.isPowerOf2()) {
APInt LowBits = (RA - 1);
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero |= ~LowBits;
KnownOne &= LowBits;
break;
}
}
// Since the result is less than or equal to either operand, any leading
// zero bits in either operand must also exist in the result.
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(I->getOperand(1), KnownZero2, KnownOne2, TD, Depth+1);
unsigned Leaders = std::max(KnownZero.countLeadingOnes(),
KnownZero2.countLeadingOnes());
KnownOne.clearAllBits();
KnownZero = APInt::getHighBitsSet(BitWidth, Leaders);
break;
}
case Instruction::Alloca: {
AllocaInst *AI = cast<AllocaInst>(V);
unsigned Align = AI->getAlignment();
if (Align == 0 && TD)
Align = TD->getABITypeAlignment(AI->getType()->getElementType());
if (Align > 0)
KnownZero = APInt::getLowBitsSet(BitWidth, countTrailingZeros(Align));
break;
}
case Instruction::GetElementPtr: {
// Analyze all of the subscripts of this getelementptr instruction
// to determine if we can prove known low zero bits.
APInt LocalKnownZero(BitWidth, 0), LocalKnownOne(BitWidth, 0);
ComputeMaskedBits(I->getOperand(0), LocalKnownZero, LocalKnownOne, TD,
Depth+1);
unsigned TrailZ = LocalKnownZero.countTrailingOnes();
gep_type_iterator GTI = gep_type_begin(I);
for (unsigned i = 1, e = I->getNumOperands(); i != e; ++i, ++GTI) {
Value *Index = I->getOperand(i);
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
// Handle struct member offset arithmetic.
if (!TD)
return;
// Handle case when index is vector zeroinitializer
Constant *CIndex = cast<Constant>(Index);
if (CIndex->isZeroValue())
continue;
if (CIndex->getType()->isVectorTy())
Index = CIndex->getSplatValue();
unsigned Idx = cast<ConstantInt>(Index)->getZExtValue();
const StructLayout *SL = TD->getStructLayout(STy);
uint64_t Offset = SL->getElementOffset(Idx);
TrailZ = std::min<unsigned>(TrailZ,
countTrailingZeros(Offset));
} else {
// Handle array index arithmetic.
Type *IndexedTy = GTI.getIndexedType();
if (!IndexedTy->isSized()) return;
unsigned GEPOpiBits = Index->getType()->getScalarSizeInBits();
uint64_t TypeSize = TD ? TD->getTypeAllocSize(IndexedTy) : 1;
LocalKnownZero = LocalKnownOne = APInt(GEPOpiBits, 0);
ComputeMaskedBits(Index, LocalKnownZero, LocalKnownOne, TD, Depth+1);
TrailZ = std::min(TrailZ,
unsigned(countTrailingZeros(TypeSize) +
LocalKnownZero.countTrailingOnes()));
}
}
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ);
break;
}
case Instruction::PHI: {
PHINode *P = cast<PHINode>(I);
// Handle the case of a simple two-predecessor recurrence PHI.
// There's a lot more that could theoretically be done here, but
// this is sufficient to catch some interesting cases.
if (P->getNumIncomingValues() == 2) {
for (unsigned i = 0; i != 2; ++i) {
Value *L = P->getIncomingValue(i);
Value *R = P->getIncomingValue(!i);
Operator *LU = dyn_cast<Operator>(L);
if (!LU)
continue;
unsigned Opcode = LU->getOpcode();
// Check for operations that have the property that if
// both their operands have low zero bits, the result
// will have low zero bits.
if (Opcode == Instruction::Add ||
Opcode == Instruction::Sub ||
Opcode == Instruction::And ||
Opcode == Instruction::Or ||
Opcode == Instruction::Mul) {
Value *LL = LU->getOperand(0);
Value *LR = LU->getOperand(1);
// Find a recurrence.
if (LL == I)
L = LR;
else if (LR == I)
L = LL;
else
break;
// Ok, we have a PHI of the form L op= R. Check for low
// zero bits.
ComputeMaskedBits(R, KnownZero2, KnownOne2, TD, Depth+1);
// We need to take the minimum number of known bits
APInt KnownZero3(KnownZero), KnownOne3(KnownOne);
ComputeMaskedBits(L, KnownZero3, KnownOne3, TD, Depth+1);
KnownZero = APInt::getLowBitsSet(BitWidth,
std::min(KnownZero2.countTrailingOnes(),
KnownZero3.countTrailingOnes()));
break;
}
}
}
// Unreachable blocks may have zero-operand PHI nodes.
if (P->getNumIncomingValues() == 0)
return;
// Otherwise take the unions of the known bit sets of the operands,
// taking conservative care to avoid excessive recursion.
if (Depth < MaxDepth - 1 && !KnownZero && !KnownOne) {
// Skip if every incoming value references to ourself.
if (dyn_cast_or_null<UndefValue>(P->hasConstantValue()))
break;
KnownZero = APInt::getAllOnesValue(BitWidth);
KnownOne = APInt::getAllOnesValue(BitWidth);
for (unsigned i = 0, e = P->getNumIncomingValues(); i != e; ++i) {
// Skip direct self references.
if (P->getIncomingValue(i) == P) continue;
KnownZero2 = APInt(BitWidth, 0);
KnownOne2 = APInt(BitWidth, 0);
// Recurse, but cap the recursion to one level, because we don't
// want to waste time spinning around in loops.
ComputeMaskedBits(P->getIncomingValue(i), KnownZero2, KnownOne2, TD,
MaxDepth-1);
KnownZero &= KnownZero2;
KnownOne &= KnownOne2;
// If all bits have been ruled out, there's no need to check
// more operands.
if (!KnownZero && !KnownOne)
break;
}
}
break;
}
case Instruction::Call:
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::ctlz:
case Intrinsic::cttz: {
unsigned LowBits = Log2_32(BitWidth)+1;
// If this call is undefined for 0, the result will be less than 2^n.
if (II->getArgOperand(1) == ConstantInt::getTrue(II->getContext()))
LowBits -= 1;
KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
break;
}
case Intrinsic::ctpop: {
unsigned LowBits = Log2_32(BitWidth)+1;
KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
break;
}
case Intrinsic::x86_sse42_crc32_64_64:
KnownZero = APInt::getHighBitsSet(64, 32);
break;
}
}
break;
case Instruction::ExtractValue:
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I->getOperand(0))) {
ExtractValueInst *EVI = cast<ExtractValueInst>(I);
if (EVI->getNumIndices() != 1) break;
if (EVI->getIndices()[0] == 0) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::uadd_with_overflow:
case Intrinsic::sadd_with_overflow:
ComputeMaskedBitsAddSub(true, II->getArgOperand(0),
II->getArgOperand(1), false, KnownZero,
KnownOne, KnownZero2, KnownOne2, TD, Depth);
break;
case Intrinsic::usub_with_overflow:
case Intrinsic::ssub_with_overflow:
ComputeMaskedBitsAddSub(false, II->getArgOperand(0),
II->getArgOperand(1), false, KnownZero,
KnownOne, KnownZero2, KnownOne2, TD, Depth);
break;
case Intrinsic::umul_with_overflow:
case Intrinsic::smul_with_overflow:
ComputeMaskedBitsMul(II->getArgOperand(0), II->getArgOperand(1),
false, KnownZero, KnownOne,
KnownZero2, KnownOne2, TD, Depth);
break;
}
}
}
}
}
/// ComputeSignBit - Determine whether the sign bit is known to be zero or
/// one. Convenience wrapper around ComputeMaskedBits.
void llvm::ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
const DataLayout *TD, unsigned Depth) {
unsigned BitWidth = getBitWidth(V->getType(), TD);
if (!BitWidth) {
KnownZero = false;
KnownOne = false;
return;
}
APInt ZeroBits(BitWidth, 0);
APInt OneBits(BitWidth, 0);
ComputeMaskedBits(V, ZeroBits, OneBits, TD, Depth);
KnownOne = OneBits[BitWidth - 1];
KnownZero = ZeroBits[BitWidth - 1];
}
/// isKnownToBeAPowerOfTwo - Return true if the given value is known to have exactly one
/// bit set when defined. For vectors return true if every element is known to
/// be a power of two when defined. Supports values with integer or pointer
/// types and vectors of integers.
bool llvm::isKnownToBeAPowerOfTwo(Value *V, bool OrZero, unsigned Depth) {
if (Constant *C = dyn_cast<Constant>(V)) {
if (C->isNullValue())
return OrZero;
if (ConstantInt *CI = dyn_cast<ConstantInt>(C))
return CI->getValue().isPowerOf2();
// TODO: Handle vector constants.
}
// 1 << X is clearly a power of two if the one is not shifted off the end. If
// it is shifted off the end then the result is undefined.
if (match(V, m_Shl(m_One(), m_Value())))
return true;
// (signbit) >>l X is clearly a power of two if the one is not shifted off the
// bottom. If it is shifted off the bottom then the result is undefined.
if (match(V, m_LShr(m_SignBit(), m_Value())))
return true;
// The remaining tests are all recursive, so bail out if we hit the limit.
if (Depth++ == MaxDepth)
return false;
Value *X = 0, *Y = 0;
// A shift of a power of two is a power of two or zero.
if (OrZero && (match(V, m_Shl(m_Value(X), m_Value())) ||
match(V, m_Shr(m_Value(X), m_Value()))))
return isKnownToBeAPowerOfTwo(X, /*OrZero*/true, Depth);
if (ZExtInst *ZI = dyn_cast<ZExtInst>(V))
return isKnownToBeAPowerOfTwo(ZI->getOperand(0), OrZero, Depth);
if (SelectInst *SI = dyn_cast<SelectInst>(V))
return isKnownToBeAPowerOfTwo(SI->getTrueValue(), OrZero, Depth) &&
isKnownToBeAPowerOfTwo(SI->getFalseValue(), OrZero, Depth);
if (OrZero && match(V, m_And(m_Value(X), m_Value(Y)))) {
// A power of two and'd with anything is a power of two or zero.
if (isKnownToBeAPowerOfTwo(X, /*OrZero*/true, Depth) ||
isKnownToBeAPowerOfTwo(Y, /*OrZero*/true, Depth))
return true;
// X & (-X) is always a power of two or zero.
if (match(X, m_Neg(m_Specific(Y))) || match(Y, m_Neg(m_Specific(X))))
return true;
return false;
}
// Adding a power-of-two or zero to the same power-of-two or zero yields
// either the original power-of-two, a larger power-of-two or zero.
if (match(V, m_Add(m_Value(X), m_Value(Y)))) {
OverflowingBinaryOperator *VOBO = cast<OverflowingBinaryOperator>(V);
if (OrZero || VOBO->hasNoUnsignedWrap() || VOBO->hasNoSignedWrap()) {
if (match(X, m_And(m_Specific(Y), m_Value())) ||
match(X, m_And(m_Value(), m_Specific(Y))))
if (isKnownToBeAPowerOfTwo(Y, OrZero, Depth))
return true;
if (match(Y, m_And(m_Specific(X), m_Value())) ||
match(Y, m_And(m_Value(), m_Specific(X))))
if (isKnownToBeAPowerOfTwo(X, OrZero, Depth))
return true;
unsigned BitWidth = V->getType()->getScalarSizeInBits();
APInt LHSZeroBits(BitWidth, 0), LHSOneBits(BitWidth, 0);
ComputeMaskedBits(X, LHSZeroBits, LHSOneBits, 0, Depth);
APInt RHSZeroBits(BitWidth, 0), RHSOneBits(BitWidth, 0);
ComputeMaskedBits(Y, RHSZeroBits, RHSOneBits, 0, Depth);
// If i8 V is a power of two or zero:
// ZeroBits: 1 1 1 0 1 1 1 1
// ~ZeroBits: 0 0 0 1 0 0 0 0
if ((~(LHSZeroBits & RHSZeroBits)).isPowerOf2())
// If OrZero isn't set, we cannot give back a zero result.
// Make sure either the LHS or RHS has a bit set.
if (OrZero || RHSOneBits.getBoolValue() || LHSOneBits.getBoolValue())
return true;
}
}
// An exact divide or right shift can only shift off zero bits, so the result
// is a power of two only if the first operand is a power of two and not
// copying a sign bit (sdiv int_min, 2).
if (match(V, m_Exact(m_LShr(m_Value(), m_Value()))) ||
match(V, m_Exact(m_UDiv(m_Value(), m_Value())))) {
return isKnownToBeAPowerOfTwo(cast<Operator>(V)->getOperand(0), OrZero, Depth);
}
return false;
}
/// \brief Test whether a GEP's result is known to be non-null.
///
/// Uses properties inherent in a GEP to try to determine whether it is known
/// to be non-null.
///
/// Currently this routine does not support vector GEPs.
static bool isGEPKnownNonNull(GEPOperator *GEP, const DataLayout *DL,
unsigned Depth) {
if (!GEP->isInBounds() || GEP->getPointerAddressSpace() != 0)
return false;
// FIXME: Support vector-GEPs.
assert(GEP->getType()->isPointerTy() && "We only support plain pointer GEP");
// If the base pointer is non-null, we cannot walk to a null address with an
// inbounds GEP in address space zero.
if (isKnownNonZero(GEP->getPointerOperand(), DL, Depth))
return true;
// Past this, if we don't have DataLayout, we can't do much.
if (!DL)
return false;
// Walk the GEP operands and see if any operand introduces a non-zero offset.
// If so, then the GEP cannot produce a null pointer, as doing so would
// inherently violate the inbounds contract within address space zero.
for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP);
GTI != GTE; ++GTI) {
// Struct types are easy -- they must always be indexed by a constant.
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
ConstantInt *OpC = cast<ConstantInt>(GTI.getOperand());
unsigned ElementIdx = OpC->getZExtValue();
const StructLayout *SL = DL->getStructLayout(STy);
uint64_t ElementOffset = SL->getElementOffset(ElementIdx);
if (ElementOffset > 0)
return true;
continue;
}
// If we have a zero-sized type, the index doesn't matter. Keep looping.
if (DL->getTypeAllocSize(GTI.getIndexedType()) == 0)
continue;
// Fast path the constant operand case both for efficiency and so we don't
// increment Depth when just zipping down an all-constant GEP.
if (ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand())) {
if (!OpC->isZero())
return true;
continue;
}
// We post-increment Depth here because while isKnownNonZero increments it
// as well, when we pop back up that increment won't persist. We don't want
// to recurse 10k times just because we have 10k GEP operands. We don't
// bail completely out because we want to handle constant GEPs regardless
// of depth.
if (Depth++ >= MaxDepth)
continue;
if (isKnownNonZero(GTI.getOperand(), DL, Depth))
return true;
}
return false;
}
/// isKnownNonZero - Return true if the given value is known to be non-zero
/// when defined. For vectors return true if every element is known to be
/// non-zero when defined. Supports values with integer or pointer type and
/// vectors of integers.
bool llvm::isKnownNonZero(Value *V, const DataLayout *TD, unsigned Depth) {
if (Constant *C = dyn_cast<Constant>(V)) {
if (C->isNullValue())
return false;
if (isa<ConstantInt>(C))
// Must be non-zero due to null test above.
return true;
// TODO: Handle vectors
return false;
}
// The remaining tests are all recursive, so bail out if we hit the limit.
if (Depth++ >= MaxDepth)
return false;
// Check for pointer simplifications.
if (V->getType()->isPointerTy()) {
if (isKnownNonNull(V))
return true;
if (GEPOperator *GEP = dyn_cast<GEPOperator>(V))
if (isGEPKnownNonNull(GEP, TD, Depth))