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BasicAliasAnalysis.cpp
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//===- BasicAliasAnalysis.cpp - Stateless Alias Analysis Impl -------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the primary stateless implementation of the
// Alias Analysis interface that implements identities (two different
// globals cannot alias, etc), but does no stateful analysis.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/BasicAliasAnalysis.h"
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/ScopeExit.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/CaptureTracking.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/MemoryLocation.h"
#include "llvm/Analysis/PhiValues.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/Argument.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Operator.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/KnownBits.h"
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <utility>
#define DEBUG_TYPE "basicaa"
using namespace llvm;
/// Enable analysis of recursive PHI nodes.
static cl::opt<bool> EnableRecPhiAnalysis("basic-aa-recphi", cl::Hidden,
cl::init(true));
/// By default, even on 32-bit architectures we use 64-bit integers for
/// calculations. This will allow us to more-aggressively decompose indexing
/// expressions calculated using i64 values (e.g., long long in C) which is
/// common enough to worry about.
static cl::opt<bool> ForceAtLeast64Bits("basic-aa-force-at-least-64b",
cl::Hidden, cl::init(true));
static cl::opt<bool> DoubleCalcBits("basic-aa-double-calc-bits",
cl::Hidden, cl::init(false));
/// SearchLimitReached / SearchTimes shows how often the limit of
/// to decompose GEPs is reached. It will affect the precision
/// of basic alias analysis.
STATISTIC(SearchLimitReached, "Number of times the limit to "
"decompose GEPs is reached");
STATISTIC(SearchTimes, "Number of times a GEP is decomposed");
/// Cutoff after which to stop analysing a set of phi nodes potentially involved
/// in a cycle. Because we are analysing 'through' phi nodes, we need to be
/// careful with value equivalence. We use reachability to make sure a value
/// cannot be involved in a cycle.
const unsigned MaxNumPhiBBsValueReachabilityCheck = 20;
// The max limit of the search depth in DecomposeGEPExpression() and
// getUnderlyingObject(), both functions need to use the same search
// depth otherwise the algorithm in aliasGEP will assert.
static const unsigned MaxLookupSearchDepth = 6;
bool BasicAAResult::invalidate(Function &Fn, const PreservedAnalyses &PA,
FunctionAnalysisManager::Invalidator &Inv) {
// We don't care if this analysis itself is preserved, it has no state. But
// we need to check that the analyses it depends on have been. Note that we
// may be created without handles to some analyses and in that case don't
// depend on them.
if (Inv.invalidate<AssumptionAnalysis>(Fn, PA) ||
(DT && Inv.invalidate<DominatorTreeAnalysis>(Fn, PA)) ||
(LI && Inv.invalidate<LoopAnalysis>(Fn, PA)) ||
(PV && Inv.invalidate<PhiValuesAnalysis>(Fn, PA)))
return true;
// Otherwise this analysis result remains valid.
return false;
}
//===----------------------------------------------------------------------===//
// Useful predicates
//===----------------------------------------------------------------------===//
/// Returns true if the pointer is one which would have been considered an
/// escape by isNonEscapingLocalObject.
static bool isEscapeSource(const Value *V) {
if (isa<CallBase>(V))
return true;
if (isa<Argument>(V))
return true;
// The load case works because isNonEscapingLocalObject considers all
// stores to be escapes (it passes true for the StoreCaptures argument
// to PointerMayBeCaptured).
if (isa<LoadInst>(V))
return true;
return false;
}
/// Returns the size of the object specified by V or UnknownSize if unknown.
static uint64_t getObjectSize(const Value *V, const DataLayout &DL,
const TargetLibraryInfo &TLI,
bool NullIsValidLoc,
bool RoundToAlign = false) {
uint64_t Size;
ObjectSizeOpts Opts;
Opts.RoundToAlign = RoundToAlign;
Opts.NullIsUnknownSize = NullIsValidLoc;
if (getObjectSize(V, Size, DL, &TLI, Opts))
return Size;
return MemoryLocation::UnknownSize;
}
/// Returns true if we can prove that the object specified by V is smaller than
/// Size.
static bool isObjectSmallerThan(const Value *V, uint64_t Size,
const DataLayout &DL,
const TargetLibraryInfo &TLI,
bool NullIsValidLoc) {
// Note that the meanings of the "object" are slightly different in the
// following contexts:
// c1: llvm::getObjectSize()
// c2: llvm.objectsize() intrinsic
// c3: isObjectSmallerThan()
// c1 and c2 share the same meaning; however, the meaning of "object" in c3
// refers to the "entire object".
//
// Consider this example:
// char *p = (char*)malloc(100)
// char *q = p+80;
//
// In the context of c1 and c2, the "object" pointed by q refers to the
// stretch of memory of q[0:19]. So, getObjectSize(q) should return 20.
//
// However, in the context of c3, the "object" refers to the chunk of memory
// being allocated. So, the "object" has 100 bytes, and q points to the middle
// the "object". In case q is passed to isObjectSmallerThan() as the 1st
// parameter, before the llvm::getObjectSize() is called to get the size of
// entire object, we should:
// - either rewind the pointer q to the base-address of the object in
// question (in this case rewind to p), or
// - just give up. It is up to caller to make sure the pointer is pointing
// to the base address the object.
//
// We go for 2nd option for simplicity.
if (!isIdentifiedObject(V))
return false;
// This function needs to use the aligned object size because we allow
// reads a bit past the end given sufficient alignment.
uint64_t ObjectSize = getObjectSize(V, DL, TLI, NullIsValidLoc,
/*RoundToAlign*/ true);
return ObjectSize != MemoryLocation::UnknownSize && ObjectSize < Size;
}
/// Return the minimal extent from \p V to the end of the underlying object,
/// assuming the result is used in an aliasing query. E.g., we do use the query
/// location size and the fact that null pointers cannot alias here.
static uint64_t getMinimalExtentFrom(const Value &V,
const LocationSize &LocSize,
const DataLayout &DL,
bool NullIsValidLoc) {
// If we have dereferenceability information we know a lower bound for the
// extent as accesses for a lower offset would be valid. We need to exclude
// the "or null" part if null is a valid pointer.
bool CanBeNull;
uint64_t DerefBytes = V.getPointerDereferenceableBytes(DL, CanBeNull);
DerefBytes = (CanBeNull && NullIsValidLoc) ? 0 : DerefBytes;
// If queried with a precise location size, we assume that location size to be
// accessed, thus valid.
if (LocSize.isPrecise())
DerefBytes = std::max(DerefBytes, LocSize.getValue());
return DerefBytes;
}
/// Returns true if we can prove that the object specified by V has size Size.
static bool isObjectSize(const Value *V, uint64_t Size, const DataLayout &DL,
const TargetLibraryInfo &TLI, bool NullIsValidLoc) {
uint64_t ObjectSize = getObjectSize(V, DL, TLI, NullIsValidLoc);
return ObjectSize != MemoryLocation::UnknownSize && ObjectSize == Size;
}
//===----------------------------------------------------------------------===//
// GetElementPtr Instruction Decomposition and Analysis
//===----------------------------------------------------------------------===//
/// Analyzes the specified value as a linear expression: "A*V + B", where A and
/// B are constant integers.
///
/// Returns the scale and offset values as APInts and return V as a Value*, and
/// return whether we looked through any sign or zero extends. The incoming
/// Value is known to have IntegerType, and it may already be sign or zero
/// extended.
///
/// Note that this looks through extends, so the high bits may not be
/// represented in the result.
/*static*/ const Value *BasicAAResult::GetLinearExpression(
const Value *V, APInt &Scale, APInt &Offset, unsigned &ZExtBits,
unsigned &SExtBits, const DataLayout &DL, unsigned Depth,
AssumptionCache *AC, DominatorTree *DT, bool &NSW, bool &NUW) {
assert(V->getType()->isIntegerTy() && "Not an integer value");
// Limit our recursion depth.
if (Depth == 6) {
Scale = 1;
Offset = 0;
return V;
}
if (const ConstantInt *Const = dyn_cast<ConstantInt>(V)) {
// If it's a constant, just convert it to an offset and remove the variable.
// If we've been called recursively, the Offset bit width will be greater
// than the constant's (the Offset's always as wide as the outermost call),
// so we'll zext here and process any extension in the isa<SExtInst> &
// isa<ZExtInst> cases below.
Offset += Const->getValue().zextOrSelf(Offset.getBitWidth());
assert(Scale == 0 && "Constant values don't have a scale");
return V;
}
if (const BinaryOperator *BOp = dyn_cast<BinaryOperator>(V)) {
if (ConstantInt *RHSC = dyn_cast<ConstantInt>(BOp->getOperand(1))) {
// If we've been called recursively, then Offset and Scale will be wider
// than the BOp operands. We'll always zext it here as we'll process sign
// extensions below (see the isa<SExtInst> / isa<ZExtInst> cases).
APInt RHS = RHSC->getValue().zextOrSelf(Offset.getBitWidth());
switch (BOp->getOpcode()) {
default:
// We don't understand this instruction, so we can't decompose it any
// further.
Scale = 1;
Offset = 0;
return V;
case Instruction::Or:
// X|C == X+C if all the bits in C are unset in X. Otherwise we can't
// analyze it.
if (!MaskedValueIsZero(BOp->getOperand(0), RHSC->getValue(), DL, 0, AC,
BOp, DT)) {
Scale = 1;
Offset = 0;
return V;
}
LLVM_FALLTHROUGH;
case Instruction::Add:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
Offset += RHS;
break;
case Instruction::Sub:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
Offset -= RHS;
break;
case Instruction::Mul:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
Offset *= RHS;
Scale *= RHS;
break;
case Instruction::Shl:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
// We're trying to linearize an expression of the kind:
// shl i8 -128, 36
// where the shift count exceeds the bitwidth of the type.
// We can't decompose this further (the expression would return
// a poison value).
if (Offset.getBitWidth() < RHS.getLimitedValue() ||
Scale.getBitWidth() < RHS.getLimitedValue()) {
Scale = 1;
Offset = 0;
return V;
}
Offset <<= RHS.getLimitedValue();
Scale <<= RHS.getLimitedValue();
// the semantics of nsw and nuw for left shifts don't match those of
// multiplications, so we won't propagate them.
NSW = NUW = false;
return V;
}
if (isa<OverflowingBinaryOperator>(BOp)) {
NUW &= BOp->hasNoUnsignedWrap();
NSW &= BOp->hasNoSignedWrap();
}
return V;
}
}
// Since GEP indices are sign extended anyway, we don't care about the high
// bits of a sign or zero extended value - just scales and offsets. The
// extensions have to be consistent though.
if (isa<SExtInst>(V) || isa<ZExtInst>(V)) {
Value *CastOp = cast<CastInst>(V)->getOperand(0);
unsigned NewWidth = V->getType()->getPrimitiveSizeInBits();
unsigned SmallWidth = CastOp->getType()->getPrimitiveSizeInBits();
unsigned OldZExtBits = ZExtBits, OldSExtBits = SExtBits;
const Value *Result =
GetLinearExpression(CastOp, Scale, Offset, ZExtBits, SExtBits, DL,
Depth + 1, AC, DT, NSW, NUW);
// zext(zext(%x)) == zext(%x), and similarly for sext; we'll handle this
// by just incrementing the number of bits we've extended by.
unsigned ExtendedBy = NewWidth - SmallWidth;
if (isa<SExtInst>(V) && ZExtBits == 0) {
// sext(sext(%x, a), b) == sext(%x, a + b)
if (NSW) {
// We haven't sign-wrapped, so it's valid to decompose sext(%x + c)
// into sext(%x) + sext(c). We'll sext the Offset ourselves:
unsigned OldWidth = Offset.getBitWidth();
Offset = Offset.trunc(SmallWidth).sext(NewWidth).zextOrSelf(OldWidth);
} else {
// We may have signed-wrapped, so don't decompose sext(%x + c) into
// sext(%x) + sext(c)
Scale = 1;
Offset = 0;
Result = CastOp;
ZExtBits = OldZExtBits;
SExtBits = OldSExtBits;
}
SExtBits += ExtendedBy;
} else {
// sext(zext(%x, a), b) = zext(zext(%x, a), b) = zext(%x, a + b)
if (!NUW) {
// We may have unsigned-wrapped, so don't decompose zext(%x + c) into
// zext(%x) + zext(c)
Scale = 1;
Offset = 0;
Result = CastOp;
ZExtBits = OldZExtBits;
SExtBits = OldSExtBits;
}
ZExtBits += ExtendedBy;
}
return Result;
}
Scale = 1;
Offset = 0;
return V;
}
/// To ensure a pointer offset fits in an integer of size PointerSize
/// (in bits) when that size is smaller than the maximum pointer size. This is
/// an issue, for example, in particular for 32b pointers with negative indices
/// that rely on two's complement wrap-arounds for precise alias information
/// where the maximum pointer size is 64b.
static APInt adjustToPointerSize(const APInt &Offset, unsigned PointerSize) {
assert(PointerSize <= Offset.getBitWidth() && "Invalid PointerSize!");
unsigned ShiftBits = Offset.getBitWidth() - PointerSize;
return (Offset << ShiftBits).ashr(ShiftBits);
}
static unsigned getMaxPointerSize(const DataLayout &DL) {
unsigned MaxPointerSize = DL.getMaxPointerSizeInBits();
if (MaxPointerSize < 64 && ForceAtLeast64Bits) MaxPointerSize = 64;
if (DoubleCalcBits) MaxPointerSize *= 2;
return MaxPointerSize;
}
/// If V is a symbolic pointer expression, decompose it into a base pointer
/// with a constant offset and a number of scaled symbolic offsets.
///
/// The scaled symbolic offsets (represented by pairs of a Value* and a scale
/// in the VarIndices vector) are Value*'s that are known to be scaled by the
/// specified amount, but which may have other unrepresented high bits. As
/// such, the gep cannot necessarily be reconstructed from its decomposed form.
///
/// This function is capable of analyzing everything that getUnderlyingObject
/// can look through. To be able to do that getUnderlyingObject and
/// DecomposeGEPExpression must use the same search depth
/// (MaxLookupSearchDepth).
BasicAAResult::DecomposedGEP
BasicAAResult::DecomposeGEPExpression(const Value *V, const DataLayout &DL,
AssumptionCache *AC, DominatorTree *DT) {
// Limit recursion depth to limit compile time in crazy cases.
unsigned MaxLookup = MaxLookupSearchDepth;
SearchTimes++;
unsigned MaxPointerSize = getMaxPointerSize(DL);
DecomposedGEP Decomposed;
Decomposed.Offset = APInt(MaxPointerSize, 0);
Decomposed.HasCompileTimeConstantScale = true;
do {
// See if this is a bitcast or GEP.
const Operator *Op = dyn_cast<Operator>(V);
if (!Op) {
// The only non-operator case we can handle are GlobalAliases.
if (const GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
if (!GA->isInterposable()) {
V = GA->getAliasee();
continue;
}
}
Decomposed.Base = V;
return Decomposed;
}
if (Op->getOpcode() == Instruction::BitCast ||
Op->getOpcode() == Instruction::AddrSpaceCast) {
V = Op->getOperand(0);
continue;
}
const GEPOperator *GEPOp = dyn_cast<GEPOperator>(Op);
if (!GEPOp) {
if (const auto *PHI = dyn_cast<PHINode>(V)) {
// Look through single-arg phi nodes created by LCSSA.
if (PHI->getNumIncomingValues() == 1) {
V = PHI->getIncomingValue(0);
continue;
}
} else if (const auto *Call = dyn_cast<CallBase>(V)) {
// CaptureTracking can know about special capturing properties of some
// intrinsics like launder.invariant.group, that can't be expressed with
// the attributes, but have properties like returning aliasing pointer.
// Because some analysis may assume that nocaptured pointer is not
// returned from some special intrinsic (because function would have to
// be marked with returns attribute), it is crucial to use this function
// because it should be in sync with CaptureTracking. Not using it may
// cause weird miscompilations where 2 aliasing pointers are assumed to
// noalias.
if (auto *RP = getArgumentAliasingToReturnedPointer(Call, false)) {
V = RP;
continue;
}
}
Decomposed.Base = V;
return Decomposed;
}
// Don't attempt to analyze GEPs over unsized objects.
if (!GEPOp->getSourceElementType()->isSized()) {
Decomposed.Base = V;
return Decomposed;
}
// Don't attempt to analyze GEPs if index scale is not a compile-time
// constant.
if (isa<ScalableVectorType>(GEPOp->getSourceElementType())) {
Decomposed.Base = V;
Decomposed.HasCompileTimeConstantScale = false;
return Decomposed;
}
unsigned AS = GEPOp->getPointerAddressSpace();
// Walk the indices of the GEP, accumulating them into BaseOff/VarIndices.
gep_type_iterator GTI = gep_type_begin(GEPOp);
unsigned PointerSize = DL.getPointerSizeInBits(AS);
// Assume all GEP operands are constants until proven otherwise.
bool GepHasConstantOffset = true;
for (User::const_op_iterator I = GEPOp->op_begin() + 1, E = GEPOp->op_end();
I != E; ++I, ++GTI) {
const Value *Index = *I;
// Compute the (potentially symbolic) offset in bytes for this index.
if (StructType *STy = GTI.getStructTypeOrNull()) {
// For a struct, add the member offset.
unsigned FieldNo = cast<ConstantInt>(Index)->getZExtValue();
if (FieldNo == 0)
continue;
Decomposed.Offset += DL.getStructLayout(STy)->getElementOffset(FieldNo);
continue;
}
// For an array/pointer, add the element offset, explicitly scaled.
if (const ConstantInt *CIdx = dyn_cast<ConstantInt>(Index)) {
if (CIdx->isZero())
continue;
Decomposed.Offset +=
DL.getTypeAllocSize(GTI.getIndexedType()).getFixedSize() *
CIdx->getValue().sextOrTrunc(MaxPointerSize);
continue;
}
GepHasConstantOffset = false;
APInt Scale(MaxPointerSize,
DL.getTypeAllocSize(GTI.getIndexedType()).getFixedSize());
unsigned ZExtBits = 0, SExtBits = 0;
// If the integer type is smaller than the pointer size, it is implicitly
// sign extended to pointer size.
unsigned Width = Index->getType()->getIntegerBitWidth();
if (PointerSize > Width)
SExtBits += PointerSize - Width;
// Use GetLinearExpression to decompose the index into a C1*V+C2 form.
APInt IndexScale(Width, 0), IndexOffset(Width, 0);
bool NSW = true, NUW = true;
const Value *OrigIndex = Index;
Index = GetLinearExpression(Index, IndexScale, IndexOffset, ZExtBits,
SExtBits, DL, 0, AC, DT, NSW, NUW);
// The GEP index scale ("Scale") scales C1*V+C2, yielding (C1*V+C2)*Scale.
// This gives us an aggregate computation of (C1*Scale)*V + C2*Scale.
// It can be the case that, even through C1*V+C2 does not overflow for
// relevant values of V, (C2*Scale) can overflow. In that case, we cannot
// decompose the expression in this way.
//
// FIXME: C1*Scale and the other operations in the decomposed
// (C1*Scale)*V+C2*Scale can also overflow. We should check for this
// possibility.
bool Overflow;
APInt ScaledOffset = IndexOffset.sextOrTrunc(MaxPointerSize)
.smul_ov(Scale, Overflow);
if (Overflow) {
Index = OrigIndex;
IndexScale = 1;
IndexOffset = 0;
ZExtBits = SExtBits = 0;
if (PointerSize > Width)
SExtBits += PointerSize - Width;
} else {
Decomposed.Offset += ScaledOffset;
Scale *= IndexScale.sextOrTrunc(MaxPointerSize);
}
// If we already had an occurrence of this index variable, merge this
// scale into it. For example, we want to handle:
// A[x][x] -> x*16 + x*4 -> x*20
// This also ensures that 'x' only appears in the index list once.
for (unsigned i = 0, e = Decomposed.VarIndices.size(); i != e; ++i) {
if (Decomposed.VarIndices[i].V == Index &&
Decomposed.VarIndices[i].ZExtBits == ZExtBits &&
Decomposed.VarIndices[i].SExtBits == SExtBits) {
Scale += Decomposed.VarIndices[i].Scale;
Decomposed.VarIndices.erase(Decomposed.VarIndices.begin() + i);
break;
}
}
// Make sure that we have a scale that makes sense for this target's
// pointer size.
Scale = adjustToPointerSize(Scale, PointerSize);
if (!!Scale) {
VariableGEPIndex Entry = {Index, ZExtBits, SExtBits, Scale};
Decomposed.VarIndices.push_back(Entry);
}
}
// Take care of wrap-arounds
if (GepHasConstantOffset)
Decomposed.Offset = adjustToPointerSize(Decomposed.Offset, PointerSize);
// Analyze the base pointer next.
V = GEPOp->getOperand(0);
} while (--MaxLookup);
// If the chain of expressions is too deep, just return early.
Decomposed.Base = V;
SearchLimitReached++;
return Decomposed;
}
/// Returns whether the given pointer value points to memory that is local to
/// the function, with global constants being considered local to all
/// functions.
bool BasicAAResult::pointsToConstantMemory(const MemoryLocation &Loc,
AAQueryInfo &AAQI, bool OrLocal) {
assert(Visited.empty() && "Visited must be cleared after use!");
unsigned MaxLookup = 8;
SmallVector<const Value *, 16> Worklist;
Worklist.push_back(Loc.Ptr);
do {
const Value *V = getUnderlyingObject(Worklist.pop_back_val());
if (!Visited.insert(V).second) {
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
}
// An alloca instruction defines local memory.
if (OrLocal && isa<AllocaInst>(V))
continue;
// A global constant counts as local memory for our purposes.
if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) {
// Note: this doesn't require GV to be "ODR" because it isn't legal for a
// global to be marked constant in some modules and non-constant in
// others. GV may even be a declaration, not a definition.
if (!GV->isConstant()) {
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
}
continue;
}
// If both select values point to local memory, then so does the select.
if (const SelectInst *SI = dyn_cast<SelectInst>(V)) {
Worklist.push_back(SI->getTrueValue());
Worklist.push_back(SI->getFalseValue());
continue;
}
// If all values incoming to a phi node point to local memory, then so does
// the phi.
if (const PHINode *PN = dyn_cast<PHINode>(V)) {
// Don't bother inspecting phi nodes with many operands.
if (PN->getNumIncomingValues() > MaxLookup) {
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
}
for (Value *IncValue : PN->incoming_values())
Worklist.push_back(IncValue);
continue;
}
// Otherwise be conservative.
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
} while (!Worklist.empty() && --MaxLookup);
Visited.clear();
return Worklist.empty();
}
/// Returns the behavior when calling the given call site.
FunctionModRefBehavior BasicAAResult::getModRefBehavior(const CallBase *Call) {
if (Call->doesNotAccessMemory())
// Can't do better than this.
return FMRB_DoesNotAccessMemory;
FunctionModRefBehavior Min = FMRB_UnknownModRefBehavior;
// If the callsite knows it only reads memory, don't return worse
// than that.
if (Call->onlyReadsMemory())
Min = FMRB_OnlyReadsMemory;
else if (Call->doesNotReadMemory())
Min = FMRB_OnlyWritesMemory;
if (Call->onlyAccessesArgMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesArgumentPointees);
else if (Call->onlyAccessesInaccessibleMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleMem);
else if (Call->onlyAccessesInaccessibleMemOrArgMem())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleOrArgMem);
// If the call has operand bundles then aliasing attributes from the function
// it calls do not directly apply to the call. This can be made more precise
// in the future.
if (!Call->hasOperandBundles())
if (const Function *F = Call->getCalledFunction())
Min =
FunctionModRefBehavior(Min & getBestAAResults().getModRefBehavior(F));
return Min;
}
/// Returns the behavior when calling the given function. For use when the call
/// site is not known.
FunctionModRefBehavior BasicAAResult::getModRefBehavior(const Function *F) {
// If the function declares it doesn't access memory, we can't do better.
if (F->doesNotAccessMemory())
return FMRB_DoesNotAccessMemory;
FunctionModRefBehavior Min = FMRB_UnknownModRefBehavior;
// If the function declares it only reads memory, go with that.
if (F->onlyReadsMemory())
Min = FMRB_OnlyReadsMemory;
else if (F->doesNotReadMemory())
Min = FMRB_OnlyWritesMemory;
if (F->onlyAccessesArgMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesArgumentPointees);
else if (F->onlyAccessesInaccessibleMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleMem);
else if (F->onlyAccessesInaccessibleMemOrArgMem())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleOrArgMem);
return Min;
}
/// Returns true if this is a writeonly (i.e Mod only) parameter.
static bool isWriteOnlyParam(const CallBase *Call, unsigned ArgIdx,
const TargetLibraryInfo &TLI) {
if (Call->paramHasAttr(ArgIdx, Attribute::WriteOnly))
return true;
// We can bound the aliasing properties of memset_pattern16 just as we can
// for memcpy/memset. This is particularly important because the
// LoopIdiomRecognizer likes to turn loops into calls to memset_pattern16
// whenever possible.
// FIXME Consider handling this in InferFunctionAttr.cpp together with other
// attributes.
LibFunc F;
if (Call->getCalledFunction() &&
TLI.getLibFunc(*Call->getCalledFunction(), F) &&
F == LibFunc_memset_pattern16 && TLI.has(F))
if (ArgIdx == 0)
return true;
// TODO: memset_pattern4, memset_pattern8
// TODO: _chk variants
// TODO: strcmp, strcpy
return false;
}
ModRefInfo BasicAAResult::getArgModRefInfo(const CallBase *Call,
unsigned ArgIdx) {
// Checking for known builtin intrinsics and target library functions.
if (isWriteOnlyParam(Call, ArgIdx, TLI))
return ModRefInfo::Mod;
if (Call->paramHasAttr(ArgIdx, Attribute::ReadOnly))
return ModRefInfo::Ref;
if (Call->paramHasAttr(ArgIdx, Attribute::ReadNone))
return ModRefInfo::NoModRef;
return AAResultBase::getArgModRefInfo(Call, ArgIdx);
}
static bool isIntrinsicCall(const CallBase *Call, Intrinsic::ID IID) {
const IntrinsicInst *II = dyn_cast<IntrinsicInst>(Call);
return II && II->getIntrinsicID() == IID;
}
#ifndef NDEBUG
static const Function *getParent(const Value *V) {
if (const Instruction *inst = dyn_cast<Instruction>(V)) {
if (!inst->getParent())
return nullptr;
return inst->getParent()->getParent();
}
if (const Argument *arg = dyn_cast<Argument>(V))
return arg->getParent();
return nullptr;
}
static bool notDifferentParent(const Value *O1, const Value *O2) {
const Function *F1 = getParent(O1);
const Function *F2 = getParent(O2);
return !F1 || !F2 || F1 == F2;
}
#endif
AliasResult BasicAAResult::alias(const MemoryLocation &LocA,
const MemoryLocation &LocB,
AAQueryInfo &AAQI) {
assert(notDifferentParent(LocA.Ptr, LocB.Ptr) &&
"BasicAliasAnalysis doesn't support interprocedural queries.");
// If we have a directly cached entry for these locations, we have recursed
// through this once, so just return the cached results. Notably, when this
// happens, we don't clear the cache.
AAQueryInfo::LocPair Locs(LocA, LocB);
if (Locs.first.Ptr > Locs.second.Ptr)
std::swap(Locs.first, Locs.second);
auto CacheIt = AAQI.AliasCache.find(Locs);
if (CacheIt != AAQI.AliasCache.end())
return CacheIt->second;
AliasResult Alias = aliasCheck(LocA.Ptr, LocA.Size, LocA.AATags, LocB.Ptr,
LocB.Size, LocB.AATags, AAQI);
assert(VisitedPhiBBs.empty());
return Alias;
}
/// Checks to see if the specified callsite can clobber the specified memory
/// object.
///
/// Since we only look at local properties of this function, we really can't
/// say much about this query. We do, however, use simple "address taken"
/// analysis on local objects.
ModRefInfo BasicAAResult::getModRefInfo(const CallBase *Call,
const MemoryLocation &Loc,
AAQueryInfo &AAQI) {
assert(notDifferentParent(Call, Loc.Ptr) &&
"AliasAnalysis query involving multiple functions!");
const Value *Object = getUnderlyingObject(Loc.Ptr);
// Calls marked 'tail' cannot read or write allocas from the current frame
// because the current frame might be destroyed by the time they run. However,
// a tail call may use an alloca with byval. Calling with byval copies the
// contents of the alloca into argument registers or stack slots, so there is
// no lifetime issue.
if (isa<AllocaInst>(Object))
if (const CallInst *CI = dyn_cast<CallInst>(Call))
if (CI->isTailCall() &&
!CI->getAttributes().hasAttrSomewhere(Attribute::ByVal))
return ModRefInfo::NoModRef;
// Stack restore is able to modify unescaped dynamic allocas. Assume it may
// modify them even though the alloca is not escaped.
if (auto *AI = dyn_cast<AllocaInst>(Object))
if (!AI->isStaticAlloca() && isIntrinsicCall(Call, Intrinsic::stackrestore))
return ModRefInfo::Mod;
// If the pointer is to a locally allocated object that does not escape,
// then the call can not mod/ref the pointer unless the call takes the pointer
// as an argument, and itself doesn't capture it.
if (!isa<Constant>(Object) && Call != Object &&
isNonEscapingLocalObject(Object, &AAQI.IsCapturedCache)) {
// Optimistically assume that call doesn't touch Object and check this
// assumption in the following loop.
ModRefInfo Result = ModRefInfo::NoModRef;
bool IsMustAlias = true;
unsigned OperandNo = 0;
for (auto CI = Call->data_operands_begin(), CE = Call->data_operands_end();
CI != CE; ++CI, ++OperandNo) {
// Only look at the no-capture or byval pointer arguments. If this
// pointer were passed to arguments that were neither of these, then it
// couldn't be no-capture.
if (!(*CI)->getType()->isPointerTy() ||
(!Call->doesNotCapture(OperandNo) &&
OperandNo < Call->getNumArgOperands() &&
!Call->isByValArgument(OperandNo)))
continue;
// Call doesn't access memory through this operand, so we don't care
// if it aliases with Object.
if (Call->doesNotAccessMemory(OperandNo))
continue;
// If this is a no-capture pointer argument, see if we can tell that it
// is impossible to alias the pointer we're checking.
AliasResult AR = getBestAAResults().alias(
MemoryLocation::getBeforeOrAfter(*CI),
MemoryLocation::getBeforeOrAfter(Object), AAQI);
if (AR != MustAlias)
IsMustAlias = false;
// Operand doesn't alias 'Object', continue looking for other aliases
if (AR == NoAlias)
continue;
// Operand aliases 'Object', but call doesn't modify it. Strengthen
// initial assumption and keep looking in case if there are more aliases.
if (Call->onlyReadsMemory(OperandNo)) {
Result = setRef(Result);
continue;
}
// Operand aliases 'Object' but call only writes into it.
if (Call->doesNotReadMemory(OperandNo)) {
Result = setMod(Result);
continue;
}
// This operand aliases 'Object' and call reads and writes into it.
// Setting ModRef will not yield an early return below, MustAlias is not
// used further.
Result = ModRefInfo::ModRef;
break;
}
// No operand aliases, reset Must bit. Add below if at least one aliases
// and all aliases found are MustAlias.
if (isNoModRef(Result))
IsMustAlias = false;
// Early return if we improved mod ref information
if (!isModAndRefSet(Result)) {
if (isNoModRef(Result))
return ModRefInfo::NoModRef;
return IsMustAlias ? setMust(Result) : clearMust(Result);
}
}
// If the call is malloc/calloc like, we can assume that it doesn't
// modify any IR visible value. This is only valid because we assume these
// routines do not read values visible in the IR. TODO: Consider special
// casing realloc and strdup routines which access only their arguments as
// well. Or alternatively, replace all of this with inaccessiblememonly once
// that's implemented fully.
if (isMallocOrCallocLikeFn(Call, &TLI)) {
// Be conservative if the accessed pointer may alias the allocation -
// fallback to the generic handling below.
if (getBestAAResults().alias(MemoryLocation::getBeforeOrAfter(Call),
Loc, AAQI) == NoAlias)
return ModRefInfo::NoModRef;
}
// The semantics of memcpy intrinsics either exactly overlap or do not
// overlap, i.e., source and destination of any given memcpy are either
// no-alias or must-alias.
if (auto *Inst = dyn_cast<AnyMemCpyInst>(Call)) {
AliasResult SrcAA =
getBestAAResults().alias(MemoryLocation::getForSource(Inst), Loc, AAQI);
AliasResult DestAA =
getBestAAResults().alias(MemoryLocation::getForDest(Inst), Loc, AAQI);
// It's also possible for Loc to alias both src and dest, or neither.
ModRefInfo rv = ModRefInfo::NoModRef;
if (SrcAA != NoAlias)
rv = setRef(rv);
if (DestAA != NoAlias)
rv = setMod(rv);
return rv;
}
// While the assume intrinsic is marked as arbitrarily writing so that
// proper control dependencies will be maintained, it never aliases any
// particular memory location.
if (isIntrinsicCall(Call, Intrinsic::assume))
return ModRefInfo::NoModRef;
// Like assumes, guard intrinsics are also marked as arbitrarily writing so
// that proper control dependencies are maintained but they never mods any
// particular memory location.
//
// *Unlike* assumes, guard intrinsics are modeled as reading memory since the
// heap state at the point the guard is issued needs to be consistent in case
// the guard invokes the "deopt" continuation.
if (isIntrinsicCall(Call, Intrinsic::experimental_guard))
return ModRefInfo::Ref;
// The same applies to deoptimize which is essentially a guard(false).
if (isIntrinsicCall(Call, Intrinsic::experimental_deoptimize))
return ModRefInfo::Ref;
// Like assumes, invariant.start intrinsics were also marked as arbitrarily
// writing so that proper control dependencies are maintained but they never
// mod any particular memory location visible to the IR.
// *Unlike* assumes (which are now modeled as NoModRef), invariant.start
// intrinsic is now modeled as reading memory. This prevents hoisting the
// invariant.start intrinsic over stores. Consider:
// *ptr = 40;
// *ptr = 50;
// invariant_start(ptr)
// int val = *ptr;
// print(val);
//
// This cannot be transformed to:
//
// *ptr = 40;
// invariant_start(ptr)
// *ptr = 50;
// int val = *ptr;
// print(val);
//
// The transformation will cause the second store to be ignored (based on
// rules of invariant.start) and print 40, while the first program always
// prints 50.
if (isIntrinsicCall(Call, Intrinsic::invariant_start))
return ModRefInfo::Ref;
// The AAResultBase base class has some smarts, lets use them.
return AAResultBase::getModRefInfo(Call, Loc, AAQI);
}
ModRefInfo BasicAAResult::getModRefInfo(const CallBase *Call1,
const CallBase *Call2,
AAQueryInfo &AAQI) {