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Solution.rs
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// Definition for a binary tree node.
// #[derive(Debug, PartialEq, Eq)]
// pub struct TreeNode {
// pub val: i32,
// pub left: Option<Rc<RefCell<TreeNode>>>,
// pub right: Option<Rc<RefCell<TreeNode>>>,
// }
//
// impl TreeNode {
// #[inline]
// pub fn new(val: i32) -> Self {
// TreeNode {
// val,
// left: None,
// right: None
// }
// }
// }
use std::rc::Rc;
use std::cell::RefCell;
use std::collections::VecDeque;
impl Solution {
pub fn zigzag_level_order(root: Option<Rc<RefCell<TreeNode>>>) -> Vec<Vec<i32>> {
let mut res = vec![];
if root.is_none() {
return res;
}
let mut is_desc = false;
let mut q = VecDeque::new();
q.push_back(root);
while !q.is_empty() {
let mut arr = vec![];
for _ in 0..q.len() {
if let Some(node) = q.pop_front().unwrap() {
let mut node = node.borrow_mut();
arr.push(node.val);
if node.left.is_some() {
q.push_back(node.left.take());
}
if node.right.is_some() {
q.push_back(node.right.take());
}
}
}
if is_desc {
arr.reverse();
}
is_desc = !is_desc;
res.push(arr);
}
res
}
}