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ARMConstantIslandPass.cpp
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//===-- ARMConstantIslandPass.cpp - ARM constant islands ------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains a pass that splits the constant pool up into 'islands'
// which are scattered through-out the function. This is required due to the
// limited pc-relative displacements that ARM has.
//
//===----------------------------------------------------------------------===//
#include "ARM.h"
#include "ARMMachineFunctionInfo.h"
#include "MCTargetDesc/ARMAddressingModes.h"
#include "Thumb2InstrInfo.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "arm-cp-islands"
STATISTIC(NumCPEs, "Number of constpool entries");
STATISTIC(NumSplit, "Number of uncond branches inserted");
STATISTIC(NumCBrFixed, "Number of cond branches fixed");
STATISTIC(NumUBrFixed, "Number of uncond branches fixed");
STATISTIC(NumTBs, "Number of table branches generated");
STATISTIC(NumT2CPShrunk, "Number of Thumb2 constantpool instructions shrunk");
STATISTIC(NumT2BrShrunk, "Number of Thumb2 immediate branches shrunk");
STATISTIC(NumCBZ, "Number of CBZ / CBNZ formed");
STATISTIC(NumJTMoved, "Number of jump table destination blocks moved");
STATISTIC(NumJTInserted, "Number of jump table intermediate blocks inserted");
static cl::opt<bool>
AdjustJumpTableBlocks("arm-adjust-jump-tables", cl::Hidden, cl::init(true),
cl::desc("Adjust basic block layout to better use TB[BH]"));
static cl::opt<unsigned>
CPMaxIteration("arm-constant-island-max-iteration", cl::Hidden, cl::init(30),
cl::desc("The max number of iteration for converge"));
/// UnknownPadding - Return the worst case padding that could result from
/// unknown offset bits. This does not include alignment padding caused by
/// known offset bits.
///
/// @param LogAlign log2(alignment)
/// @param KnownBits Number of known low offset bits.
static inline unsigned UnknownPadding(unsigned LogAlign, unsigned KnownBits) {
if (KnownBits < LogAlign)
return (1u << LogAlign) - (1u << KnownBits);
return 0;
}
namespace {
/// ARMConstantIslands - Due to limited PC-relative displacements, ARM
/// requires constant pool entries to be scattered among the instructions
/// inside a function. To do this, it completely ignores the normal LLVM
/// constant pool; instead, it places constants wherever it feels like with
/// special instructions.
///
/// The terminology used in this pass includes:
/// Islands - Clumps of constants placed in the function.
/// Water - Potential places where an island could be formed.
/// CPE - A constant pool entry that has been placed somewhere, which
/// tracks a list of users.
class ARMConstantIslands : public MachineFunctionPass {
/// BasicBlockInfo - Information about the offset and size of a single
/// basic block.
struct BasicBlockInfo {
/// Offset - Distance from the beginning of the function to the beginning
/// of this basic block.
///
/// Offsets are computed assuming worst case padding before an aligned
/// block. This means that subtracting basic block offsets always gives a
/// conservative estimate of the real distance which may be smaller.
///
/// Because worst case padding is used, the computed offset of an aligned
/// block may not actually be aligned.
unsigned Offset;
/// Size - Size of the basic block in bytes. If the block contains
/// inline assembly, this is a worst case estimate.
///
/// The size does not include any alignment padding whether from the
/// beginning of the block, or from an aligned jump table at the end.
unsigned Size;
/// KnownBits - The number of low bits in Offset that are known to be
/// exact. The remaining bits of Offset are an upper bound.
uint8_t KnownBits;
/// Unalign - When non-zero, the block contains instructions (inline asm)
/// of unknown size. The real size may be smaller than Size bytes by a
/// multiple of 1 << Unalign.
uint8_t Unalign;
/// PostAlign - When non-zero, the block terminator contains a .align
/// directive, so the end of the block is aligned to 1 << PostAlign
/// bytes.
uint8_t PostAlign;
BasicBlockInfo() : Offset(0), Size(0), KnownBits(0), Unalign(0),
PostAlign(0) {}
/// Compute the number of known offset bits internally to this block.
/// This number should be used to predict worst case padding when
/// splitting the block.
unsigned internalKnownBits() const {
unsigned Bits = Unalign ? Unalign : KnownBits;
// If the block size isn't a multiple of the known bits, assume the
// worst case padding.
if (Size & ((1u << Bits) - 1))
Bits = countTrailingZeros(Size);
return Bits;
}
/// Compute the offset immediately following this block. If LogAlign is
/// specified, return the offset the successor block will get if it has
/// this alignment.
unsigned postOffset(unsigned LogAlign = 0) const {
unsigned PO = Offset + Size;
unsigned LA = std::max(unsigned(PostAlign), LogAlign);
if (!LA)
return PO;
// Add alignment padding from the terminator.
return PO + UnknownPadding(LA, internalKnownBits());
}
/// Compute the number of known low bits of postOffset. If this block
/// contains inline asm, the number of known bits drops to the
/// instruction alignment. An aligned terminator may increase the number
/// of know bits.
/// If LogAlign is given, also consider the alignment of the next block.
unsigned postKnownBits(unsigned LogAlign = 0) const {
return std::max(std::max(unsigned(PostAlign), LogAlign),
internalKnownBits());
}
};
std::vector<BasicBlockInfo> BBInfo;
/// WaterList - A sorted list of basic blocks where islands could be placed
/// (i.e. blocks that don't fall through to the following block, due
/// to a return, unreachable, or unconditional branch).
std::vector<MachineBasicBlock*> WaterList;
/// NewWaterList - The subset of WaterList that was created since the
/// previous iteration by inserting unconditional branches.
SmallSet<MachineBasicBlock*, 4> NewWaterList;
typedef std::vector<MachineBasicBlock*>::iterator water_iterator;
/// CPUser - One user of a constant pool, keeping the machine instruction
/// pointer, the constant pool being referenced, and the max displacement
/// allowed from the instruction to the CP. The HighWaterMark records the
/// highest basic block where a new CPEntry can be placed. To ensure this
/// pass terminates, the CP entries are initially placed at the end of the
/// function and then move monotonically to lower addresses. The
/// exception to this rule is when the current CP entry for a particular
/// CPUser is out of range, but there is another CP entry for the same
/// constant value in range. We want to use the existing in-range CP
/// entry, but if it later moves out of range, the search for new water
/// should resume where it left off. The HighWaterMark is used to record
/// that point.
struct CPUser {
MachineInstr *MI;
MachineInstr *CPEMI;
MachineBasicBlock *HighWaterMark;
unsigned MaxDisp;
bool NegOk;
bool IsSoImm;
bool KnownAlignment;
CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp,
bool neg, bool soimm)
: MI(mi), CPEMI(cpemi), MaxDisp(maxdisp), NegOk(neg), IsSoImm(soimm),
KnownAlignment(false) {
HighWaterMark = CPEMI->getParent();
}
/// getMaxDisp - Returns the maximum displacement supported by MI.
/// Correct for unknown alignment.
/// Conservatively subtract 2 bytes to handle weird alignment effects.
unsigned getMaxDisp() const {
return (KnownAlignment ? MaxDisp : MaxDisp - 2) - 2;
}
};
/// CPUsers - Keep track of all of the machine instructions that use various
/// constant pools and their max displacement.
std::vector<CPUser> CPUsers;
/// CPEntry - One per constant pool entry, keeping the machine instruction
/// pointer, the constpool index, and the number of CPUser's which
/// reference this entry.
struct CPEntry {
MachineInstr *CPEMI;
unsigned CPI;
unsigned RefCount;
CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0)
: CPEMI(cpemi), CPI(cpi), RefCount(rc) {}
};
/// CPEntries - Keep track of all of the constant pool entry machine
/// instructions. For each original constpool index (i.e. those that existed
/// upon entry to this pass), it keeps a vector of entries. Original
/// elements are cloned as we go along; the clones are put in the vector of
/// the original element, but have distinct CPIs.
///
/// The first half of CPEntries contains generic constants, the second half
/// contains jump tables. Use getCombinedIndex on a generic CPEMI to look up
/// which vector it will be in here.
std::vector<std::vector<CPEntry> > CPEntries;
/// Maps a JT index to the offset in CPEntries containing copies of that
/// table. The equivalent map for a CONSTPOOL_ENTRY is the identity.
DenseMap<int, int> JumpTableEntryIndices;
/// Maps a JT index to the LEA that actually uses the index to calculate its
/// base address.
DenseMap<int, int> JumpTableUserIndices;
/// ImmBranch - One per immediate branch, keeping the machine instruction
/// pointer, conditional or unconditional, the max displacement,
/// and (if isCond is true) the corresponding unconditional branch
/// opcode.
struct ImmBranch {
MachineInstr *MI;
unsigned MaxDisp : 31;
bool isCond : 1;
unsigned UncondBr;
ImmBranch(MachineInstr *mi, unsigned maxdisp, bool cond, unsigned ubr)
: MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {}
};
/// ImmBranches - Keep track of all the immediate branch instructions.
///
std::vector<ImmBranch> ImmBranches;
/// PushPopMIs - Keep track of all the Thumb push / pop instructions.
///
SmallVector<MachineInstr*, 4> PushPopMIs;
/// T2JumpTables - Keep track of all the Thumb2 jumptable instructions.
SmallVector<MachineInstr*, 4> T2JumpTables;
/// HasFarJump - True if any far jump instruction has been emitted during
/// the branch fix up pass.
bool HasFarJump;
MachineFunction *MF;
MachineConstantPool *MCP;
const ARMBaseInstrInfo *TII;
const ARMSubtarget *STI;
ARMFunctionInfo *AFI;
bool isThumb;
bool isThumb1;
bool isThumb2;
public:
static char ID;
ARMConstantIslands() : MachineFunctionPass(ID) {}
bool runOnMachineFunction(MachineFunction &MF) override;
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::AllVRegsAllocated);
}
const char *getPassName() const override {
return "ARM constant island placement and branch shortening pass";
}
private:
void doInitialConstPlacement(std::vector<MachineInstr *> &CPEMIs);
void doInitialJumpTablePlacement(std::vector<MachineInstr *> &CPEMIs);
bool BBHasFallthrough(MachineBasicBlock *MBB);
CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
unsigned getCPELogAlign(const MachineInstr *CPEMI);
void scanFunctionJumpTables();
void initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs);
MachineBasicBlock *splitBlockBeforeInstr(MachineInstr *MI);
void updateForInsertedWaterBlock(MachineBasicBlock *NewBB);
void adjustBBOffsetsAfter(MachineBasicBlock *BB);
bool decrementCPEReferenceCount(unsigned CPI, MachineInstr* CPEMI);
unsigned getCombinedIndex(const MachineInstr *CPEMI);
int findInRangeCPEntry(CPUser& U, unsigned UserOffset);
bool findAvailableWater(CPUser&U, unsigned UserOffset,
water_iterator &WaterIter, bool CloserWater);
void createNewWater(unsigned CPUserIndex, unsigned UserOffset,
MachineBasicBlock *&NewMBB);
bool handleConstantPoolUser(unsigned CPUserIndex, bool CloserWater);
void removeDeadCPEMI(MachineInstr *CPEMI);
bool removeUnusedCPEntries();
bool isCPEntryInRange(MachineInstr *MI, unsigned UserOffset,
MachineInstr *CPEMI, unsigned Disp, bool NegOk,
bool DoDump = false);
bool isWaterInRange(unsigned UserOffset, MachineBasicBlock *Water,
CPUser &U, unsigned &Growth);
bool isBBInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp);
bool fixupImmediateBr(ImmBranch &Br);
bool fixupConditionalBr(ImmBranch &Br);
bool fixupUnconditionalBr(ImmBranch &Br);
bool undoLRSpillRestore();
bool mayOptimizeThumb2Instruction(const MachineInstr *MI) const;
bool optimizeThumb2Instructions();
bool optimizeThumb2Branches();
bool reorderThumb2JumpTables();
bool preserveBaseRegister(MachineInstr *JumpMI, MachineInstr *LEAMI,
unsigned &DeadSize, bool &CanDeleteLEA,
bool &BaseRegKill);
bool optimizeThumb2JumpTables();
MachineBasicBlock *adjustJTTargetBlockForward(MachineBasicBlock *BB,
MachineBasicBlock *JTBB);
void computeBlockSize(MachineBasicBlock *MBB);
unsigned getOffsetOf(MachineInstr *MI) const;
unsigned getUserOffset(CPUser&) const;
void dumpBBs();
void verify();
bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
unsigned Disp, bool NegativeOK, bool IsSoImm = false);
bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
const CPUser &U) {
return isOffsetInRange(UserOffset, TrialOffset,
U.getMaxDisp(), U.NegOk, U.IsSoImm);
}
};
char ARMConstantIslands::ID = 0;
}
/// verify - check BBOffsets, BBSizes, alignment of islands
void ARMConstantIslands::verify() {
#ifndef NDEBUG
assert(std::is_sorted(MF->begin(), MF->end(),
[this](const MachineBasicBlock &LHS,
const MachineBasicBlock &RHS) {
return BBInfo[LHS.getNumber()].postOffset() <
BBInfo[RHS.getNumber()].postOffset();
}));
DEBUG(dbgs() << "Verifying " << CPUsers.size() << " CP users.\n");
for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
CPUser &U = CPUsers[i];
unsigned UserOffset = getUserOffset(U);
// Verify offset using the real max displacement without the safety
// adjustment.
if (isCPEntryInRange(U.MI, UserOffset, U.CPEMI, U.getMaxDisp()+2, U.NegOk,
/* DoDump = */ true)) {
DEBUG(dbgs() << "OK\n");
continue;
}
DEBUG(dbgs() << "Out of range.\n");
dumpBBs();
DEBUG(MF->dump());
llvm_unreachable("Constant pool entry out of range!");
}
#endif
}
/// print block size and offset information - debugging
void ARMConstantIslands::dumpBBs() {
DEBUG({
for (unsigned J = 0, E = BBInfo.size(); J !=E; ++J) {
const BasicBlockInfo &BBI = BBInfo[J];
dbgs() << format("%08x BB#%u\t", BBI.Offset, J)
<< " kb=" << unsigned(BBI.KnownBits)
<< " ua=" << unsigned(BBI.Unalign)
<< " pa=" << unsigned(BBI.PostAlign)
<< format(" size=%#x\n", BBInfo[J].Size);
}
});
}
/// createARMConstantIslandPass - returns an instance of the constpool
/// island pass.
FunctionPass *llvm::createARMConstantIslandPass() {
return new ARMConstantIslands();
}
bool ARMConstantIslands::runOnMachineFunction(MachineFunction &mf) {
MF = &mf;
MCP = mf.getConstantPool();
DEBUG(dbgs() << "***** ARMConstantIslands: "
<< MCP->getConstants().size() << " CP entries, aligned to "
<< MCP->getConstantPoolAlignment() << " bytes *****\n");
STI = &static_cast<const ARMSubtarget &>(MF->getSubtarget());
TII = STI->getInstrInfo();
AFI = MF->getInfo<ARMFunctionInfo>();
isThumb = AFI->isThumbFunction();
isThumb1 = AFI->isThumb1OnlyFunction();
isThumb2 = AFI->isThumb2Function();
HasFarJump = false;
// This pass invalidates liveness information when it splits basic blocks.
MF->getRegInfo().invalidateLiveness();
// Renumber all of the machine basic blocks in the function, guaranteeing that
// the numbers agree with the position of the block in the function.
MF->RenumberBlocks();
// Try to reorder and otherwise adjust the block layout to make good use
// of the TB[BH] instructions.
bool MadeChange = false;
if (isThumb2 && AdjustJumpTableBlocks) {
scanFunctionJumpTables();
MadeChange |= reorderThumb2JumpTables();
// Data is out of date, so clear it. It'll be re-computed later.
T2JumpTables.clear();
// Blocks may have shifted around. Keep the numbering up to date.
MF->RenumberBlocks();
}
// Perform the initial placement of the constant pool entries. To start with,
// we put them all at the end of the function.
std::vector<MachineInstr*> CPEMIs;
if (!MCP->isEmpty())
doInitialConstPlacement(CPEMIs);
if (MF->getJumpTableInfo())
doInitialJumpTablePlacement(CPEMIs);
/// The next UID to take is the first unused one.
AFI->initPICLabelUId(CPEMIs.size());
// Do the initial scan of the function, building up information about the
// sizes of each block, the location of all the water, and finding all of the
// constant pool users.
initializeFunctionInfo(CPEMIs);
CPEMIs.clear();
DEBUG(dumpBBs());
// Functions with jump tables need an alignment of 4 because they use the ADR
// instruction, which aligns the PC to 4 bytes before adding an offset.
if (!T2JumpTables.empty())
MF->ensureAlignment(2);
/// Remove dead constant pool entries.
MadeChange |= removeUnusedCPEntries();
// Iteratively place constant pool entries and fix up branches until there
// is no change.
unsigned NoCPIters = 0, NoBRIters = 0;
while (true) {
DEBUG(dbgs() << "Beginning CP iteration #" << NoCPIters << '\n');
bool CPChange = false;
for (unsigned i = 0, e = CPUsers.size(); i != e; ++i)
// For most inputs, it converges in no more than 5 iterations.
// If it doesn't end in 10, the input may have huge BB or many CPEs.
// In this case, we will try different heuristics.
CPChange |= handleConstantPoolUser(i, NoCPIters >= CPMaxIteration / 2);
if (CPChange && ++NoCPIters > CPMaxIteration)
report_fatal_error("Constant Island pass failed to converge!");
DEBUG(dumpBBs());
// Clear NewWaterList now. If we split a block for branches, it should
// appear as "new water" for the next iteration of constant pool placement.
NewWaterList.clear();
DEBUG(dbgs() << "Beginning BR iteration #" << NoBRIters << '\n');
bool BRChange = false;
for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i)
BRChange |= fixupImmediateBr(ImmBranches[i]);
if (BRChange && ++NoBRIters > 30)
report_fatal_error("Branch Fix Up pass failed to converge!");
DEBUG(dumpBBs());
if (!CPChange && !BRChange)
break;
MadeChange = true;
}
// Shrink 32-bit Thumb2 load and store instructions.
if (isThumb2 && !STI->prefers32BitThumb())
MadeChange |= optimizeThumb2Instructions();
// Shrink 32-bit branch instructions.
if (isThumb && STI->hasV8MBaselineOps())
MadeChange |= optimizeThumb2Branches();
// Optimize jump tables using TBB / TBH.
if (isThumb2)
MadeChange |= optimizeThumb2JumpTables();
// After a while, this might be made debug-only, but it is not expensive.
verify();
// If LR has been forced spilled and no far jump (i.e. BL) has been issued,
// undo the spill / restore of LR if possible.
if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump())
MadeChange |= undoLRSpillRestore();
// Save the mapping between original and cloned constpool entries.
for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
for (unsigned j = 0, je = CPEntries[i].size(); j != je; ++j) {
const CPEntry & CPE = CPEntries[i][j];
if (CPE.CPEMI && CPE.CPEMI->getOperand(1).isCPI())
AFI->recordCPEClone(i, CPE.CPI);
}
}
DEBUG(dbgs() << '\n'; dumpBBs());
BBInfo.clear();
WaterList.clear();
CPUsers.clear();
CPEntries.clear();
JumpTableEntryIndices.clear();
JumpTableUserIndices.clear();
ImmBranches.clear();
PushPopMIs.clear();
T2JumpTables.clear();
return MadeChange;
}
/// \brief Perform the initial placement of the regular constant pool entries.
/// To start with, we put them all at the end of the function.
void
ARMConstantIslands::doInitialConstPlacement(std::vector<MachineInstr*> &CPEMIs) {
// Create the basic block to hold the CPE's.
MachineBasicBlock *BB = MF->CreateMachineBasicBlock();
MF->push_back(BB);
// MachineConstantPool measures alignment in bytes. We measure in log2(bytes).
unsigned MaxAlign = Log2_32(MCP->getConstantPoolAlignment());
// Mark the basic block as required by the const-pool.
BB->setAlignment(MaxAlign);
// The function needs to be as aligned as the basic blocks. The linker may
// move functions around based on their alignment.
MF->ensureAlignment(BB->getAlignment());
// Order the entries in BB by descending alignment. That ensures correct
// alignment of all entries as long as BB is sufficiently aligned. Keep
// track of the insertion point for each alignment. We are going to bucket
// sort the entries as they are created.
SmallVector<MachineBasicBlock::iterator, 8> InsPoint(MaxAlign + 1, BB->end());
// Add all of the constants from the constant pool to the end block, use an
// identity mapping of CPI's to CPE's.
const std::vector<MachineConstantPoolEntry> &CPs = MCP->getConstants();
const DataLayout &TD = MF->getDataLayout();
for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
assert(Size >= 4 && "Too small constant pool entry");
unsigned Align = CPs[i].getAlignment();
assert(isPowerOf2_32(Align) && "Invalid alignment");
// Verify that all constant pool entries are a multiple of their alignment.
// If not, we would have to pad them out so that instructions stay aligned.
assert((Size % Align) == 0 && "CP Entry not multiple of 4 bytes!");
// Insert CONSTPOOL_ENTRY before entries with a smaller alignment.
unsigned LogAlign = Log2_32(Align);
MachineBasicBlock::iterator InsAt = InsPoint[LogAlign];
MachineInstr *CPEMI =
BuildMI(*BB, InsAt, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
.addImm(i).addConstantPoolIndex(i).addImm(Size);
CPEMIs.push_back(CPEMI);
// Ensure that future entries with higher alignment get inserted before
// CPEMI. This is bucket sort with iterators.
for (unsigned a = LogAlign + 1; a <= MaxAlign; ++a)
if (InsPoint[a] == InsAt)
InsPoint[a] = CPEMI;
// Add a new CPEntry, but no corresponding CPUser yet.
CPEntries.emplace_back(1, CPEntry(CPEMI, i));
++NumCPEs;
DEBUG(dbgs() << "Moved CPI#" << i << " to end of function, size = "
<< Size << ", align = " << Align <<'\n');
}
DEBUG(BB->dump());
}
/// \brief Do initial placement of the jump tables. Because Thumb2's TBB and TBH
/// instructions can be made more efficient if the jump table immediately
/// follows the instruction, it's best to place them immediately next to their
/// jumps to begin with. In almost all cases they'll never be moved from that
/// position.
void ARMConstantIslands::doInitialJumpTablePlacement(
std::vector<MachineInstr *> &CPEMIs) {
unsigned i = CPEntries.size();
auto MJTI = MF->getJumpTableInfo();
const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
MachineBasicBlock *LastCorrectlyNumberedBB = nullptr;
for (MachineBasicBlock &MBB : *MF) {
auto MI = MBB.getLastNonDebugInstr();
if (MI == MBB.end())
continue;
unsigned JTOpcode;
switch (MI->getOpcode()) {
default:
continue;
case ARM::BR_JTadd:
case ARM::BR_JTr:
case ARM::tBR_JTr:
case ARM::BR_JTm:
JTOpcode = ARM::JUMPTABLE_ADDRS;
break;
case ARM::t2BR_JT:
JTOpcode = ARM::JUMPTABLE_INSTS;
break;
case ARM::t2TBB_JT:
JTOpcode = ARM::JUMPTABLE_TBB;
break;
case ARM::t2TBH_JT:
JTOpcode = ARM::JUMPTABLE_TBH;
break;
}
unsigned NumOps = MI->getDesc().getNumOperands();
MachineOperand JTOp =
MI->getOperand(NumOps - (MI->isPredicable() ? 2 : 1));
unsigned JTI = JTOp.getIndex();
unsigned Size = JT[JTI].MBBs.size() * sizeof(uint32_t);
MachineBasicBlock *JumpTableBB = MF->CreateMachineBasicBlock();
MF->insert(std::next(MachineFunction::iterator(MBB)), JumpTableBB);
MachineInstr *CPEMI = BuildMI(*JumpTableBB, JumpTableBB->begin(),
DebugLoc(), TII->get(JTOpcode))
.addImm(i++)
.addJumpTableIndex(JTI)
.addImm(Size);
CPEMIs.push_back(CPEMI);
CPEntries.emplace_back(1, CPEntry(CPEMI, JTI));
JumpTableEntryIndices.insert(std::make_pair(JTI, CPEntries.size() - 1));
if (!LastCorrectlyNumberedBB)
LastCorrectlyNumberedBB = &MBB;
}
// If we did anything then we need to renumber the subsequent blocks.
if (LastCorrectlyNumberedBB)
MF->RenumberBlocks(LastCorrectlyNumberedBB);
}
/// BBHasFallthrough - Return true if the specified basic block can fallthrough
/// into the block immediately after it.
bool ARMConstantIslands::BBHasFallthrough(MachineBasicBlock *MBB) {
// Get the next machine basic block in the function.
MachineFunction::iterator MBBI = MBB->getIterator();
// Can't fall off end of function.
if (std::next(MBBI) == MBB->getParent()->end())
return false;
MachineBasicBlock *NextBB = &*std::next(MBBI);
if (std::find(MBB->succ_begin(), MBB->succ_end(), NextBB) == MBB->succ_end())
return false;
// Try to analyze the end of the block. A potential fallthrough may already
// have an unconditional branch for whatever reason.
MachineBasicBlock *TBB, *FBB;
SmallVector<MachineOperand, 4> Cond;
bool TooDifficult = TII->analyzeBranch(*MBB, TBB, FBB, Cond);
return TooDifficult || FBB == nullptr;
}
/// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI,
/// look up the corresponding CPEntry.
ARMConstantIslands::CPEntry
*ARMConstantIslands::findConstPoolEntry(unsigned CPI,
const MachineInstr *CPEMI) {
std::vector<CPEntry> &CPEs = CPEntries[CPI];
// Number of entries per constpool index should be small, just do a
// linear search.
for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
if (CPEs[i].CPEMI == CPEMI)
return &CPEs[i];
}
return nullptr;
}
/// getCPELogAlign - Returns the required alignment of the constant pool entry
/// represented by CPEMI. Alignment is measured in log2(bytes) units.
unsigned ARMConstantIslands::getCPELogAlign(const MachineInstr *CPEMI) {
switch (CPEMI->getOpcode()) {
case ARM::CONSTPOOL_ENTRY:
break;
case ARM::JUMPTABLE_TBB:
return 0;
case ARM::JUMPTABLE_TBH:
case ARM::JUMPTABLE_INSTS:
return 1;
case ARM::JUMPTABLE_ADDRS:
return 2;
default:
llvm_unreachable("unknown constpool entry kind");
}
unsigned CPI = getCombinedIndex(CPEMI);
assert(CPI < MCP->getConstants().size() && "Invalid constant pool index.");
unsigned Align = MCP->getConstants()[CPI].getAlignment();
assert(isPowerOf2_32(Align) && "Invalid CPE alignment");
return Log2_32(Align);
}
/// scanFunctionJumpTables - Do a scan of the function, building up
/// information about the sizes of each block and the locations of all
/// the jump tables.
void ARMConstantIslands::scanFunctionJumpTables() {
for (MachineBasicBlock &MBB : *MF) {
for (MachineInstr &I : MBB)
if (I.isBranch() && I.getOpcode() == ARM::t2BR_JT)
T2JumpTables.push_back(&I);
}
}
/// initializeFunctionInfo - Do the initial scan of the function, building up
/// information about the sizes of each block, the location of all the water,
/// and finding all of the constant pool users.
void ARMConstantIslands::
initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs) {
BBInfo.clear();
BBInfo.resize(MF->getNumBlockIDs());
// First thing, compute the size of all basic blocks, and see if the function
// has any inline assembly in it. If so, we have to be conservative about
// alignment assumptions, as we don't know for sure the size of any
// instructions in the inline assembly.
for (MachineBasicBlock &MBB : *MF)
computeBlockSize(&MBB);
// The known bits of the entry block offset are determined by the function
// alignment.
BBInfo.front().KnownBits = MF->getAlignment();
// Compute block offsets and known bits.
adjustBBOffsetsAfter(&MF->front());
// Now go back through the instructions and build up our data structures.
for (MachineBasicBlock &MBB : *MF) {
// If this block doesn't fall through into the next MBB, then this is
// 'water' that a constant pool island could be placed.
if (!BBHasFallthrough(&MBB))
WaterList.push_back(&MBB);
for (MachineInstr &I : MBB) {
if (I.isDebugValue())
continue;
unsigned Opc = I.getOpcode();
if (I.isBranch()) {
bool isCond = false;
unsigned Bits = 0;
unsigned Scale = 1;
int UOpc = Opc;
switch (Opc) {
default:
continue; // Ignore other JT branches
case ARM::t2BR_JT:
T2JumpTables.push_back(&I);
continue; // Does not get an entry in ImmBranches
case ARM::Bcc:
isCond = true;
UOpc = ARM::B;
// Fallthrough
case ARM::B:
Bits = 24;
Scale = 4;
break;
case ARM::tBcc:
isCond = true;
UOpc = ARM::tB;
Bits = 8;
Scale = 2;
break;
case ARM::tB:
Bits = 11;
Scale = 2;
break;
case ARM::t2Bcc:
isCond = true;
UOpc = ARM::t2B;
Bits = 20;
Scale = 2;
break;
case ARM::t2B:
Bits = 24;
Scale = 2;
break;
}
// Record this immediate branch.
unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale;
ImmBranches.push_back(ImmBranch(&I, MaxOffs, isCond, UOpc));
}
if (Opc == ARM::tPUSH || Opc == ARM::tPOP_RET)
PushPopMIs.push_back(&I);
if (Opc == ARM::CONSTPOOL_ENTRY || Opc == ARM::JUMPTABLE_ADDRS ||
Opc == ARM::JUMPTABLE_INSTS || Opc == ARM::JUMPTABLE_TBB ||
Opc == ARM::JUMPTABLE_TBH)
continue;
// Scan the instructions for constant pool operands.
for (unsigned op = 0, e = I.getNumOperands(); op != e; ++op)
if (I.getOperand(op).isCPI() || I.getOperand(op).isJTI()) {
// We found one. The addressing mode tells us the max displacement
// from the PC that this instruction permits.
// Basic size info comes from the TSFlags field.
unsigned Bits = 0;
unsigned Scale = 1;
bool NegOk = false;
bool IsSoImm = false;
switch (Opc) {
default:
llvm_unreachable("Unknown addressing mode for CP reference!");
// Taking the address of a CP entry.
case ARM::LEApcrel:
case ARM::LEApcrelJT:
// This takes a SoImm, which is 8 bit immediate rotated. We'll
// pretend the maximum offset is 255 * 4. Since each instruction
// 4 byte wide, this is always correct. We'll check for other
// displacements that fits in a SoImm as well.
Bits = 8;
Scale = 4;
NegOk = true;
IsSoImm = true;
break;
case ARM::t2LEApcrel:
case ARM::t2LEApcrelJT:
Bits = 12;
NegOk = true;
break;
case ARM::tLEApcrel:
case ARM::tLEApcrelJT:
Bits = 8;
Scale = 4;
break;
case ARM::LDRBi12:
case ARM::LDRi12:
case ARM::LDRcp:
case ARM::t2LDRpci:
Bits = 12; // +-offset_12
NegOk = true;
break;
case ARM::tLDRpci:
Bits = 8;
Scale = 4; // +(offset_8*4)
break;
case ARM::VLDRD:
case ARM::VLDRS:
Bits = 8;
Scale = 4; // +-(offset_8*4)
NegOk = true;
break;
}
// Remember that this is a user of a CP entry.
unsigned CPI = I.getOperand(op).getIndex();
if (I.getOperand(op).isJTI()) {
JumpTableUserIndices.insert(std::make_pair(CPI, CPUsers.size()));
CPI = JumpTableEntryIndices[CPI];
}
MachineInstr *CPEMI = CPEMIs[CPI];
unsigned MaxOffs = ((1 << Bits)-1) * Scale;
CPUsers.push_back(CPUser(&I, CPEMI, MaxOffs, NegOk, IsSoImm));
// Increment corresponding CPEntry reference count.
CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
assert(CPE && "Cannot find a corresponding CPEntry!");
CPE->RefCount++;
// Instructions can only use one CP entry, don't bother scanning the
// rest of the operands.
break;
}
}
}
}
/// computeBlockSize - Compute the size and some alignment information for MBB.
/// This function updates BBInfo directly.
void ARMConstantIslands::computeBlockSize(MachineBasicBlock *MBB) {
BasicBlockInfo &BBI = BBInfo[MBB->getNumber()];
BBI.Size = 0;
BBI.Unalign = 0;
BBI.PostAlign = 0;
for (MachineInstr &I : *MBB) {
BBI.Size += TII->GetInstSizeInBytes(I);
// For inline asm, GetInstSizeInBytes returns a conservative estimate.
// The actual size may be smaller, but still a multiple of the instr size.
if (I.isInlineAsm())
BBI.Unalign = isThumb ? 1 : 2;
// Also consider instructions that may be shrunk later.
else if (isThumb && mayOptimizeThumb2Instruction(&I))
BBI.Unalign = 1;
}
// tBR_JTr contains a .align 2 directive.
if (!MBB->empty() && MBB->back().getOpcode() == ARM::tBR_JTr) {
BBI.PostAlign = 2;
MBB->getParent()->ensureAlignment(2);
}
}
/// getOffsetOf - Return the current offset of the specified machine instruction
/// from the start of the function. This offset changes as stuff is moved
/// around inside the function.
unsigned ARMConstantIslands::getOffsetOf(MachineInstr *MI) const {
MachineBasicBlock *MBB = MI->getParent();
// The offset is composed of two things: the sum of the sizes of all MBB's
// before this instruction's block, and the offset from the start of the block
// it is in.
unsigned Offset = BBInfo[MBB->getNumber()].Offset;
// Sum instructions before MI in MBB.
for (MachineBasicBlock::iterator I = MBB->begin(); &*I != MI; ++I) {
assert(I != MBB->end() && "Didn't find MI in its own basic block?");
Offset += TII->GetInstSizeInBytes(*I);
}
return Offset;
}
/// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB
/// ID.
static bool CompareMBBNumbers(const MachineBasicBlock *LHS,
const MachineBasicBlock *RHS) {
return LHS->getNumber() < RHS->getNumber();
}
/// updateForInsertedWaterBlock - When a block is newly inserted into the
/// machine function, it upsets all of the block numbers. Renumber the blocks
/// and update the arrays that parallel this numbering.
void ARMConstantIslands::updateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
// Renumber the MBB's to keep them consecutive.
NewBB->getParent()->RenumberBlocks(NewBB);
// Insert an entry into BBInfo to align it properly with the (newly
// renumbered) block numbers.
BBInfo.insert(BBInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
// Next, update WaterList. Specifically, we need to add NewMBB as having
// available water after it.
water_iterator IP =
std::lower_bound(WaterList.begin(), WaterList.end(), NewBB,
CompareMBBNumbers);
WaterList.insert(IP, NewBB);
}
/// Split the basic block containing MI into two blocks, which are joined by
/// an unconditional branch. Update data structures and renumber blocks to
/// account for this change and returns the newly created block.
MachineBasicBlock *ARMConstantIslands::splitBlockBeforeInstr(MachineInstr *MI) {
MachineBasicBlock *OrigBB = MI->getParent();
// Create a new MBB for the code after the OrigBB.
MachineBasicBlock *NewBB =
MF->CreateMachineBasicBlock(OrigBB->getBasicBlock());
MachineFunction::iterator MBBI = ++OrigBB->getIterator();
MF->insert(MBBI, NewBB);
// Splice the instructions starting with MI over to NewBB.
NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());
// Add an unconditional branch from OrigBB to NewBB.
// Note the new unconditional branch is not being recorded.
// There doesn't seem to be meaningful DebugInfo available; this doesn't
// correspond to anything in the source.
unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B;
if (!isThumb)
BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB);
else
BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB)
.addImm(ARMCC::AL).addReg(0);