@@ -138,7 +138,7 @@ <h3 id="buildWindows">Using Visual Studio</h3>
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< li > < b > Subversion</ b > . Source code control program. Get it from:
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< a href ="http://subversion.tigris.org/getting.html ">
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http://subversion.tigris.org/getting.html</ a > </ li >
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- < li > < b > cmake </ b > . This is used for generating Visual Studio solution and
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+ < li > < b > CMake </ b > . This is used for generating Visual Studio solution and
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project files. Get it from:
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< a href ="http://www.cmake.org/cmake/resources/software.html ">
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http://www.cmake.org/cmake/resources/software.html</ a > </ li >
@@ -169,19 +169,19 @@ <h3 id="buildWindows">Using Visual Studio</h3>
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< li > < tt > svn co http://llvm.org/svn/llvm-project/cfe/trunk clang</ tt > </ li >
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</ ul >
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</ li >
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- < li > Run cmake to generate the Visual Studio solution and project files:
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+ < li > Run CMake to generate the Visual Studio solution and project files:
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< ul >
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< li > < tt > cd ..\..</ tt > (back to where you started)</ li >
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< li > < tt > mkdir build</ tt > (for building without polluting the source dir)</ li >
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< li > < tt > cd build</ tt > </ li >
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< li > If you are using Visual Studio 2008: < tt > cmake -G "Visual Studio 9 2008" ..\llvm</ tt > </ li >
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< li > Or if you are using Visual Studio 2010: < tt > cmake -G "Visual Studio 10" ..\llvm</ tt > </ li >
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- < li > By default, cmake will target LLVM to X86. If you want all targets
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+ < li > By default, CMake will target LLVM to X86. If you want all targets
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(needed if you want to run the LLVM tests), add the < tt > -DLLVM_TARGETS_TO_BUILD=all</ tt > option to the
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- cmake command line. Or specify a target from the LLVM_TARGETS_TO_BUILD
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+ CMake command line. Or specify a target from the LLVM_TARGETS_TO_BUILD
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definition in CMakeLists.txt.</ li >
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< li > See the < a href ="http://www.llvm.org/docs/CMake.html "> LLVM CMake guide</ a > for
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- more information on other configuration options for cmake .</ li >
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+ more information on other configuration options for CMake .</ li >
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< li > The above, if successful, will have created an LLVM.sln file in the
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< tt > build</ tt > directory.
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</ ul >
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