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LocalDeadStoreElimination.hpp
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/*******************************************************************************
* Copyright IBM Corp. and others 2000
*
* This program and the accompanying materials are made available under
* the terms of the Eclipse Public License 2.0 which accompanies this
* distribution and is available at https://www.eclipse.org/legal/epl-2.0/
* or the Apache License, Version 2.0 which accompanies this distribution
* and is available at https://www.apache.org/licenses/LICENSE-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the
* Eclipse Public License, v. 2.0 are satisfied: GNU General Public License,
* version 2 with the GNU Classpath Exception [1] and GNU General Public
* License, version 2 with the OpenJDK Assembly Exception [2].
*
* [1] https://www.gnu.org/software/classpath/license.html
* [2] https://openjdk.org/legal/assembly-exception.html
*
* SPDX-License-Identifier: EPL-2.0 OR Apache-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0 OR GPL-2.0-only WITH OpenJDK-assembly-exception-1.0
*******************************************************************************/
#ifndef TR_LOCALDEADSTOREELIMINATION_INCL
#define TR_LOCALDEADSTOREELIMINATION_INCL
#include <stdint.h>
#include "env/TRMemory.hpp"
#include "il/Node.hpp"
#include "infra/deque.hpp"
#include "optimizer/Optimization.hpp"
#include "optimizer/OptimizationManager.hpp"
namespace TR { class Block; }
namespace TR { class NodeChecklist; }
namespace TR { class TreeTop; }
template <class T> class List;
namespace TR
{
/**
* Class LocalDeadStoreElimination
* ===============================
*
* LocalDeadStoreElimination implements an algorithm that proceeds as follows:
*
* Scan through an extended basic block starting from the last treetop
* and moving upwards through the block. As a store is seen, mark the symbol
* being stored as unused and if another store is encountered above to
* the same symbol, then it can be removed if the symbol being stored into
* is still marked as unused. Symbols are marked as used when a load is
* seen or they are aliased to a symbol (a call for example) that might
* use it implicitly (through aliases).
*/
class LocalDeadStoreElimination : public TR::Optimization
{
public:
// Performs local dead store elimination within
// a basic block.
//
LocalDeadStoreElimination(TR::OptimizationManager *manager);
static TR::Optimization *create(TR::OptimizationManager *manager);
virtual int32_t perform();
virtual int32_t performOnBlock(TR::Block *);
virtual void prePerformOnBlocks();
virtual void postPerformOnBlocks();
virtual const char * optDetailString() const throw();
protected:
virtual bool isNonRemovableStore(TR::Node *storeNode, bool &seenIdentityStore);
typedef TR::Node *StoreNode;
typedef TR::deque<StoreNode, TR::Region&> StoreNodeTable;
typedef TR_BitVector LDSBitVector;
inline TR::LocalDeadStoreElimination *self();
bool isIdentityStore(TR::Node *);
void examineNode(TR::Node *, int32_t, TR::Node *, TR_BitVector &);
void transformBlock(TR::TreeTop *, TR::TreeTop *);
bool isEntireNodeRemovable(TR::Node *);
void setExternalReferenceCountToTree(TR::Node *node, rcount_t *externalReferenceCount);
bool seenIdenticalStore(TR::Node *);
virtual bool areLhsOfStoresSyntacticallyEquivalent(TR::Node *, TR::Node *);
virtual void adjustStoresInfo(TR::Node *, TR_BitVector &);
TR::Node *getAnchorNode(TR::Node *parentNode, int32_t nodeIndex, TR::Node *, TR::TreeTop *, TR::NodeChecklist& visited);
void setupReferenceCounts(TR::Node *);
void eliminateDeadObjectInitializations();
void findLocallyAllocatedObjectUses(LDSBitVector &, TR::Node *, int32_t, TR::Node *, vcount_t);
bool examineNewUsesForKill(TR::Node *, TR::Node *, List<TR::Node> *, List<TR::Node> *, TR::Node *, int32_t, vcount_t);
void killStoreNodes(TR::Node *);
TR::TreeTop *removeStoreTree(TR::TreeTop *treeTop);
bool isFirstReferenceToNode(TR::Node *parent, int32_t index, TR::Node *node);
void setIsFirstReferenceToNode(TR::Node *parent, int32_t index, TR::Node *node);
protected:
TR::TreeTop *_curTree;
StoreNodeTable *_storeNodes;
bool _blockContainsReturn;
bool _treesChanged;
bool _treesAnchored;
};
}
#endif