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OMRArithEnv.hpp
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/*******************************************************************************
* Copyright IBM Corp. and others 2000
*
* This program and the accompanying materials are made available under
* the terms of the Eclipse Public License 2.0 which accompanies this
* distribution and is available at https://www.eclipse.org/legal/epl-2.0/
* or the Apache License, Version 2.0 which accompanies this distribution
* and is available at https://www.apache.org/licenses/LICENSE-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the
* Eclipse Public License, v. 2.0 are satisfied: GNU General Public License,
* version 2 with the GNU Classpath Exception [1] and GNU General Public
* License, version 2 with the OpenJDK Assembly Exception [2].
*
* [1] https://www.gnu.org/software/classpath/license.html
* [2] https://openjdk.org/legal/assembly-exception.html
*
* SPDX-License-Identifier: EPL-2.0 OR Apache-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0 OR GPL-2.0-only WITH OpenJDK-assembly-exception-1.0
*******************************************************************************/
#ifndef OMR_ARITHENV_INCL
#define OMR_ARITHENV_INCL
/*
* The following #define and typedef must appear before any #includes in this file
*/
#ifndef OMR_ARITHENV_CONNECTOR
#define OMR_ARITHENV_CONNECTOR
namespace OMR { class ArithEnv; }
namespace OMR { typedef OMR::ArithEnv ArithEnvConnector; }
#endif
#include <stdint.h>
#include <cmath>
#include "infra/Annotations.hpp"
#include "env/jittypes.h"
namespace TR { class ArithEnv; }
struct OMR_VMThread;
namespace TR { class Compilation; }
namespace OMR
{
class OMR_EXTENSIBLE ArithEnv
{
public:
TR::ArithEnv * self();
template <typename T> inline T fpSquareRoot(T a) { return std::sqrt(a); }
float floatAddFloat(float a, float b);
float floatSubtractFloat(float a, float b);
float floatMultiplyFloat(float a, float b);
float floatDivideFloat(float a, float b);
float floatRemainderFloat(float a, float b);
float floatNegate(float a);
double doubleAddDouble(double a, double b);
double doubleSubtractDouble(double a, double b);
double doubleMultiplyDouble(double a, double b);
double doubleDivideDouble(double a, double b);
double doubleRemainderDouble(double a, double b);
double doubleNegate(double a);
double floatToDouble(float a);
float doubleToFloat(double a);
int64_t longRemainderLong(int64_t a, int64_t b);
int64_t longDivideLong(int64_t a, int64_t b);
int64_t longMultiplyLong(int64_t a, int64_t b);
};
}
#endif