|
| 1 | +// A single element in a Command |
| 2 | + |
| 3 | +class Command; |
| 4 | + |
| 5 | +class Element { |
| 6 | + |
| 7 | + private: |
| 8 | + |
| 9 | + Text* element = nullptr; |
| 10 | + Command* command = nullptr; |
| 11 | + |
| 12 | + public: |
| 13 | + |
| 14 | + /////////////////////////////////////////////////////////////////////// |
| 15 | + // Initialize this element |
| 16 | + void init(Text* t) { |
| 17 | + int length = strlen(t->getText()); |
| 18 | + char* temp = new char[length + 1]; |
| 19 | + strcpy(temp, t->getText()); |
| 20 | + temp[length] = '\0'; |
| 21 | + element = new Text(temp); |
| 22 | + } |
| 23 | + |
| 24 | + /////////////////////////////////////////////////////////////////////// |
| 25 | + // Get the element |
| 26 | + Text* getElement() { |
| 27 | + return element; |
| 28 | + } |
| 29 | + |
| 30 | + /////////////////////////////////////////////////////////////////////// |
| 31 | + // Set the element text |
| 32 | + void setElement(Text* t) { |
| 33 | + if (element != nullptr) { |
| 34 | + delete element; |
| 35 | + init(t); |
| 36 | + } |
| 37 | + } |
| 38 | + |
| 39 | + /////////////////////////////////////////////////////////////////////// |
| 40 | + // Get the command |
| 41 | + Command* getCommand() { |
| 42 | + return command; |
| 43 | + } |
| 44 | + |
| 45 | + /////////////////////////////////////////////////////////////////////// |
| 46 | + // Set the command |
| 47 | + // void setCommand(Command* cmd) { |
| 48 | + // if (element != nullptr) { |
| 49 | + // delete element; |
| 50 | + // } |
| 51 | + // if (command != nullptr) { |
| 52 | + // delete command; |
| 53 | + // } |
| 54 | + // command = cmd; |
| 55 | + // } |
| 56 | + |
| 57 | + /////////////////////////////////////////////////////////////////////// |
| 58 | + // Find the position of a character inside this element |
| 59 | + // Calls the same function in Text |
| 60 | + int positionOf(char c) { |
| 61 | + if (element != nullptr) { |
| 62 | + return element->positionOf(c); |
| 63 | + } |
| 64 | + printf("Element->positionOf: No element\n"); |
| 65 | + exit(1); |
| 66 | + return -1; |
| 67 | + } |
| 68 | + |
| 69 | + /////////////////////////////////////////////////////////////////////// |
| 70 | + // Test if this element is identical to some Text |
| 71 | + // Calls the same function in Text |
| 72 | + bool is(const char* s) { |
| 73 | + return element->is(s); |
| 74 | + } |
| 75 | + |
| 76 | + /////////////////////////////////////////////////////////////////////// |
| 77 | + // Get the leftmost N characters as a new Text |
| 78 | + // Calls the same function in Text |
| 79 | + Text* left(int n) { |
| 80 | + return element->left(n); |
| 81 | + } |
| 82 | + |
| 83 | + /////////////////////////////////////////////////////////////////////// |
| 84 | + // Get from character N to the end as a new Text |
| 85 | + // Calls the same function in Text |
| 86 | + Text* from(int n) { |
| 87 | + return element->from(n); |
| 88 | + } |
| 89 | + |
| 90 | + /////////////////////////////////////////////////////////////////////// |
| 91 | + // Constructor |
| 92 | + Element(const char* t) { |
| 93 | + element = new Text(t); |
| 94 | + } |
| 95 | + |
| 96 | + /////////////////////////////////////////////////////////////////////// |
| 97 | + // Constructor |
| 98 | + Element(Text* t) { |
| 99 | + element = t; |
| 100 | + } |
| 101 | + |
| 102 | + /////////////////////////////////////////////////////////////////////// |
| 103 | + // Constructor |
| 104 | + Element(Command* cmd) { |
| 105 | + command = cmd; |
| 106 | + } |
| 107 | + |
| 108 | + /////////////////////////////////////////////////////////////////////// |
| 109 | + // Destructor |
| 110 | + ~Element() { |
| 111 | + delete element; |
| 112 | + } |
| 113 | +}; |
| 114 | + |
| 115 | +/* |
| 116 | + Command is an array of items, held initially in a linked list and then in an array. |
| 117 | + There are two lists and two arrays; one is of Elements and the other of Commands. |
| 118 | + When either is added, an empty one is also added to the other list, so the lists stay in step. |
| 119 | + Command is therefore a recursive data structure similar to a directory tree. |
| 120 | +*/ |
| 121 | + |
| 122 | +class Command { |
| 123 | + |
| 124 | + private: |
| 125 | + int line; |
| 126 | + int size = 0; // the number of items |
| 127 | + Element** elements = nullptr; // an array of Element objects |
| 128 | + LinkedList* list; // A list to hold new Element items as they are added |
| 129 | + |
| 130 | + public: |
| 131 | + |
| 132 | + /////////////////////////////////////////////////////////////////////// |
| 133 | + // Get the size (the number of elements in the array and list combined) |
| 134 | + int getSize() { |
| 135 | + return this->size + list->getSize(); |
| 136 | + } |
| 137 | + |
| 138 | + /////////////////////////////////////////////////////////////////////// |
| 139 | + // Get a specified Element. |
| 140 | + // If the index is greater than the array size but not greater than |
| 141 | + // the combined size of array and list, return the item from the list. |
| 142 | + Element* get(int n) { |
| 143 | + if (n < size) { |
| 144 | + return elements[n]; |
| 145 | + } |
| 146 | + else if (n < size + list->getSize()) { |
| 147 | + return (Element*)list->get(n - size); |
| 148 | + } |
| 149 | + return nullptr; |
| 150 | + } |
| 151 | + |
| 152 | + /////////////////////////////////////////////////////////////////////// |
| 153 | + // Add an element. This goes into the linked list. |
| 154 | + void add(Element* element) { |
| 155 | + list->add(element); |
| 156 | + } |
| 157 | + |
| 158 | + /////////////////////////////////////////////////////////////////////// |
| 159 | + // Flatten this item by creating a single array to hold all the data. |
| 160 | + void flatten() { |
| 161 | + Element** oldElements = elements; |
| 162 | + int oldSize = size; |
| 163 | + // Create a new array big enough for the old array and the list |
| 164 | + int total = oldSize + list->getSize(); |
| 165 | + if (total > 0) { |
| 166 | + elements = new Element*[total]; |
| 167 | + // Copy the old array to the new |
| 168 | + size = 0; |
| 169 | + while (size < oldSize) { |
| 170 | + elements[size] = oldElements[size]; |
| 171 | + size++; |
| 172 | + } |
| 173 | + if (oldElements != nullptr) { |
| 174 | + delete oldElements; |
| 175 | + } |
| 176 | + // Copy the list to the new array |
| 177 | + for (int n = 0; n < list->getSize(); n++) { |
| 178 | + elements[size++] = (Element*)list->get(n); |
| 179 | + } |
| 180 | + list->clear(); |
| 181 | + } |
| 182 | + } |
| 183 | + |
| 184 | + /////////////////////////////////////////////////////////////////////// |
| 185 | + // Build a command recursively |
| 186 | + void parse(TextArray* tt) { |
| 187 | + int n = 0; |
| 188 | + while (n < tt->getSize()) { |
| 189 | + n++; |
| 190 | + } |
| 191 | + } |
| 192 | + |
| 193 | + /////////////////////////////////////////////////////////////////////// |
| 194 | + // Print all the values in the array |
| 195 | + void dump() { |
| 196 | + for (int n = 0; n < size; n++) { |
| 197 | + Element* el = get(n); |
| 198 | + if (el->getElement() == nullptr) { |
| 199 | + print("Command "); |
| 200 | + el->getCommand()->dump(); |
| 201 | + } else { |
| 202 | + print("%s ", el->getElement()->getText()); |
| 203 | + } |
| 204 | + } |
| 205 | + print("end "); |
| 206 | + } |
| 207 | + |
| 208 | + /////////////////////////////////////////////////////////////////////// |
| 209 | + // Provide info about the object |
| 210 | + void info() { |
| 211 | + print("Commands: list size=%d, array size=%d\n", list->getSize(), size); |
| 212 | + } |
| 213 | + |
| 214 | + /////////////////////////////////////////////////////////////////////// |
| 215 | + // Default constructor |
| 216 | + Command() { |
| 217 | + list = new LinkedList(); |
| 218 | + } |
| 219 | + |
| 220 | + /////////////////////////////////////////////////////////////////////// |
| 221 | + // Destructor |
| 222 | + ~Command() { |
| 223 | + delete elements; |
| 224 | + elements = nullptr; |
| 225 | + delete list; |
| 226 | + list = nullptr; |
| 227 | + } |
| 228 | +}; |
| 229 | + |
| 230 | +/* |
| 231 | + TextArray is a memory-efficient class for managing arrays of strings. |
| 232 | + A typically usage is to break a piece of text into lines and have them |
| 233 | + available by line number. |
| 234 | +*/ |
| 235 | + |
| 236 | +class CommandArray { |
| 237 | + |
| 238 | + private: |
| 239 | + const char* name; |
| 240 | + int size = 0; // the number of items |
| 241 | + Command** array = nullptr; // the array of items |
| 242 | + LinkedList* list; // A list to hold new data items as they are added |
| 243 | + |
| 244 | + public: |
| 245 | + |
| 246 | + /////////////////////////////////////////////////////////////////////// |
| 247 | + // Get the size (the number of elements in the array and list combined) |
| 248 | + int getSize() { |
| 249 | + return this->size + list->getSize(); |
| 250 | + } |
| 251 | + |
| 252 | + /////////////////////////////////////////////////////////////////////// |
| 253 | + // Get a specified item. |
| 254 | + // If the index is greater than the array size but not greater than |
| 255 | + // the combined size of array and list, return the item from the list. |
| 256 | + Command* get(int n) { |
| 257 | + if (n < size) { |
| 258 | + return array[n]; |
| 259 | + } |
| 260 | + else if (n < size + list->getSize()) { |
| 261 | + return (Command*)list->get(n - size); |
| 262 | + } |
| 263 | + return nullptr; |
| 264 | + } |
| 265 | + |
| 266 | + /////////////////////////////////////////////////////////////////////// |
| 267 | + // Add a command. This goes into the linked list. |
| 268 | + void add(Command* command) { |
| 269 | + list->add(command); |
| 270 | + } |
| 271 | + |
| 272 | + /////////////////////////////////////////////////////////////////////// |
| 273 | + // Flatten this item by creating a single array to hold all the data. |
| 274 | + void flatten() { |
| 275 | + Command** oldArray = array; |
| 276 | + int oldSize = size; |
| 277 | + // Create a new array big enough for the old array and the list |
| 278 | + int total = oldSize + list->getSize(); |
| 279 | + if (total > 0) { |
| 280 | + array = new Command*[total]; |
| 281 | + // Copy the old array to the new |
| 282 | + size = 0; |
| 283 | + while (size < oldSize) { |
| 284 | + array[size] = oldArray[size]; |
| 285 | + size++; |
| 286 | + } |
| 287 | + if (oldArray != nullptr) { |
| 288 | + delete oldArray; |
| 289 | + } |
| 290 | + // Copy the list to the new array |
| 291 | + int n = 0; |
| 292 | + while (n < list->getSize()) { |
| 293 | + array[size++] = (Command*)list->get(n++); |
| 294 | + } |
| 295 | + list->clear(); |
| 296 | + } |
| 297 | + } |
| 298 | + |
| 299 | + /////////////////////////////////////////////////////////////////////// |
| 300 | + // Provide info about the object |
| 301 | + void info() { |
| 302 | + print("CommandArray: list size=%d, array size=%d\n", list->getSize(), size); |
| 303 | + } |
| 304 | + |
| 305 | + /////////////////////////////////////////////////////////////////////// |
| 306 | + // Print all the values in the array |
| 307 | + void dump() { |
| 308 | + for (int n = 0; n < size; n++) { |
| 309 | + print("Command %d: ", n); |
| 310 | + get(n)->dump(); |
| 311 | + print("\n"); |
| 312 | + } |
| 313 | + } |
| 314 | + |
| 315 | + /////////////////////////////////////////////////////////////////////// |
| 316 | + // Named constructor |
| 317 | + CommandArray(const char* name) { |
| 318 | + this->name = name; |
| 319 | + list = new LinkedList(name); |
| 320 | + } |
| 321 | + |
| 322 | + /////////////////////////////////////////////////////////////////////// |
| 323 | + // Default constructor |
| 324 | + CommandArray() { |
| 325 | + list = new LinkedList("<noname>"); |
| 326 | + } |
| 327 | + |
| 328 | + /////////////////////////////////////////////////////////////////////// |
| 329 | + // Destructor |
| 330 | + ~CommandArray() { |
| 331 | + delete array; |
| 332 | + array = nullptr; |
| 333 | + delete list; |
| 334 | + list = nullptr; |
| 335 | + #if DESTROY |
| 336 | + print("CommandArray: Delete %s\n", name); |
| 337 | + #endif |
| 338 | + } |
| 339 | +}; |
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