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struct_add_property.swift
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public func getVersion() -> Int {
#if BEFORE
return 0
#else
return 1
#endif
}
#if BEFORE
public struct AddStoredProperty {
public init() {
forth = "Chuck Moore"
}
public var forth: String
public var languageDesigners: [String] {
return [forth]
}
}
#else
public struct AddStoredProperty {
public init() {
forth = "Chuck Moore"
lisp = "John McCarthy"
c = "Dennis Ritchie"
}
public var forth: String
public var lisp: String
public var c: String
public var languageDesigners: [String] {
return [forth, lisp, c]
}
}
#endif
#if BEFORE
var global: Int = 0
public struct ChangeEmptyToNonEmpty {
public init() {}
public var property: Int {
get { return global }
set { global = newValue }
}
}
#else
public struct ChangeEmptyToNonEmpty {
public init() {
property = 0
}
public var property: Int
}
#endif
public func getProperty(_ c: ChangeEmptyToNonEmpty) -> Int {
return c.property
}