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Solution.rs
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use std::collections::VecDeque;
struct MinStack {
stk1: VecDeque<i32>,
stk2: VecDeque<i32>,
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl MinStack {
fn new() -> Self {
Self { stk1: VecDeque::new(), stk2: VecDeque::new() }
}
fn push(&mut self, x: i32) {
self.stk1.push_back(x);
if self.stk2.is_empty() || *self.stk2.back().unwrap() >= x {
self.stk2.push_back(x);
}
}
fn pop(&mut self) {
let val = self.stk1.pop_back().unwrap();
if *self.stk2.back().unwrap() == val {
self.stk2.pop_back();
}
}
fn top(&self) -> i32 {
*self.stk1.back().unwrap()
}
fn get_min(&self) -> i32 {
*self.stk2.back().unwrap()
}
}
/**
* Your MinStack object will be instantiated and called as such:
* let obj = MinStack::new();
* obj.push(x);
* obj.pop();
* let ret_3: i32 = obj.top();
* let ret_4: i32 = obj.get_min();
*/