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Solution.rs
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// Definition for a binary tree node.
// #[derive(Debug, PartialEq, Eq)]
// pub struct TreeNode {
// pub val: i32,
// pub left: Option<Rc<RefCell<TreeNode>>>,
// pub right: Option<Rc<RefCell<TreeNode>>>,
// }
//
// impl TreeNode {
// #[inline]
// pub fn new(val: i32) -> Self {
// TreeNode {
// val,
// left: None,
// right: None
// }
// }
// }
use std::cell::RefCell;
use std::collections::VecDeque;
use std::rc::Rc;
impl Solution {
pub fn zigzag_level_order(root: Option<Rc<RefCell<TreeNode>>>) -> Vec<Vec<i32>> {
let mut ans = Vec::new();
let mut left = true;
if let Some(root_node) = root {
let mut q = VecDeque::new();
q.push_back(root_node);
while !q.is_empty() {
let mut t = Vec::new();
for _ in 0..q.len() {
if let Some(node) = q.pop_front() {
let node_ref = node.borrow();
t.push(node_ref.val);
if let Some(ref left) = node_ref.left {
q.push_back(Rc::clone(left));
}
if let Some(ref right) = node_ref.right {
q.push_back(Rc::clone(right));
}
}
}
if !left {
t.reverse();
}
ans.push(t);
left = !left;
}
}
ans
}
}