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plugin_connection_handler.h
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#ifndef PLUGIN_CONNECTION_HANDLER_INCLUDED
#define PLUGIN_CONNECTION_HANDLER_INCLUDED
/*
Copyright (c) 2013, 2023, Oracle and/or its affiliates.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License, version 2.0,
as published by the Free Software Foundation.
This program is also distributed with certain software (including
but not limited to OpenSSL) that is licensed under separate terms,
as designated in a particular file or component or in included license
documentation. The authors of MySQL hereby grant you an additional
permission to link the program and your derivative works with the
separately licensed software that they have included with MySQL.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License, version 2.0, for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mysql/thread_pool_priv.h" // Plugin_connection_handler_functions
#include "conn_handler/connection_handler.h" // Connection_handler
class THD;
/**
This is a wrapper class around global free functions implemented
by connection handler plugins (e.g. thread pool). So instead of
plugins implementing a Connection_handler subclass, they supply
a set of function pointers to my_connection_handler_set() which
instantiates Plugin_connection_handler.
@see Connection_handler_functions struct.
*/
class Plugin_connection_handler : public Connection_handler
{
Connection_handler_functions *m_functions;
Plugin_connection_handler(const Plugin_connection_handler&);
Plugin_connection_handler&
operator=(const Plugin_connection_handler&);
public:
Plugin_connection_handler(Connection_handler_functions *functions)
: m_functions(functions)
{}
virtual ~Plugin_connection_handler()
{
m_functions->end();
}
protected:
virtual bool add_connection(Channel_info* channel_info)
{
return m_functions->add_connection(channel_info);
}
virtual uint get_max_threads() const
{
return m_functions->max_threads;
}
};
#endif // PLUGIN_CONNECTION_HANDLER_INCLUDED