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Availability.swift
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// Copyright (c) 2014, Ashley Mills
import SystemConfiguration
import Foundation
public enum ReachabilityError: Error {
case FailedToCreateWithAddress(sockaddr_in)
case FailedToCreateWithHostname(String)
case UnableToSetCallback
case UnableToSetDispatchQueue
case UnableToGetInitialFlags
}
@available(*, unavailable, renamed: "Notification.Name.availabilityChanged")
public let AvailabilityChangedNotification = NSNotification.Name("AvailabilityChangedNotification")
public extension Notification.Name {
static let availabilityChanged = Notification.Name("availabilityChanged")
}
public class Availability {
public typealias NetworkReachable = (Availability) -> ()
public typealias NetworkUnreachable = (Availability) -> ()
@available(*, unavailable, renamed: "Connection")
public enum NetworkStatus: CustomStringConvertible {
case notReachable, reachableViaWiFi, reachableViaWWAN
public var description: String {
switch self {
case .reachableViaWWAN: return "Cellular"
case .reachableViaWiFi: return "WiFi"
case .notReachable: return "No Connection"
}
}
}
public enum Connection: CustomStringConvertible {
case none, wifi, cellular
public var description: String {
switch self {
case .cellular: return "Cellular"
case .wifi: return "WiFi"
case .none: return "No Connection"
}
}
}
public var whenReachable: NetworkReachable?
public var whenUnreachable: NetworkUnreachable?
@available(*, deprecated, renamed: "allowsCellularConnection")
public let reachableOnWWAN: Bool = true
/// Set to `false` to force Reachability.connection to .none when on cellular connection (default value `true`)
public var allowsCellularConnection: Bool
// The notification center on which "reachability changed" events are being posted
public var notificationCenter: NotificationCenter = NotificationCenter.default
@available(*, deprecated, renamed: "connection.description")
public var currentReachabilityString: String {
return "\(connection)"
}
@available(*, unavailable, renamed: "connection")
public var currentReachabilityStatus: Connection {
return connection
}
public var connection: Connection {
if flags == nil {
try? setReachabilityFlags()
}
switch flags?.connection {
case .none?, nil: return .none
case .cellular?: return allowsCellularConnection ? .cellular : .none
case .wifi?: return .wifi
}
}
fileprivate var isRunningOnDevice: Bool = {
#if targetEnvironment(simulator)
return false
#else
return true
#endif
}()
fileprivate var notifierRunning = false
fileprivate let ref: SCNetworkReachability
fileprivate let serialQueue: DispatchQueue
fileprivate(set) var flags: SCNetworkReachabilityFlags? {
didSet {
guard flags != oldValue else { return }
availabilityChanged()
}
}
required public init(availabilityRef: SCNetworkReachability, queueQoS: DispatchQoS = .default, targetQueue: DispatchQueue? = nil) {
self.allowsCellularConnection = true
self.ref = availabilityRef
self.serialQueue = DispatchQueue(label: "uk.co.ashleymills.availability", qos: queueQoS, target: targetQueue)
}
public convenience init?(hostname: String, queueQoS: DispatchQoS = .default, targetQueue: DispatchQueue? = nil) {
guard let ref = SCNetworkReachabilityCreateWithName(nil, hostname) else { return nil }
self.init(availabilityRef: ref, queueQoS: queueQoS, targetQueue: targetQueue)
}
public convenience init?(queueQoS: DispatchQoS = .default, targetQueue: DispatchQueue? = nil) {
var zeroAddress = sockaddr()
zeroAddress.sa_len = UInt8(MemoryLayout<sockaddr>.size)
zeroAddress.sa_family = sa_family_t(AF_INET)
guard let ref = SCNetworkReachabilityCreateWithAddress(nil, &zeroAddress) else { return nil }
self.init(availabilityRef: ref, queueQoS: queueQoS, targetQueue: targetQueue)
}
deinit {
stopNotifier()
}
}
public extension Availability {
// MARK: - *** Notifier methods ***
func startNotifier() throws {
guard !notifierRunning else { return }
let callback: SCNetworkReachabilityCallBack = { (reachability, flags, info) in
guard let info = info else { return }
let reachability = Unmanaged<Availability>.fromOpaque(info).takeUnretainedValue()
reachability.flags = flags
}
var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
context.info = UnsafeMutableRawPointer(Unmanaged<Availability>.passUnretained(self).toOpaque())
if !SCNetworkReachabilitySetCallback(ref, callback, &context) {
stopNotifier()
throw ReachabilityError.UnableToSetCallback
}
if !SCNetworkReachabilitySetDispatchQueue(ref, serialQueue) {
stopNotifier()
throw ReachabilityError.UnableToSetDispatchQueue
}
// Perform an initial check
try setReachabilityFlags()
notifierRunning = true
}
func stopNotifier() {
defer { notifierRunning = false }
SCNetworkReachabilitySetCallback(ref, nil, nil)
SCNetworkReachabilitySetDispatchQueue(ref, nil)
}
// MARK: - *** Connection test methods ***
@available(*, deprecated, message: "Please use `connection != .none`")
var isReachable: Bool {
return connection != .none
}
@available(*, deprecated, message: "Please use `connection == .cellular`")
var isReachableViaWWAN: Bool {
// Check we're not on the simulator, we're REACHABLE and check we're on WWAN
return connection == .cellular
}
@available(*, deprecated, message: "Please use `connection == .wifi`")
var isReachableViaWiFi: Bool {
return connection == .wifi
}
var description: String {
guard let flags = flags else { return "unavailable flags" }
let W = isRunningOnDevice ? (flags.isOnWWANFlagSet ? "W" : "-") : "X"
let R = flags.isReachableFlagSet ? "R" : "-"
let c = flags.isConnectionRequiredFlagSet ? "c" : "-"
let t = flags.isTransientConnectionFlagSet ? "t" : "-"
let i = flags.isInterventionRequiredFlagSet ? "i" : "-"
let C = flags.isConnectionOnTrafficFlagSet ? "C" : "-"
let D = flags.isConnectionOnDemandFlagSet ? "D" : "-"
let l = flags.isLocalAddressFlagSet ? "l" : "-"
let d = flags.isDirectFlagSet ? "d" : "-"
return "\(W)\(R) \(c)\(t)\(i)\(C)\(D)\(l)\(d)"
}
}
fileprivate extension Availability {
func setReachabilityFlags() throws {
try serialQueue.sync { [unowned self] in
var flags = SCNetworkReachabilityFlags()
if !SCNetworkReachabilityGetFlags(self.ref, &flags) {
self.stopNotifier()
throw ReachabilityError.UnableToGetInitialFlags
}
self.flags = flags
}
}
func availabilityChanged() {
let block = connection != .none ? whenReachable : whenUnreachable
DispatchQueue.main.async { [weak self] in
guard let self = self else { return }
block?(self)
self.notificationCenter.post(name: .availabilityChanged, object: self)
}
}
}
extension SCNetworkReachabilityFlags {
typealias Connection = Availability.Connection
var connection: Connection {
guard isReachableFlagSet else { return .none }
// If we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi
#if targetEnvironment(simulator)
return .wifi
#else
var connection = Connection.none
if !isConnectionRequiredFlagSet {
connection = .wifi
}
if isConnectionOnTrafficOrDemandFlagSet {
if !isInterventionRequiredFlagSet {
connection = .wifi
}
}
if isOnWWANFlagSet {
connection = .cellular
}
return connection
#endif
}
var isOnWWANFlagSet: Bool {
#if os(iOS)
return contains(.isWWAN)
#else
return false
#endif
}
var isReachableFlagSet: Bool {
return contains(.reachable)
}
var isConnectionRequiredFlagSet: Bool {
return contains(.connectionRequired)
}
var isInterventionRequiredFlagSet: Bool {
return contains(.interventionRequired)
}
var isConnectionOnTrafficFlagSet: Bool {
return contains(.connectionOnTraffic)
}
var isConnectionOnDemandFlagSet: Bool {
return contains(.connectionOnDemand)
}
var isConnectionOnTrafficOrDemandFlagSet: Bool {
return !intersection([.connectionOnTraffic, .connectionOnDemand]).isEmpty
}
var isTransientConnectionFlagSet: Bool {
return contains(.transientConnection)
}
var isLocalAddressFlagSet: Bool {
return contains(.isLocalAddress)
}
var isDirectFlagSet: Bool {
return contains(.isDirect)
}
var isConnectionRequiredAndTransientFlagSet: Bool {
return intersection([.connectionRequired, .transientConnection]) == [.connectionRequired, .transientConnection]
}
}