diff --git a/HelloHTML5World/src/myApp.js b/HelloHTML5World/src/myApp.js index 70dcc97662..9d195aeca8 100644 --- a/HelloHTML5World/src/myApp.js +++ b/HelloHTML5World/src/myApp.js @@ -39,7 +39,7 @@ var CircleSprite = cc.Sprite.extend({ }, myUpdate:function (dt) { this._radians -= 6; - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); } }); diff --git a/cocos2d/CCDirector.js b/cocos2d/CCDirector.js index db121f0f5a..0af7a79642 100644 --- a/cocos2d/CCDirector.js +++ b/cocos2d/CCDirector.js @@ -230,7 +230,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ //purge? this._purgeDirecotorInNextLoop = false; - this._winSizeInPixels = this._winSizeInPoints = cc.SizeMake(cc.canvas.width, cc.canvas.height); + this._winSizeInPixels = this._winSizeInPoints = cc.size(cc.canvas.width, cc.canvas.height); this._openGLView = null; this._contentScaleFactor = 1.0; @@ -322,7 +322,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ if (!this._paused) { this._scheduler.update(this._deltaTime); } - //this._fullRect = new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height); + //this._fullRect = cc.rect(0, 0, cc.canvas.width, cc.canvas.height); //cc.renderContext.clearRect(this._fullRect.origin.x, this._fullRect.origin.y, this._fullRect.size.width, -this._fullRect.size.height); cc.renderContext.clearRect(0, 0, cc.canvas.width, -cc.canvas.height); @@ -333,7 +333,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ if (this._dirtyRegion) { //cc.renderContext.clearRect(0, 0, cc.canvas.width, -cc.canvas.height); - var fullRect = new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height); + var fullRect = cc.rect(0, 0, cc.canvas.width, cc.canvas.height); this._dirtyRegion = cc.Rect.CCRectIntersection(this._dirtyRegion, fullRect); if(cc.Rect.CCRectEqualToRect(cc.RectZero(), this._dirtyRegion)){ @@ -412,11 +412,11 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ return; if (!this._dirtyRegion) { - this._dirtyRegion = new cc.Rect(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height); + this._dirtyRegion = cc.rect(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height); return; } this._dirtyRegion = cc.Rect.CCRectUnion(this._dirtyRegion, - new cc.Rect(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height)); + cc.rect(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height)); }, rectIsInDirtyRegion:function (rect) { @@ -547,7 +547,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ popScene:function () { cc.Assert(this._runningScene != null, "running scene should not null"); - //this.addRegionToDirtyRegion(new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height)); + //this.addRegionToDirtyRegion(cc.rect(0, 0, cc.canvas.width, cc.canvas.height)); this._scenesStack.pop(); var c = this._scenesStack.length; @@ -627,7 +627,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ pushScene:function (scene) { cc.Assert(scene, "the scene should not null"); - //this.addRegionToDirtyRegion(new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height)); + //this.addRegionToDirtyRegion(cc.rect(0, 0, cc.canvas.width, cc.canvas.height)); this._sendCleanupToScene = false; @@ -642,7 +642,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ replaceScene:function (scene) { cc.Assert(scene != null, "the scene should not be null"); - //this.addRegionToDirtyRegion(new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height)); + //this.addRegionToDirtyRegion(cc.rect(0, 0, cc.canvas.width, cc.canvas.height)); var i = this._scenesStack.length; this._sendCleanupToScene = true; @@ -657,7 +657,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ reshapeProjection:function (newWindowSize) { if(this._openGLView){ this._winSizeInPoints = this._openGLView.getSize(); - this._winSizeInPixels = cc.SizeMake(this._winSizeInPoints.width * this._contentScaleFactor, + this._winSizeInPixels = cc.size(this._winSizeInPoints.width * this._contentScaleFactor, this._winSizeInPoints.height * this._contentScaleFactor); this.setProjection(this._projection); @@ -671,7 +671,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ if (!this._paused) { return; } - //this.addRegionToDirtyRegion(new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height)); + //this.addRegionToDirtyRegion(cc.rect(0, 0, cc.canvas.width, cc.canvas.height)); this.setAnimationInterval(this._oldAnimationInterval); this._lastUpdate = cc.Time.gettimeofdayCocos2d(); @@ -695,7 +695,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ cc.Assert(scene != null, "running scene should not be null"); cc.Assert(this._runningScene == null, "_runningScene should be null"); - //this.addRegionToDirtyRegion(new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height)); + //this.addRegionToDirtyRegion(cc.rect(0, 0, cc.canvas.width, cc.canvas.height)); this.pushScene(scene); this.startAnimation(); @@ -728,7 +728,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ setContentScaleFactor:function (scaleFactor) { if (scaleFactor != this._contentScaleFactor) { this._contentScaleFactor = scaleFactor; - this._winSizeInPixels = cc.SizeMake(this._winSizeInPoints.width * scaleFactor, this._winSizeInPoints.height * scaleFactor); + this._winSizeInPixels = cc.size(this._winSizeInPoints.width * scaleFactor, this._winSizeInPoints.height * scaleFactor); if (this._openGLView) { this.updateContentScaleFactor(); @@ -834,7 +834,7 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ // set size this._winSizeInPoints = this._openGLView.getSize(); - this._winSizeInPixels = cc.SizeMake(this._winSizeInPoints.width * this._contentScaleFactor, this._winSizeInPoints.height * this._contentScaleFactor); + this._winSizeInPixels = cc.size(this._winSizeInPoints.width * this._contentScaleFactor, this._winSizeInPoints.height * this._contentScaleFactor); this._createStatsLabel(); @@ -1132,9 +1132,9 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ }, _createStatsLabel:function(){ - this._FPSLabel = cc.LabelTTF.create("00.0", "Arial", 18, cc.SizeMake(60,16), cc.TEXT_ALIGNMENT_RIGHT); - this._SPFLabel = cc.LabelTTF.create("0.000", "Arial", 18, cc.SizeMake(60,16), cc.TEXT_ALIGNMENT_RIGHT); - this._drawsLabel = cc.LabelTTF.create("000", "Arial", 18, cc.SizeMake(60,16), cc.TEXT_ALIGNMENT_RIGHT); + this._FPSLabel = cc.LabelTTF.create("00.0", "Arial", 18, cc.size(60,16), cc.TEXT_ALIGNMENT_RIGHT); + this._SPFLabel = cc.LabelTTF.create("0.000", "Arial", 18, cc.size(60,16), cc.TEXT_ALIGNMENT_RIGHT); + this._drawsLabel = cc.LabelTTF.create("000", "Arial", 18, cc.size(60,16), cc.TEXT_ALIGNMENT_RIGHT); this._drawsLabel.setPosition( cc.pAdd( cc.p(20,48), cc.DIRECTOR_STATS_POSITION ) ); this._SPFLabel.setPosition( cc.pAdd( cc.p(20,30), cc.DIRECTOR_STATS_POSITION ) ); @@ -1244,7 +1244,7 @@ cc.defaultFPS = 60; /* window.onfocus = function () { if (!cc.firstRun) { - cc.Director.getInstance().addRegionToDirtyRegion(new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height)); + cc.Director.getInstance().addRegionToDirtyRegion(cc.rect(0, 0, cc.canvas.width, cc.canvas.height)); } }; */ diff --git a/cocos2d/actions/CCAction.js b/cocos2d/actions/CCAction.js index aa68a70231..21724dc2e1 100644 --- a/cocos2d/actions/CCAction.js +++ b/cocos2d/actions/CCAction.js @@ -468,7 +468,7 @@ cc.Follow = cc.Action.extend(/** @lends cc.Follow# */{ * // example * // creates the action with a set boundary * var sprite = cc.Sprite.create("spriteFileName"); - * var followAction = cc.Follow.create(sprite, cc.RectMake(0, 0, s.width * 2 - 100, s.height)); + * var followAction = cc.Follow.create(sprite, cc.rect(0, 0, s.width * 2 - 100, s.height)); * this.runAction(followAction); * * // creates the action with no boundary set diff --git a/cocos2d/actions/CCActionGrid3D.js b/cocos2d/actions/CCActionGrid3D.js index 4170188de1..33be25f336 100644 --- a/cocos2d/actions/CCActionGrid3D.js +++ b/cocos2d/actions/CCActionGrid3D.js @@ -778,7 +778,7 @@ cc.Twirl = cc.Grid3DAction.extend({ var amp = 0.1 * this._amplitude * this._amplitudeRate; var a = r * Math.cos(Math.PI / 2.0 + time * Math.PI * this._twirls * 2) * amp; - var d = cc.p(); + var d = cc.p(0,0); d.x = Math.sin(a) * (v.y - c.y) + Math.cos(a) * (v.x - c.x); d.y = Math.cos(a) * (v.y - c.y) - Math.sin(a) * (v.x - c.x); diff --git a/cocos2d/actions/CCActionInterval.js b/cocos2d/actions/CCActionInterval.js index 658f95df5e..acb0a2d531 100644 --- a/cocos2d/actions/CCActionInterval.js +++ b/cocos2d/actions/CCActionInterval.js @@ -1241,7 +1241,7 @@ cc.BezierBy = cc.ActionInterval.extend(/** @lends cc.BezierBy# */{ */ ctor:function () { this._config = new cc.BezierConfig(); - this._startPosition = cc.p(); + this._startPosition = cc.p(0,0); } }); diff --git a/cocos2d/base_nodes/CCAtlasNode.js b/cocos2d/base_nodes/CCAtlasNode.js index 6c7e4d4dfd..ec00e0c91a 100644 --- a/cocos2d/base_nodes/CCAtlasNode.js +++ b/cocos2d/base_nodes/CCAtlasNode.js @@ -71,7 +71,7 @@ cc.AtlasNode = cc.Node.extend(/** @lends cc.AtlasNode# */{ this._itemHeight = tileHeight; this._opacity = 255; - this._color = this._colorUnmodified = cc.WHITE(); + this._color = this._colorUnmodified = cc.WHITE; this._isOpacityModifyRGB = true; this._blendFunc.src = cc.BLEND_SRC; @@ -156,7 +156,7 @@ cc.AtlasNode = cc.Node.extend(/** @lends cc.AtlasNode# */{ var cacheTextureForColor = cc.TextureCache.getInstance().getTextureColors(this._originalTexture); if (cacheTextureForColor) { var tx = this._originalTexture; - var textureRect = new cc.Rect(0, 0, tx.width, tx.height); + var textureRect = cc.rect(0, 0, tx.width, tx.height); var colorTexture = cc.generateTintImage(tx, cacheTextureForColor, this._color, textureRect); var img = new Image(); img.src = colorTexture.toDataURL(); @@ -272,7 +272,7 @@ cc.AtlasNode = cc.Node.extend(/** @lends cc.AtlasNode# */{ size = this._textureAtlas.getTexture().getContentSize(); } else { - size = new cc.Size(this._textureAtlas.getTexture().width, this._textureAtlas.getTexture().height); + size = cc.size(this._textureAtlas.getTexture().width, this._textureAtlas.getTexture().height); } this._itemsPerColumn = parseInt(size.height / this._itemHeight); this._itemsPerRow = parseInt(size.width / this._itemWidth); diff --git a/cocos2d/base_nodes/CCNode.js b/cocos2d/base_nodes/CCNode.js index ad956e92a4..1f7d4db1e4 100644 --- a/cocos2d/base_nodes/CCNode.js +++ b/cocos2d/base_nodes/CCNode.js @@ -182,7 +182,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ } this._anchorPoint = cc.p(0, 0); this._anchorPointInPoints = cc.p(0, 0); - this._contentSize = new cc.Size(0, 0); + this._contentSize = cc.size(0, 0); this._position = cc.p(0, 0); var director = cc.Director.getInstance(); @@ -267,7 +267,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ _isInDirtyRegion:function () { //if (!cc.firstRun) { - // return cc.Director.getInstance().rectIsInDirtyRegion(this.boundingBoxToWorld()); + // return cc.Director.getInstance().rectIsInDirtyRegion(this.getBoundingBoxToWorld()); //} }, @@ -303,12 +303,12 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ */ setSkewX:function (newSkewX) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._skewX = newSkewX; //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -325,11 +325,11 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ */ setSkewY:function (newSkewY) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._skewY = newSkewY; //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -390,12 +390,12 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ if (this._rotation == newRotation) return; //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._rotation = newRotation; this._rotationRadians = this._rotation * (Math.PI / 180); //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -415,13 +415,13 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ */ setScale:function (scale, scaleY) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._scaleX = scale; this._scaleY = scaleY || scale; //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -439,12 +439,12 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ */ setScaleX:function (newScaleX) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._scaleX = newScaleX; //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -462,12 +462,12 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ */ setScaleY:function (newScaleY) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._scaleY = newScaleY; //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -478,7 +478,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ */ setPosition:function (newPosOrxValue, yValue) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); if (yValue) { this._position.x = newPosOrxValue; this._position.y = yValue; @@ -488,7 +488,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ } //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -600,7 +600,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ */ setVisible:function (Var) { this._isVisible = Var; - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -620,14 +620,14 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ setAnchorPoint:function (point) { if (!cc.Point.CCPointEqualToPoint(point, this._anchorPoint)) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._anchorPoint = point; this._anchorPointInPoints = cc.p(this._contentSize.width * this._anchorPoint.x, this._contentSize.height * this._anchorPoint.y); //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); } }, @@ -645,7 +645,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ * @return {cc.Size} */ getContentSize:function () { - return new cc.Size(this._contentSize.width, this._contentSize.height); + return cc.size(this._contentSize.width, this._contentSize.height); }, /** @@ -654,13 +654,13 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ setContentSize:function (size) { if (!cc.Size.CCSizeEqualToSize(size, this._contentSize)) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._contentSize = size; this._anchorPointInPoints = cc.p(this._contentSize.width * this._anchorPoint.x, this._contentSize.height * this._anchorPoint.y); //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); } }, @@ -700,12 +700,12 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ ignoreAnchorPointForPosition:function (newValue) { if (newValue != this._ignoreAnchorPointForPosition) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._ignoreAnchorPointForPosition = newValue; //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); } }, @@ -871,17 +871,17 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ * @return {Number} */ getBoundingBox:function () { - var rect = cc.RectMake(0, 0, this._contentSize.width, this._contentSize.height); + var rect = cc.rect(0, 0, this._contentSize.width, this._contentSize.height); return cc.RectApplyAffineTransform(rect, this.nodeToParentTransform()); }, /** * @return {cc.Rect} */ - boundingBoxToWorld:function () { - var rect = cc.RectMake(0, 0, this._contentSize.width, this._contentSize.height); + getBoundingBoxToWorld:function () { + var rect = cc.rect(0, 0, this._contentSize.width, this._contentSize.height); rect = cc.RectApplyAffineTransform(rect, this.nodeToWorldTransform()); - rect = new cc.Rect(0 | rect.origin.x - 4, 0 | rect.origin.y - 4, 0 | rect.size.width + 8, 0 | rect.size.height + 8); + rect = cc.rect(0 | rect.origin.x - 4, 0 | rect.origin.y - 4, 0 | rect.size.width + 8, 0 | rect.size.height + 8); //query child's BoundingBox if (!this._children) return rect; @@ -889,7 +889,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ for (var i = 0; i < this._children.length; i++) { var child = this._children[i]; if (child && child._isVisible) { - var childRect = child.boundingBoxToWorld(); + var childRect = child.getBoundingBoxToWorld(); if (childRect) { rect = cc.Rect.CCRectUnion(rect, childRect); } @@ -1001,7 +1001,7 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ this._detachChild(child, cleanup); } - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -1108,13 +1108,13 @@ cc.Node = cc.Class.extend(/** @lends cc.Node# */{ this._reorderChildDirty = true; //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); child.setOrderOfArrival(cc.s_globalOrderOfArrival++); child._setZOrder(zOrder); //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, diff --git a/cocos2d/base_nodes/CCdomNode.js b/cocos2d/base_nodes/CCdomNode.js index f3de9554ec..270cf88492 100644 --- a/cocos2d/base_nodes/CCdomNode.js +++ b/cocos2d/base_nodes/CCdomNode.js @@ -51,13 +51,13 @@ cc.DOM.methods = { }, setScale:function (scale, scaleY) { //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._scaleX = scale; this._scaleY = scaleY || scale; //save dirty region when after changed - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.dom.resize(this._scaleX, this._scaleY); }, setScaleX:function (x) { @@ -99,7 +99,7 @@ cc.DOM.methods = { if (this._rotation == newRotation) return; //save dirty region when before change - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this._rotation = newRotation; this._rotationRadians = this._rotation * (Math.PI / 180); diff --git a/cocos2d/cocoa/CCAffineTransform.js b/cocos2d/cocoa/CCAffineTransform.js index 5a7c0884f1..7eed9a87c2 100644 --- a/cocos2d/cocoa/CCAffineTransform.js +++ b/cocos2d/cocoa/CCAffineTransform.js @@ -62,7 +62,7 @@ cc.AffineTransformMake = function (a, b, c, d, tx, ty) { }; cc.__PointApplyAffineTransform = function (point, t) { - var p = cc.p(); + var p = cc.p(0,0); p.x = t.a * point.x + t.c * point.y + t.tx; p.y = t.b * point.x + t.d * point.y + t.ty; return p; @@ -80,7 +80,7 @@ cc.PointApplyAffineTransform = function (point, t) { }; cc.__SizeApplyAffineTransform = function (size, t) { - var s = new cc.Size(); + var s = cc.size(0,0); s.width = t.a * size.width + t.c * size.height; s.height = t.b * size.width + t.d * size.height; return s; @@ -138,7 +138,7 @@ cc.RectApplyAffineTransform = function (rect, anAffineTransform) { var minY = Math.min(Math.min(topLeft.y, topRight.y), Math.min(bottomLeft.y, bottomRight.y)); var maxY = Math.max(Math.max(topLeft.y, topRight.y), Math.max(bottomLeft.y, bottomRight.y)); - return cc.RectMake(minX, minY, (maxX - minX), (maxY - minY)); + return cc.rect(minX, minY, (maxX - minX), (maxY - minY)); }; /** diff --git a/cocos2d/cocoa/CCGeometry.js b/cocos2d/cocoa/CCGeometry.js index e56b838b45..754d024d2b 100644 --- a/cocos2d/cocoa/CCGeometry.js +++ b/cocos2d/cocoa/CCGeometry.js @@ -35,6 +35,18 @@ cc.Point = function (_x, _y) { this.y = _y || 0; }; +/** + * Helper macro that creates a cc.Point. + * @param {Number} x + * @param {Number} y + * @return {} + */ +cc.p = function (x, y) { + // optimization + return {x:x, y:y}; +// return new cc.Point(x,y); +}; + /** * @function * @param {cc.Point} point1 @@ -81,17 +93,17 @@ cc.Rect = function (x1, y1, width1, height1) { switch (arguments.length) { case 0: this.origin = cc.p(0, 0); - this.size = new cc.Size(0, 0); + this.size = cc.size(0, 0); break; case 1: var oldRect = x1; if (!oldRect) { this.origin = cc.p(0, 0); - this.size = new cc.Size(0, 0); + this.size = cc.size(0, 0); } else { if (oldRect instanceof cc.Rect) { this.origin = cc.p(oldRect.origin.x, oldRect.origin.y); - this.size = new cc.Size(oldRect.size.width, oldRect.size.height); + this.size = cc.size(oldRect.size.width, oldRect.size.height); } else { throw "unknown argument type"; } @@ -99,11 +111,11 @@ cc.Rect = function (x1, y1, width1, height1) { break; case 2: this.origin = x1 ? cc.p(x1.x, x1.y) : cc.p(0, 0); - this.size = y1 ? new cc.Size(y1.width, y1.height) : new cc.Size(0, 0); + this.size = y1 ? cc.size(y1.width, y1.height) : cc.size(0, 0); break; case 4: this.origin = cc.p(x1 || 0, y1 || 0); - this.size = new cc.Size(width1 || 0, height1 || 0); + this.size = cc.size(width1 || 0, height1 || 0); break; default: throw "unknown argument type"; @@ -250,7 +262,7 @@ cc.Rect.CCRectOverlapsRect = function (rectA, rectB) { * Constructor */ cc.Rect.CCRectUnion = function (rectA, rectB) { - var rect = new cc.Rect(0, 0, 0, 0); + var rect = cc.rect(0, 0, 0, 0); rect.origin.x = Math.min(rectA.origin.x, rectB.origin.x); rect.origin.y = Math.min(rectA.origin.y, rectB.origin.y); rect.size.width = Math.max(rectA.origin.x + rectA.size.width, rectB.origin.x + rectB.size.width) - rect.origin.x; @@ -267,7 +279,7 @@ cc.Rect.CCRectUnion = function (rectA, rectB) { * Constructor */ cc.Rect.CCRectIntersection = function (rectA, rectB) { - var intersection = new cc.Rect( + var intersection = cc.rect( Math.max(cc.Rect.CCRectGetMinX(rectA), cc.Rect.CCRectGetMinX(rectB)), Math.max(cc.Rect.CCRectGetMinY(rectA), cc.Rect.CCRectGetMinY(rectB)), 0, 0); @@ -296,9 +308,23 @@ cc.PointMake = function (x, y) { * Constructor */ cc.SizeMake = function (width, height) { - return new cc.Size(width, height); + return cc.size(width, height); }; +/** + * @function + * @param {Number} width + * @param {Number} height + * @return {Number, Number} + * Constructor + */ +cc.size = function(w, h) { + // optimization + return {width:w, height:h}; + +// return cc.size(w,h); +} + /** * @function * @param {Number} x @@ -309,9 +335,16 @@ cc.SizeMake = function (width, height) { * Constructor */ cc.RectMake = function (x, y, width, height) { - return new cc.Rect(x, y, width, height); + return cc.rect(x, y, width, height); }; +// backward compatible +cc.rect = function(x,y,w,h) { + // optimization + return { origin:{x:x, y:y}, size:{width:w, height:h} }; +// return cc.rect(x, y, width, height); +} + /** * The "left bottom" point -- equivalent to cc.p(0, 0). * @function @@ -323,22 +356,39 @@ cc.PointZero = function () { }; /** - * The "zero" size -- equivalent to cc.SizeMake(0, 0). + * Point Zero Constant + * @return {cc.Point} + */ +cc.POINT_ZERO = cc.p(0,0); + +/** + * The "zero" size -- equivalent to cc.size(0, 0). * @function * @return {cc.Size} * Constructor */ cc.SizeZero = function () { - return new cc.Size(0, 0) + return cc.size(0, 0) }; /** - * The "zero" rectangle -- equivalent to cc.RectMake(0, 0, 0, 0). + * Size Zero constant + * @return {cc.Size} + */ +cc.SIZE_ZERO = cc.size(0,0); + +/** + * The "zero" rectangle -- equivalent to cc.rect(0, 0, 0, 0). * @function * @return {cc.Rect} * Constructor */ cc.RectZero = function () { - return new cc.Rect(0, 0, 0, 0) + return cc.rect(0, 0, 0, 0) }; +/** + * Rect Zero Constant + * @return {cc.Rect} + */ +cc.RECT_ZERO = cc.rect(0,0,0,0); diff --git a/cocos2d/cocoa/CCNS.js b/cocos2d/cocoa/CCNS.js index 71e7fd7fae..065453f0f6 100644 --- a/cocos2d/cocoa/CCNS.js +++ b/cocos2d/cocoa/CCNS.js @@ -113,7 +113,7 @@ cc.RectFromString = function (content) { var width = parseFloat(sizeInfo[0]); var height = parseFloat(sizeInfo[1]); - result = cc.RectMake(x, y, width, height); + result = cc.rect(x, y, width, height); } while (0); return result; } @@ -169,7 +169,7 @@ cc.SizeFromString = function (content) { var strs = cc.splitWithForm(content); var width = parseFloat(strs[0]); var height = parseFloat(strs[1]); - ret = cc.SizeMake(width, height); + ret = cc.size(width, height); } catch (e) { } return ret; diff --git a/cocos2d/effects/CCGrid.js b/cocos2d/effects/CCGrid.js index 8a590303e0..c7b7db753f 100644 --- a/cocos2d/effects/CCGrid.js +++ b/cocos2d/effects/CCGrid.js @@ -33,7 +33,7 @@ cc.GridBase = cc.Class.extend({ _reuseGrid:null, _gridSize:null, _texture:null, - _step:cc.p(), + _step:cc.p(0,0), _grabber:null, _isTextureFlipped:null, /** wheter or not the grid is active */ diff --git a/cocos2d/label_nodes/CCLabelAtlas.js b/cocos2d/label_nodes/CCLabelAtlas.js index 2c96fd84d6..af16494a1e 100644 --- a/cocos2d/label_nodes/CCLabelAtlas.js +++ b/cocos2d/label_nodes/CCLabelAtlas.js @@ -77,14 +77,14 @@ cc.LabelAtlas = cc.AtlasNode.extend(/** @lends cc.LabelAtlas# */{ var row = parseInt(a % this._itemsPerRow) * cc.CONTENT_SCALE_FACTOR(); var col = parseInt(a / this._itemsPerRow) * cc.CONTENT_SCALE_FACTOR(); - var rect = cc.RectMake(row * this._itemWidth, col * this._itemHeight, this._itemWidth, this._itemHeight); + var rect = cc.rect(row * this._itemWidth, col * this._itemHeight, this._itemWidth, this._itemHeight); var c = this._string.charCodeAt(i); var fontChar = this.getChildByTag(i); if (!fontChar) { fontChar = new cc.Sprite(); if (c == 32) { fontChar.init(); - fontChar.setTextureRect(cc.RectMake(0,0,10,10), false, cc.SizeZero()); + fontChar.setTextureRect(cc.rect(0,0,10,10), false, cc.SizeZero()); } else { fontChar.initWithTexture(texture, rect); @@ -94,7 +94,7 @@ cc.LabelAtlas = cc.AtlasNode.extend(/** @lends cc.LabelAtlas# */{ else { if (c == 32) { fontChar.init(); - fontChar.setTextureRect(cc.RectMake(0,0,10,10), false, cc.SizeZero()); + fontChar.setTextureRect(cc.rect(0,0,10,10), false, cc.SizeZero()); } else { // reusing fonts @@ -117,7 +117,7 @@ cc.LabelAtlas = cc.AtlasNode.extend(/** @lends cc.LabelAtlas# */{ var len = label.length; this._textureAtlas.resizeCapacity(len); - var s = new cc.SizeMake(len * this._itemWidth, this._itemHeight); + var s = new cc.size(len * this._itemWidth, this._itemHeight); this.setContentSize(s); if (this._children) { diff --git a/cocos2d/label_nodes/CCLabelBMFont.js b/cocos2d/label_nodes/CCLabelBMFont.js index da24f3a0d5..743c8cc5fc 100644 --- a/cocos2d/label_nodes/CCLabelBMFont.js +++ b/cocos2d/label_nodes/CCLabelBMFont.js @@ -49,7 +49,7 @@ cc._BMFontDef = function (charID, rect, xOffset, yOffset, xAdvance) { //! ID of the character this.charID = charID || 0; //! origin and size of the font - this.rect = rect || cc.RectMake(0, 0, 10, 10); + this.rect = rect || cc.rect(0, 0, 10, 10); //! The X amount the image should be offset when drawing the image (in pixels) this.xOffset = xOffset || 0; //! The Y amount the image should be offset when drawing the image (in pixels) @@ -507,7 +507,7 @@ cc.LabelBMFont = cc.SpriteBatchNode.extend(/** @lends cc.LabelBMFont# */{ if (cacheTextureForColor) { //generate color texture cache var tx = this.getTexture(); - var textureRect = new cc.Rect(0, 0, tx.width, tx.height); + var textureRect = cc.rect(0, 0, tx.width, tx.height); var colorTexture = cc.generateTintImage(tx, cacheTextureForColor, this._color, textureRect); var img = new Image(); img.src = colorTexture.toDataURL(); @@ -584,7 +584,7 @@ cc.LabelBMFont = cc.SpriteBatchNode.extend(/** @lends cc.LabelBMFont# */{ this._imageOffset = imageOffset || cc.PointZero(); this._width = width || cc.LabelAutomaticWidth; this._opacity = 255; - this._color = cc.WHITE(); + this._color = cc.WHITE; this._contentSize = cc.SizeZero(); this.setString(theString); this.setAnchorPoint(cc.p(0.5, 0.5)); @@ -641,7 +641,7 @@ cc.LabelBMFont = cc.SpriteBatchNode.extend(/** @lends cc.LabelBMFont# */{ var fontDef = element.fontDef; - var rect = cc.RectMake(fontDef.rect.origin.x, fontDef.rect.origin.y, fontDef.rect.size.width, fontDef.rect.size.height); + var rect = cc.rect(fontDef.rect.origin.x, fontDef.rect.origin.y, fontDef.rect.size.width, fontDef.rect.size.height); rect = cc.RECT_PIXELS_TO_POINTS(rect); rect.origin.x += this._imageOffset.x; rect.origin.y += this._imageOffset.y; diff --git a/cocos2d/label_nodes/CCLabelTTF.js b/cocos2d/label_nodes/CCLabelTTF.js index 0d1468bd0f..7d5879ef71 100644 --- a/cocos2d/label_nodes/CCLabelTTF.js +++ b/cocos2d/label_nodes/CCLabelTTF.js @@ -45,7 +45,7 @@ cc.LabelTTF = cc.Sprite.extend(/** @lends cc.LabelTTF# */{ */ ctor:function () { this._super(); - this._color = cc.WHITE(); + this._color = cc.WHITE; this._opacityModifyRGB = false; this._fontStyleStr = ""; }, @@ -190,12 +190,12 @@ cc.LabelTTF = cc.Sprite.extend(/** @lends cc.LabelTTF# */{ else { fontName = arg[1]; fontSize = arg[2]; - dimensions = cc.SizeMake(0, arg[2]); + dimensions = cc.size(0, arg[2]); hAlignment = cc.TEXT_ALIGNMENT_LEFT; vAlignment = cc.VERTICAL_TEXT_ALIGNMENT_BOTTOM; } if (this.init(true)) { - this._dimensions = cc.SizeMake(dimensions.width, dimensions.height); + this._dimensions = cc.size(dimensions.width, dimensions.height); this._fontName = fontName; this._hAlignment = hAlignment; this._vAlignment = vAlignment; @@ -367,7 +367,7 @@ cc.LabelTTF = cc.Sprite.extend(/** @lends cc.LabelTTF# */{ this._fontStyleStr = this._fontSize + "px '" + this._fontName + "'"; cc.renderContext.font = this._fontStyleStr; var dim = cc.renderContext.measureText(this._string); - this.setContentSize(new cc.Size(dim.width, this._fontSize)); + this.setContentSize(cc.size(dim.width, this._fontSize)); cc.renderContext.restore(); this.setNodeDirty(); } @@ -383,7 +383,7 @@ cc.LabelTTF = cc.Sprite.extend(/** @lends cc.LabelTTF# */{ * @return {cc.LabelTTF|Null} * @example * // Example - * var myLabel = cc.LabelTTF.create('label text', 'Times New Roman', 32, cc.SizeMake(32,16), cc.TEXT_ALIGNMENT_LEFT); + * var myLabel = cc.LabelTTF.create('label text', 'Times New Roman', 32, cc.size(32,16), cc.TEXT_ALIGNMENT_LEFT); */ cc.LabelTTF.create = function (/* Multi arguments */) { var ret = new cc.LabelTTF(); diff --git a/cocos2d/layers_scenes_transitions_nodes/CCLayer.js b/cocos2d/layers_scenes_transitions_nodes/CCLayer.js index 945602d930..bce0aa865e 100644 --- a/cocos2d/layers_scenes_transitions_nodes/CCLayer.js +++ b/cocos2d/layers_scenes_transitions_nodes/CCLayer.js @@ -347,7 +347,7 @@ cc.LayerColor = cc.Layer.extend(/** @lends cc.LayerColor# */{ this._opacity = Var; this._updateColor(); - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -367,7 +367,7 @@ cc.LayerColor = cc.Layer.extend(/** @lends cc.LayerColor# */{ this._color = Var; this._updateColor(); - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); this.setNodeDirty(); }, @@ -409,7 +409,7 @@ cc.LayerColor = cc.Layer.extend(/** @lends cc.LayerColor# */{ } this._updateColor(); - this.setContentSize(new cc.Size(width, height)); + this.setContentSize(cc.size(width, height)); //this.setShaderProgram(cc.ShaderCache.getInstance().programForKey(kCCShader_PositionColor)); return true; @@ -433,7 +433,7 @@ cc.LayerColor = cc.Layer.extend(/** @lends cc.LayerColor# */{ * @param {Number} h height */ changeWidthAndHeight:function (w, h) { - this.setContentSize(cc.SizeMake(w, h)); + this.setContentSize(cc.size(w, h)); }, /** @@ -441,7 +441,7 @@ cc.LayerColor = cc.Layer.extend(/** @lends cc.LayerColor# */{ * @param {Number} w width */ changeWidth:function (w) { - this.setContentSize(cc.SizeMake(w, this._contentSize.height)); + this.setContentSize(cc.size(w, this._contentSize.height)); }, /** @@ -449,7 +449,7 @@ cc.LayerColor = cc.Layer.extend(/** @lends cc.LayerColor# */{ * @param {Number} h height */ changeHeight:function (h) { - this.setContentSize(cc.SizeMake(this._contentSize.width, h)); + this.setContentSize(cc.size(this._contentSize.width, h)); }, _updateColor:function () { diff --git a/cocos2d/layers_scenes_transitions_nodes/CCTransition.js b/cocos2d/layers_scenes_transitions_nodes/CCTransition.js index 11bdcff6ae..fb3df13949 100644 --- a/cocos2d/layers_scenes_transitions_nodes/CCTransition.js +++ b/cocos2d/layers_scenes_transitions_nodes/CCTransition.js @@ -1328,7 +1328,7 @@ cc.TransitionFade = cc.TransitionScene.extend(/** @lends cc.TransitionFade# */{ */ initWithDuration:function (t, scene, color) { if ((color == 'undefined') || (color == null)) { - color = cc.BLACK(); + color = cc.BLACK; } if (this._super(t, scene)) { diff --git a/cocos2d/menu_nodes/CCMenuItem.js b/cocos2d/menu_nodes/CCMenuItem.js index abfcf1b532..cff5924e06 100644 --- a/cocos2d/menu_nodes/CCMenuItem.js +++ b/cocos2d/menu_nodes/CCMenuItem.js @@ -120,7 +120,7 @@ cc.MenuItem = cc.Node.extend(/** @lends cc.MenuItem# */{ * @return {cc.Rect} */ rect:function () { - return cc.RectMake(this._position.x - this._contentSize.width * this._anchorPoint.x, + return cc.rect(this._position.x - this._contentSize.width * this._anchorPoint.x, this._position.y - this._contentSize.height * this._anchorPoint.y, this._contentSize.width, this._contentSize.height); }, @@ -292,7 +292,7 @@ cc.MenuItemLabel = cc.MenuItem.extend(/** @lends cc.MenuItemLabel# */{ initWithLabel:function (label, target, selector) { this.initWithTarget(target, selector); this._originalScale = 1.0; - this._colorBackup = cc.WHITE(); + this._colorBackup = cc.WHITE; this._disabledColor = cc.c3b(126, 126, 126); this.setLabel(label); return true; diff --git a/cocos2d/misc_nodes/CCProgressTimer.js b/cocos2d/misc_nodes/CCProgressTimer.js index d987c13fb6..7242777edc 100644 --- a/cocos2d/misc_nodes/CCProgressTimer.js +++ b/cocos2d/misc_nodes/CCProgressTimer.js @@ -406,13 +406,13 @@ cc.ProgressTimer = cc.Node.extend(/** @lends cc.ProgressTimer# */{ var startPoint = cc.p(size.width * this._midPoint.x, size.height * this._midPoint.y); var startPointTx = cc.p(textureSize.width * this._midPoint.x, textureSize.height * this._midPoint.y); - var drawedSize = new cc.Size((size.width * (1 - this._barChangeRate.x)), (size.height * (1 - this._barChangeRate.y))); - var drawingSize = new cc.Size((size.width - drawedSize.width) * percentageF, (size.height - drawedSize.height) * percentageF); - this._drawSize = new cc.Size(drawedSize.width + drawingSize.width, drawedSize.height + drawingSize.height); + var drawedSize = cc.size((size.width * (1 - this._barChangeRate.x)), (size.height * (1 - this._barChangeRate.y))); + var drawingSize = cc.size((size.width - drawedSize.width) * percentageF, (size.height - drawedSize.height) * percentageF); + this._drawSize = cc.size(drawedSize.width + drawingSize.width, drawedSize.height + drawingSize.height); - var txDrawedSize = new cc.Size((textureSize.width * (1 - this._barChangeRate.x)), (textureSize.height * (1 - this._barChangeRate.y))); - var txDrawingSize = new cc.Size((textureSize.width - txDrawedSize.width) * percentageF, (textureSize.height - txDrawedSize.height) * percentageF); - this._originSize = new cc.Size(txDrawedSize.width + txDrawingSize.width, txDrawedSize.height + txDrawingSize.height); + var txDrawedSize = cc.size((textureSize.width * (1 - this._barChangeRate.x)), (textureSize.height * (1 - this._barChangeRate.y))); + var txDrawingSize = cc.size((textureSize.width - txDrawedSize.width) * percentageF, (textureSize.height - txDrawedSize.height) * percentageF); + this._originSize = cc.size(txDrawedSize.width + txDrawingSize.width, txDrawedSize.height + txDrawingSize.height); var needToLeft = startPoint.x * percentageF; var needToLeftTx = startPointTx.x * percentageF; diff --git a/cocos2d/misc_nodes/CCRenderTexture.js b/cocos2d/misc_nodes/CCRenderTexture.js index d62ec49683..0840f14f41 100644 --- a/cocos2d/misc_nodes/CCRenderTexture.js +++ b/cocos2d/misc_nodes/CCRenderTexture.js @@ -195,7 +195,7 @@ cc.RenderTexture = cc.Node.extend(/** @lends cc.RenderTexture# */{ if (!this._texture) return false; - this._texture.initWithData(data, this._pixelFormat, powW, powH, cc.SizeMake(width, height)); + this._texture.initWithData(data, this._pixelFormat, powW, powH, cc.size(width, height)); //free( data ); var oldRBO; diff --git a/cocos2d/particle_nodes/CCParticleSystem.js b/cocos2d/particle_nodes/CCParticleSystem.js index 3262767e1b..03b47aa8b3 100644 --- a/cocos2d/particle_nodes/CCParticleSystem.js +++ b/cocos2d/particle_nodes/CCParticleSystem.js @@ -1204,8 +1204,8 @@ cc.ParticleSystem = cc.Node.extend(/** @lends cc.ParticleSystem# */{ * return bounding box of particle system in world space * @return {cc.Rect} */ - boundingBoxToWorld:function () { - return new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height); + getBoundingBoxToWorld:function () { + return cc.rect(0, 0, cc.canvas.width, cc.canvas.height); }, /** diff --git a/cocos2d/particle_nodes/CCParticleSystemQuad.js b/cocos2d/particle_nodes/CCParticleSystemQuad.js index 34ea39e571..41a7b53328 100644 --- a/cocos2d/particle_nodes/CCParticleSystemQuad.js +++ b/cocos2d/particle_nodes/CCParticleSystemQuad.js @@ -90,7 +90,7 @@ cc.ParticleSystemQuad = cc.ParticleSystem.extend(/** @lends cc.ParticleSystemQua */ initTexCoordsWithRect:function (pointRect) { // convert to pixels coords - var rect = cc.RectMake( + var rect = cc.rect( pointRect.origin.x * cc.CONTENT_SCALE_FACTOR(), pointRect.origin.y * cc.CONTENT_SCALE_FACTOR(), pointRect.size.width * cc.CONTENT_SCALE_FACTOR(), @@ -247,12 +247,12 @@ cc.ParticleSystemQuad = cc.ParticleSystem.extend(/** @lends cc.ParticleSystemQua } var size = null; if ((texture instanceof HTMLImageElement) || (texture instanceof HTMLCanvasElement)) { - size = cc.SizeMake(texture.width, texture.height); + size = cc.size(texture.width, texture.height); } else { size = texture.getContentSize(); } - this.setTextureWithRect(texture, cc.RectMake(0, 0, size.width, size.height)); + this.setTextureWithRect(texture, cc.rect(0, 0, size.width, size.height)); }, /** diff --git a/cocos2d/platform/CCApplication.js b/cocos2d/platform/CCApplication.js index 2f87e2cf92..91413b314c 100644 --- a/cocos2d/platform/CCApplication.js +++ b/cocos2d/platform/CCApplication.js @@ -103,7 +103,7 @@ cc.renderContextType = cc.CANVAS; * save original size of canvas, use for resize canvas * @type cc.Size */ -cc.originalCanvasSize = new cc.Size(0, 0); +cc.originalCanvasSize = cc.size(0, 0); window.requestAnimFrame = (function () { return window.requestAnimationFrame || @@ -176,7 +176,7 @@ cc.setup = function (el, width, height) { cc.renderContext.translate(0, cc.canvas.height); cc.drawingUtil = new cc.DrawingPrimitiveCanvas(cc.renderContext); } - cc.originalCanvasSize = new cc.Size(cc.canvas.width, cc.canvas.height); + cc.originalCanvasSize = cc.size(cc.canvas.width, cc.canvas.height); cc.log(cc.ENGINE_VERSION); @@ -184,7 +184,7 @@ cc.setup = function (el, width, height) { /* cc.canvas.addEventListener("resize", function () { if (!cc.firstRun) { - cc.Director.getInstance().addRegionToDirtyRegion(new cc.Rect(0, 0, cc.canvas.width, cc.canvas.height)); + cc.Director.getInstance().addRegionToDirtyRegion(cc.rect(0, 0, cc.canvas.width, cc.canvas.height)); } }, true); */ @@ -221,7 +221,7 @@ cc.Application = cc.Class.extend(/** @lends cc.Application# */{ statusBarFrame:function (rect) { if (rect) { // Windows doesn't have status bar. - rect = cc.RectMake(0, 0, 0, 0); + rect = cc.rect(0, 0, 0, 0); } }, diff --git a/cocos2d/platform/CCConfig.js b/cocos2d/platform/CCConfig.js index 1a2693e764..2297064fb8 100644 --- a/cocos2d/platform/CCConfig.js +++ b/cocos2d/platform/CCConfig.js @@ -65,7 +65,7 @@ cc.FIX_ARTIFACTS_BY_STRECHING_TEXEL = 0; * @constant * @type cc.Point */ -cc.DIRECTOR_STATS_POSITION = cc.PointMake(0, 0); +cc.DIRECTOR_STATS_POSITION = cc.p(0, 0); /** *

diff --git a/cocos2d/platform/CCMacro.js b/cocos2d/platform/CCMacro.js index 97f8677423..c0ca76c710 100644 --- a/cocos2d/platform/CCMacro.js +++ b/cocos2d/platform/CCMacro.js @@ -239,7 +239,7 @@ cc.POINT_POINTS_TO_PIXELS = function (points) { * @function */ cc.SIZE_POINTS_TO_PIXELS = function (sizeInPoints) { - return new cc.Size(sizeInPoints.width * cc.CONTENT_SCALE_FACTOR(), sizeInPoints.height * cc.CONTENT_SCALE_FACTOR()); + return cc.size(sizeInPoints.width * cc.CONTENT_SCALE_FACTOR(), sizeInPoints.height * cc.CONTENT_SCALE_FACTOR()); }; /** @@ -249,7 +249,7 @@ cc.SIZE_POINTS_TO_PIXELS = function (sizeInPoints) { * @function */ cc.SIZE_PIXELS_TO_POINTS = function (sizeInPixels) { - return new cc.Size(sizeInPixels.width / cc.CONTENT_SCALE_FACTOR(), sizeInPixels.height / cc.CONTENT_SCALE_FACTOR()); + return cc.size(sizeInPixels.width / cc.CONTENT_SCALE_FACTOR(), sizeInPixels.height / cc.CONTENT_SCALE_FACTOR()); }; /** @@ -268,7 +268,7 @@ cc.POINT_PIXELS_TO_POINTS = function (pixels) { * @function */ cc.RECT_PIXELS_TO_POINTS = cc.IS_RETINA_DISPLAY_SUPPORTED ? function (pixel) { - return cc.RectMake(pixel.origin.x / cc.CONTENT_SCALE_FACTOR(), pixel.origin.y / cc.CONTENT_SCALE_FACTOR(), + return cc.rect(pixel.origin.x / cc.CONTENT_SCALE_FACTOR(), pixel.origin.y / cc.CONTENT_SCALE_FACTOR(), pixel.size.width / cc.CONTENT_SCALE_FACTOR(), pixel.size.height / cc.CONTENT_SCALE_FACTOR()); } : function (p) { return p; @@ -280,7 +280,7 @@ cc.RECT_PIXELS_TO_POINTS = cc.IS_RETINA_DISPLAY_SUPPORTED ? function (pixel) { * @function */ cc.RECT_POINTS_TO_PIXELS = cc.IS_RETINA_DISPLAY_SUPPORTED ? function (point) { - return cc.RectMake(point.origin.x * cc.CONTENT_SCALE_FACTOR(), point.origin.y * cc.CONTENT_SCALE_FACTOR(), + return cc.rect(point.origin.x * cc.CONTENT_SCALE_FACTOR(), point.origin.y * cc.CONTENT_SCALE_FACTOR(), point.size.width * cc.CONTENT_SCALE_FACTOR(), point.size.height * cc.CONTENT_SCALE_FACTOR()); } : function (p) { return p; diff --git a/cocos2d/platform/CCTypes.js b/cocos2d/platform/CCTypes.js index 7cde01f5b4..b584330c10 100644 --- a/cocos2d/platform/CCTypes.js +++ b/cocos2d/platform/CCTypes.js @@ -75,10 +75,10 @@ cc.Color3B = function (r1, g1, b1) { * @param {Number} r red value (0 to 255) * @param {Number} g green value (0 to 255) * @param {Number} b blue value (0 to 255) - * @return {cc.Color3B} + * @return {Number,Number,Number} */ cc.c3b = function (r, g, b) { - return new cc.Color3B(r, g, b); + return new cc.Color3B(r,g,b); }; // compatibility @@ -88,84 +88,57 @@ cc.c3 = cc.c3b; //ccColor3B predefined colors /** * White color (255,255,255) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.WHITE = function () { - return new cc.Color3B(255, 255, 255); -}; +cc.WHITE = cc.c3b(255, 255, 255); /** * Yellow color (255,255,0) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.YELLOW = function () { - return new cc.Color3B(255, 255, 0); -}; +cc.YELLOW = cc.c3b(255, 255, 0); /** * Blue color (0,0,255) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.BLUE = function () { - return new cc.Color3B(0, 0, 255); -}; +cc.BLUE = cc.c3b(0, 0, 255); /** * Green Color (0,255,0) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.GREEN = function () { - return new cc.Color3B(0, 255, 0); -}; +cc.GREEN = cc.c3b(0, 255, 0); /** * Red Color (255,0,0,) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.RED = function () { - return new cc.Color3B(255, 0, 0); -}; +cc.RED = cc.c3b(255, 0, 0); /** * Magenta Color (255,0,255) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.MAGENTA = function () { - return new cc.Color3B(255, 0, 255); -}; +cc.MAGENTA = cc.c3b(255, 0, 255); /** * Black Color (0,0,0) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.BLACK = function () { - return new cc.Color3B(0, 0, 0); -}; +cc.BLACK = cc.c3b(0, 0, 0); /** * Orange Color (255,127,0) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.ORANGE = function () { - return new cc.Color3B(255, 127, 0); -}; +cc.ORANGE = cc.c3b(255, 127, 0); /** * Gray Color (166,166,166) - * @function - * @return {cc.Color3B} + * @return {Number,Number,Number} */ -cc.GRAY = function () { - return new cc.Color3B(166, 166, 166); -}; +cc.GRAY = cc.c3b(166, 166, 166); /** * RGBA color composed of 4 bytes @@ -192,11 +165,11 @@ cc.Color4B = function (r1, g1, b1, a1) { * @param {Number} r red value (0 to 255) * @param {Number} g green value (0 to 255) * @param {Number} b blue value (0 to 255) - * @param {Number} o Alpha value (0 to 255) - * @return {cc.Color4B} + * @param {Number} a Alpha value (0 to 255) + * @return {Number,Number,Number,Number} */ -cc.c4b = function (r, g, b, o) { - return new cc.Color4B(r, g, b, o); +cc.c4b = function (r, g, b, a) { + return new cc.Color4B(r,g,b,a); }; // backwards compatibility @@ -226,16 +199,16 @@ cc.Color4F = function (r1, g1, b1, a1) { * helper macro that creates an ccColor4F type * @Class * @Construct - * @param {Number} r1 red value (0 to 1) - * @param {Number} g1 green value (0 to 1) - * @param {Number} b1 blue value (0 to 1) - * @param {Number} a1 Alpha value (0 to 1) + * @param {Number} r red value (0 to 1) + * @param {Number} g green value (0 to 1) + * @param {Number} b blue value (0 to 1) + * @param {Number} a Alpha value (0 to 1) * @example * //create a red color * var redColor = cc.c4f(1,0,0,1); */ -cc.c4f = function (r1, g1, b1, a1) { - return new cc.Color4F(r1, g1, b1, a1); +cc.c4f = function (r, g, b, a) { + return new cc.Color4F(r,g,b,a); }; /** diff --git a/cocos2d/sprite_nodes/CCAnimation.js b/cocos2d/sprite_nodes/CCAnimation.js index 4fb3dd6af2..f795d9033e 100644 --- a/cocos2d/sprite_nodes/CCAnimation.js +++ b/cocos2d/sprite_nodes/CCAnimation.js @@ -194,7 +194,7 @@ cc.Animation = cc.Class.extend(/** @lends cc.Animation# */{ var texture = cc.TextureCache.getInstance().addImage(fileName); var rect = cc.RectZero(); if ((texture instanceof HTMLImageElement) || (texture instanceof HTMLCanvasElement)) { - rect.size = cc.SizeMake(texture.width, texture.height); + rect.size = cc.size(texture.width, texture.height); } else { rect.size = texture.getContentSize(); } @@ -350,7 +350,7 @@ cc.Animation = cc.Class.extend(/** @lends cc.Animation# */{ * * //Create an animation with sprite frames * var animFrames = []; - * var frame = cache.spriteFrameByName("grossini_dance_01.png"); + * var frame = cache.getSpriteFrame("grossini_dance_01.png"); * animFrames.push(frame); * var animation2 = cc.Animation.create(animFrames); * diff --git a/cocos2d/sprite_nodes/CCAnimationCache.js b/cocos2d/sprite_nodes/CCAnimationCache.js index 2e8220b2aa..bf560884cc 100644 --- a/cocos2d/sprite_nodes/CCAnimationCache.js +++ b/cocos2d/sprite_nodes/CCAnimationCache.js @@ -142,7 +142,7 @@ cc.AnimationCache = cc.Class.extend(/** @lends cc.AnimationCache# */{ var frames = []; for (var i = 0; i < frameNames.length; i++) { - var spriteFrame = frameCache.spriteFrameByName(frameNames[i]); + var spriteFrame = frameCache.getSpriteFrame(frameNames[i]); if (!spriteFrame) { cc.log("cocos2d: cc.AnimationCache: Animation '" + key + "' refers to frame '" + frameNames[i] + "' which is not currently in the cc.SpriteFrameCache. This frame will not be added to the animation."); @@ -185,7 +185,7 @@ cc.AnimationCache = cc.Class.extend(/** @lends cc.AnimationCache# */{ for(var i = 0; i= 0.0 && retP.x <= 1.0 && retP.y >= 0.0 && retP.y <= 1.0) return true; @@ -427,11 +417,11 @@ cc.pSegmentIntersect = function (A, B, C, D) { * @return {cc.Point} */ cc.pIntersectPoint = function (A, B, C, D) { - var retP = cc.p(); + var retP = cc.p(0,0); if (cc.pLineIntersect(A, B, C, D, retP)) { // Point of intersection - var P = cc.p(); + var P = cc.p(0,0); P.x = A.x + retP.x * (B.x - A.x); P.y = A.y + retP.x * (B.y - A.y); return P; diff --git a/cocos2d/text_input_node/CCTextFieldTTF.js b/cocos2d/text_input_node/CCTextFieldTTF.js index 47173b23ce..9e339c6bc6 100644 --- a/cocos2d/text_input_node/CCTextFieldTTF.js +++ b/cocos2d/text_input_node/CCTextFieldTTF.js @@ -142,7 +142,7 @@ cc.TextFieldTTF = cc.LabelTTF.extend(/** @lends cc.TextFieldTTF# */{ * //example * var textField = new cc.TextFieldTTF(); * // When five parameters - * textField.initWithPlaceHolder("", new cc.Size(100,50), cc.TEXT_ALIGNMENT_LEFT,"Arial", 32); + * textField.initWithPlaceHolder("", cc.size(100,50), cc.TEXT_ALIGNMENT_LEFT,"Arial", 32); * // When three parameters * textField.initWithPlaceHolder("", "Arial", 32); */ @@ -378,7 +378,7 @@ cc.TextFieldTTF = cc.LabelTTF.extend(/** @lends cc.TextFieldTTF# */{ * @example * //example * // When five parameters - * var textField = cc.TextFieldTTF.create("", new cc.Size(100,50), cc.TEXT_ALIGNMENT_LEFT,"Arial", 32); + * var textField = cc.TextFieldTTF.create("", cc.size(100,50), cc.TEXT_ALIGNMENT_LEFT,"Arial", 32); * // When three parameters * var textField = cc.TextFieldTTF.create("", "Arial", 32); */ diff --git a/cocos2d/textures/CCTexture2D.js b/cocos2d/textures/CCTexture2D.js index 7b63263adb..ec5c007f3c 100644 --- a/cocos2d/textures/CCTexture2D.js +++ b/cocos2d/textures/CCTexture2D.js @@ -150,7 +150,7 @@ cc.Texture2D = cc.Class.extend({ //TODO // glCompressedTexImage2D(cc.GL_TEXTURE_2D, level, format, length, length, 0, size, data); - this._contentSize = cc.SizeMake(length, length); + this._contentSize = cc.size(length, length); this._pixelsWide = length; this._pixelsHigh = length; this._maxS = 1.0; @@ -180,7 +180,7 @@ cc.Texture2D = cc.Class.extend({ }, //** content size *// getContentSizeInPixels:function () { - var ret = new cc.Size(); + var ret = cc.size(0,0); ret.width = this._contentSize.width / cc.CONTENT_SCALE_FACTOR(); ret.height = this._contentSize.height / cc.CONTENT_SCALE_FACTOR(); @@ -376,7 +376,7 @@ cc.Texture2D = cc.Class.extend({ if (arguments.length == 3) { fontName = arguments[1]; fontSize = arguments[2]; - dimensions = cc.SizeMake(0, 0); + dimensions = cc.size(0, 0); alignment = cc.TEXT_ALIGNMENT_CENTER; } if (cc.ENABLE_CACHE_TEXTTURE_DATA) { @@ -409,7 +409,7 @@ cc.Texture2D = cc.Class.extend({ this._maxT = 1.0; this._pixelsWide = pvr.getWidth(); this._pixelsHigh = pvr.getHeight(); - this._contentSize = cc.SizeMake(this._pixelsWide, this._pixelsHigh); + this._contentSize = cc.size(this._pixelsWide, this._pixelsHigh); this._hasPremultipliedAlpha = cc.PVRHaveAlphaPremultiplied_; this._pixelFormat = pvr.getFormat(); @@ -530,7 +530,7 @@ cc.Texture2D = cc.Class.extend({ var inPixel32 = null; var outPixel16 = null; var hasAlpha; - var imageSize = new cc.Size(); + var imageSize = cc.size(0,0); var pixelFormat = new cc.Texture2DPixelFormat(); var bpp = new cc.size_t(); hasAlpha = image.hasAlpha(); @@ -551,7 +551,7 @@ cc.Texture2D = cc.Class.extend({ } - imageSize = cc.SizeMake(image.getWidth(), image.getHeight()); + imageSize = cc.size(image.getWidth(), image.getHeight()); switch (pixelFormat) { case cc.TEXTURE_2D_PIXEL_FORMAT_RGBA8888: diff --git a/cocos2d/tileMap_parallax_nodes/CCTMXLayer.js b/cocos2d/tileMap_parallax_nodes/CCTMXLayer.js index 9b39c32b4b..46ca397e95 100644 --- a/cocos2d/tileMap_parallax_nodes/CCTMXLayer.js +++ b/cocos2d/tileMap_parallax_nodes/CCTMXLayer.js @@ -207,7 +207,7 @@ cc.TMXLayer = cc.SpriteBatchNode.extend(/** @lends cc.TMXLayer# */{ this.setPosition(cc.POINT_PIXELS_TO_POINTS(offset)); this._atlasIndexArray = []; - this.setContentSize(cc.SIZE_PIXELS_TO_POINTS(cc.SizeMake(this._layerSize.width * this._mapTileSize.width, + this.setContentSize(cc.SIZE_PIXELS_TO_POINTS(cc.size(this._layerSize.width * this._mapTileSize.width, this._layerSize.height * this._mapTileSize.height))); this._useAutomaticVertexZ = false; @@ -370,7 +370,7 @@ cc.TMXLayer = cc.SpriteBatchNode.extend(/** @lends cc.TMXLayer# */{ cc.Assert(this._tiles && this._atlasIndexArray, "TMXLayer: the tiles map has been released"); this._setNodeDirtyForCache(); - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); var gid = this.tileGIDAt(pos); @@ -446,7 +446,7 @@ cc.TMXLayer = cc.SpriteBatchNode.extend(/** @lends cc.TMXLayer# */{ setupTiles:function () { // Optimization: quick hack that sets the image size on the tileset var textureCache = this._textureAtlas.getTexture(); - this._tileSet.imageSize = new cc.Size(textureCache.width, textureCache.height); + this._tileSet.imageSize = cc.size(textureCache.width, textureCache.height); // By default all the tiles are aliased // pros: @@ -458,7 +458,7 @@ cc.TMXLayer = cc.SpriteBatchNode.extend(/** @lends cc.TMXLayer# */{ // Parse cocos2d properties this._parseInternalProperties(); this._setNodeDirtyForCache(); - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); for (var y = 0; y < this._layerSize.height; y++) { for (var x = 0; x < this._layerSize.width; x++) { @@ -502,7 +502,7 @@ cc.TMXLayer = cc.SpriteBatchNode.extend(/** @lends cc.TMXLayer# */{ cc.Assert(cc.ArrayContainsObject(this._children, sprite), "Tile does not belong to TMXLayer"); this._setNodeDirtyForCache(); - //this._addDirtyRegionToDirector(this.boundingBoxToWorld()); + //this._addDirtyRegionToDirector(this.getBoundingBoxToWorld()); var atlasIndex = cc.ArrayGetIndexOfObject(this._children, sprite); var zz = this._atlasIndexArray[atlasIndex]; this._tiles[zz] = 0; @@ -629,7 +629,7 @@ cc.TMXLayer = cc.SpriteBatchNode.extend(/** @lends cc.TMXLayer# */{ _updateTileForGID:function (gid, pos) { var rect = this._tileSet.rectForGID(gid); - rect = cc.RectMake(rect.origin.x / this._contentScaleFactor, rect.origin.y / this._contentScaleFactor, + rect = cc.rect(rect.origin.x / this._contentScaleFactor, rect.origin.y / this._contentScaleFactor, rect.size.width / this._contentScaleFactor, rect.size.height / this._contentScaleFactor); var z = pos.x + pos.y * this._layerSize.width; diff --git a/cocos2d/tileMap_parallax_nodes/CCTMXXMLParser.js b/cocos2d/tileMap_parallax_nodes/CCTMXXMLParser.js index 0bb442c472..0383aac583 100644 --- a/cocos2d/tileMap_parallax_nodes/CCTMXXMLParser.js +++ b/cocos2d/tileMap_parallax_nodes/CCTMXXMLParser.js @@ -456,12 +456,12 @@ cc.TMXMapInfo = cc.SAXParser.extend(/** @lends cc.TMXMapInfo# */{ else if (orientationStr !== null) cc.log("cocos2d: TMXFomat: Unsupported orientation:" + this.getOrientation()); - var s = new cc.Size(); + var s = cc.size(0,0); s.width = parseFloat(map.getAttribute('width')); s.height = parseFloat(map.getAttribute('height')); this.setMapSize(s); - s = new cc.Size(); + s = cc.size(0,0); s.width = parseFloat(map.getAttribute('tilewidth')); s.height = parseFloat(map.getAttribute('tileheight')); this.setTileSize(s) @@ -501,7 +501,7 @@ cc.TMXMapInfo = cc.SAXParser.extend(/** @lends cc.TMXMapInfo# */{ tileset.spacing = parseInt(t.getAttribute('spacing')) || 0; tileset.margin = parseInt(t.getAttribute('margin')) || 0; - var s = new cc.Size(); + var s = cc.size(0,0); s.width = parseFloat(t.getAttribute('tilewidth')); s.height = parseFloat(t.getAttribute('tileheight')); tileset._tileSize = s; @@ -550,7 +550,7 @@ cc.TMXMapInfo = cc.SAXParser.extend(/** @lends cc.TMXMapInfo# */{ var layer = new cc.TMXLayerInfo(); layer.name = l.getAttribute('name'); - var s = new cc.Size(); + var s = cc.size(0,0); s.width = parseFloat(l.getAttribute('width')); s.height = parseFloat(l.getAttribute('height')); layer._layerSize = s; @@ -626,7 +626,7 @@ cc.TMXMapInfo = cc.SAXParser.extend(/** @lends cc.TMXMapInfo# */{ var g = objectgroups[i]; var objectGroup = new cc.TMXObjectGroup(); objectGroup.setGroupName(g.getAttribute('name')); - var positionOffset = cc.p(); + var positionOffset = cc.p(0,0); positionOffset.x = parseFloat(g.getAttribute('x')) * this.getTileSize().width || 0; positionOffset.y = parseFloat(g.getAttribute('y')) * this.getTileSize().height || 0; objectGroup.setPositionOffset(positionOffset); diff --git a/cocos2d/tileMap_parallax_nodes/CCTileMapAtlas.js b/cocos2d/tileMap_parallax_nodes/CCTileMapAtlas.js index f7697cc215..7b829d6d5d 100644 --- a/cocos2d/tileMap_parallax_nodes/CCTileMapAtlas.js +++ b/cocos2d/tileMap_parallax_nodes/CCTileMapAtlas.js @@ -129,10 +129,10 @@ cc.TileMapAtlas = cc.AtlasNode.extend(/** @lends cc.TileMapAtlas# */{ this._loadTGAfile(mapFile); this._calculateItemsToRender(); if (this.initWithTileFile(tile, tileWidth, tileHeight, this._itemsToRender)) { - this._color = cc.WHITE(); + this._color = cc.WHITE; this._posToAtlasIndex = new Object(); this._updateAtlasValues(); - this.setContentSize(cc.SizeMake((this._GAInfo.width * this._itemWidth), + this.setContentSize(cc.size((this._GAInfo.width * this._itemWidth), (this._GAInfo.height * this._itemHeight))); return true; } diff --git a/tests/src/testbasic.js b/tests/src/testbasic.js index 7182db9c42..b1b4c7adb4 100644 --- a/tests/src/testbasic.js +++ b/tests/src/testbasic.js @@ -82,7 +82,7 @@ var TestController = cc.Layer.extend({ menuItem.setPosition(cc.p(s.width / 2, (s.height - (i + 1) * LINE_SPACE))); } - this._itemMenu.setContentSize(cc.SizeMake(s.width, (testNames.length + 1) * LINE_SPACE)); + this._itemMenu.setContentSize(cc.size(s.width, (testNames.length + 1) * LINE_SPACE)); this._itemMenu.setPosition(curPos); this.setTouchEnabled(true); this.addChild(this._itemMenu); diff --git a/tests/src/tests/ActionsTest/ActionsTest.js b/tests/src/tests/ActionsTest/ActionsTest.js index 33326f012b..8b4def431f 100644 --- a/tests/src/tests/ActionsTest/ActionsTest.js +++ b/tests/src/tests/ActionsTest/ActionsTest.js @@ -293,7 +293,7 @@ var ActionManual = ActionsDemo.extend({ this._grossini.setColor(cc.c3b(255, 0, 0)); this._kathia.setPosition(cc.p(s.width - 100, s.height / 2)); - this._kathia.setColor(cc.BLUE()); + this._kathia.setColor(cc.BLUE); }, subtitle:function () { return "Manual Transformation"; @@ -385,7 +385,7 @@ var ActionSkewRotateScale = ActionsDemo.extend({ var winSize = cc.Director.getInstance().getWinSize(); - var boxSize = cc.SizeMake(100.0, 100.0); + var boxSize = cc.size(100.0, 100.0); var box = cc.LayerColor.create(cc.c4b(255, 255, 0, 255)); box.setAnchorPoint(cc.p(0, 0)); box.setPosition(cc.p((winSize.width - boxSize.width) / 2, (winSize.height - boxSize.height) / 2)); @@ -394,13 +394,13 @@ var ActionSkewRotateScale = ActionsDemo.extend({ var markrside = 10.0; var uL = cc.LayerColor.create(cc.c4b(255, 0, 0, 255)); box.addChild(uL); - uL.setContentSize(cc.SizeMake(markrside, markrside)); + uL.setContentSize(cc.size(markrside, markrside)); uL.setPosition(cc.p(0, boxSize.height - markrside)); uL.setAnchorPoint(cc.p(0, 0)); var uR = cc.LayerColor.create(cc.c4b(0, 0, 255, 255)); box.addChild(uR); - uR.setContentSize(cc.SizeMake(markrside, markrside)); + uR.setContentSize(cc.size(markrside, markrside)); uR.setPosition(cc.p(boxSize.width - markrside, boxSize.height - markrside)); uR.setAnchorPoint(cc.p(0, 0)); @@ -1080,7 +1080,7 @@ var ActionFollow = ActionsDemo.extend({ this._grossini.runAction(rep); - this.runAction(cc.Follow.create(this._grossini, cc.RectMake(0, 0, s.width * 2 - 100, s.height))); + this.runAction(cc.Follow.create(this._grossini, cc.rect(0, 0, s.width * 2 - 100, s.height))); }, subtitle:function () { return "Follow action"; diff --git a/tests/src/tests/Box2dTest/Box2dTest.js b/tests/src/tests/Box2dTest/Box2dTest.js index 5994ee2038..3b3b08b1ed 100644 --- a/tests/src/tests/Box2dTest/Box2dTest.js +++ b/tests/src/tests/Box2dTest/Box2dTest.js @@ -116,7 +116,7 @@ Box2DTestLayer = cc.Layer.extend({ //just randomly picking one of the images var idx = (cc.RANDOM_0_1() > .5 ? 0 : 1); var idy = (cc.RANDOM_0_1() > .5 ? 0 : 1); - var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(32 * idx, 32 * idy, 32, 32)); + var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(32 * idx, 32 * idy, 32, 32)); batch.addChild(sprite); sprite.setPosition(cc.p(p.x, p.y)); diff --git a/tests/src/tests/CocosDenshionTest/CocosDenshionTest.js b/tests/src/tests/CocosDenshionTest/CocosDenshionTest.js index 8e9c7b3035..31d1dfe638 100644 --- a/tests/src/tests/CocosDenshionTest/CocosDenshionTest.js +++ b/tests/src/tests/CocosDenshionTest/CocosDenshionTest.js @@ -168,7 +168,7 @@ CocosDenshionTest = cc.Layer.extend({ menuItem.setPosition(cc.p(s.width / 2, (s.height - (i + 1) * LINE_SPACE))); } this._testCount = i; - this._itmeMenu.setContentSize(cc.SizeMake(s.width, (this._testCount + 1) * LINE_SPACE)); + this._itmeMenu.setContentSize(cc.size(s.width, (this._testCount + 1) * LINE_SPACE)); this._itmeMenu.setPosition(cc.PointZero()); this.addChild(this._itmeMenu); diff --git a/tests/src/tests/CocosNodeTest/CocosNodeTest.js b/tests/src/tests/CocosNodeTest/CocosNodeTest.js index 052b9b51f2..66cbeb2718 100644 --- a/tests/src/tests/CocosNodeTest/CocosNodeTest.js +++ b/tests/src/tests/CocosNodeTest/CocosNodeTest.js @@ -532,8 +532,8 @@ var CameraCenterTest = TestCocosNodeDemo.extend({ sprite.init(); this.addChild(sprite, 0); sprite.setPosition(cc.p(s.width / 5 * 1, s.height / 5 * 1)); - sprite.setColor(cc.RED()); - sprite.setTextureRect(cc.RectMake(0, 0, 120, 50)); + sprite.setColor(cc.RED); + sprite.setTextureRect(cc.rect(0, 0, 120, 50)); var orbit = cc.OrbitCamera.create(10, 1, 0, 0, 360, 0, 0); sprite.runAction(cc.RepeatForever.create(orbit)); @@ -542,8 +542,8 @@ var CameraCenterTest = TestCocosNodeDemo.extend({ sprite.init(); this.addChild(sprite, 0, 40); sprite.setPosition(cc.p(s.width / 5 * 1, s.height / 5 * 4)); - sprite.setColor(cc.BLUE()); - sprite.setTextureRect(cc.RectMake(0, 0, 120, 50)); + sprite.setColor(cc.BLUE); + sprite.setTextureRect(cc.rect(0, 0, 120, 50)); orbit = cc.OrbitCamera.create(10, 1, 0, 0, 360, 0, 0); sprite.runAction(cc.RepeatForever.create(orbit)); @@ -552,8 +552,8 @@ var CameraCenterTest = TestCocosNodeDemo.extend({ sprite.init(); this.addChild(sprite, 0); sprite.setPosition(cc.p(s.width / 5 * 4, s.height / 5 * 1)); - sprite.setColor(cc.YELLOW()); - sprite.setTextureRect(cc.RectMake(0, 0, 120, 50)); + sprite.setColor(cc.YELLOW); + sprite.setTextureRect(cc.rect(0, 0, 120, 50)); orbit = cc.OrbitCamera.create(10, 1, 0, 0, 360, 0, 0); sprite.runAction(cc.RepeatForever.create(orbit)); @@ -562,8 +562,8 @@ var CameraCenterTest = TestCocosNodeDemo.extend({ sprite.init(); this.addChild(sprite, 0, 40); sprite.setPosition(cc.p(s.width / 5 * 4, s.height / 5 * 4)); - sprite.setColor(cc.GREEN()); - sprite.setTextureRect(cc.RectMake(0, 0, 120, 50)); + sprite.setColor(cc.GREEN); + sprite.setTextureRect(cc.rect(0, 0, 120, 50)); orbit = cc.OrbitCamera.create(10, 1, 0, 0, 360, 0, 0); sprite.runAction(cc.RepeatForever.create(orbit)); @@ -572,8 +572,8 @@ var CameraCenterTest = TestCocosNodeDemo.extend({ sprite.init(); this.addChild(sprite, 0, 40); sprite.setPosition(cc.p(s.width / 2, s.height / 2)); - sprite.setColor(cc.WHITE()); - sprite.setTextureRect(cc.RectMake(0, 0, 120, 50)); + sprite.setColor(cc.WHITE); + sprite.setTextureRect(cc.rect(0, 0, 120, 50)); orbit = cc.OrbitCamera.create(10, 1, 0, 0, 360, 0, 0); sprite.runAction(cc.RepeatForever.create(orbit)); }, diff --git a/tests/src/tests/FontTest/FontTest.js b/tests/src/tests/FontTest/FontTest.js index 737757451c..54a1228cff 100644 --- a/tests/src/tests/FontTest/FontTest.js +++ b/tests/src/tests/FontTest/FontTest.js @@ -98,9 +98,9 @@ FontTest = cc.Layer.extend({ var s = cc.Director.getInstance().getWinSize(); var top = cc.LabelTTF.create(pFont, pFont, 24); - var left = cc.LabelTTF.create("alignment left", pFont, 32, cc.SizeMake(s.width, 50), cc.TEXT_ALIGNMENT_LEFT); - var center = cc.LabelTTF.create("alignment center", pFont, 32, cc.SizeMake(s.width, 50), cc.TEXT_ALIGNMENT_CENTER); - var right = cc.LabelTTF.create("alignment right", pFont, 32, cc.SizeMake(s.width, 50), cc.TEXT_ALIGNMENT_RIGHT); + var left = cc.LabelTTF.create("alignment left", pFont, 32, cc.size(s.width, 50), cc.TEXT_ALIGNMENT_LEFT); + var center = cc.LabelTTF.create("alignment center", pFont, 32, cc.size(s.width, 50), cc.TEXT_ALIGNMENT_CENTER); + var right = cc.LabelTTF.create("alignment right", pFont, 32, cc.size(s.width, 50), cc.TEXT_ALIGNMENT_RIGHT); top.setPosition(cc.p(s.width / 2, s.height * 3 / 4)); left.setPosition(cc.p(s.width / 2, s.height / 2)); diff --git a/tests/src/tests/LabelTest/LabelTest.js b/tests/src/tests/LabelTest/LabelTest.js index e7b68868aa..6cb2397b21 100644 --- a/tests/src/tests/LabelTest/LabelTest.js +++ b/tests/src/tests/LabelTest/LabelTest.js @@ -312,7 +312,7 @@ var LabelAtlasColorTest = AtlasDemo.extend({ var label2 = cc.LabelAtlas.create("0123456789", "res/fonts/tuffy_bold_italic-charmap.png", 48, 64, ' '); this.addChild(label2, 0, TAG_LABEL_SPRITE12); label2.setPosition(cc.p(10, 200)); - label2.setColor(cc.RED()); + label2.setColor(cc.RED); var fade = cc.FadeOut.create(1.0); var fade_in = fade.reverse(); @@ -373,7 +373,7 @@ var Atlas3 = AtlasDemo.extend({ var label2 = cc.LabelBMFont.create("Test", "res/fonts/bitmapFontTest2.fnt"); // testing anchors label2.setAnchorPoint(cc.p(0.5, 0.5)); - label2.setColor(cc.RED()); + label2.setColor(cc.RED); this.addChild(label2, 0, TAG_BITMAP_ATLAS2); label2.runAction(repeat.copy()); @@ -477,7 +477,7 @@ var Atlas4 = AtlasDemo.extend({ }, draw:function () { var s = cc.Director.getInstance().getWinSize(); - var c = cc.RED(); + var c = cc.RED; cc.renderContext.strokeStyle = "rgba(" + c.r + "," + c.g + "," + c.b + ",1)"; cc.drawingUtil.drawLine(cc.p(0, s.height / 2), cc.p(s.width, s.height / 2)); cc.drawingUtil.drawLine(cc.p(s.width / 2, 0), cc.p(s.width / 2, s.height)); @@ -564,7 +564,7 @@ var AtlasBitmapColor = AtlasDemo.extend({ var label = null; label = cc.LabelBMFont.create("Blue", "res/fonts/bitmapFontTest5.fnt"); - label.setColor(cc.BLUE()); + label.setColor(cc.BLUE); this.addChild(label); label.setPosition(cc.p(s.width / 2, s.height / 4)); label.setAnchorPoint(cc.p(0.5, 0.5)); @@ -573,13 +573,13 @@ var AtlasBitmapColor = AtlasDemo.extend({ this.addChild(label); label.setPosition(cc.p(s.width / 2, 2 * s.height / 4)); label.setAnchorPoint(cc.p(0.5, 0.5)); - label.setColor(cc.RED()); + label.setColor(cc.RED); label = cc.LabelBMFont.create("G", "res/fonts/bitmapFontTest5.fnt"); this.addChild(label); label.setPosition(cc.p(s.width / 2, 3 * s.height / 4)); label.setAnchorPoint(cc.p(0.5, 0.5)); - label.setColor(cc.GREEN()); + label.setColor(cc.GREEN); label.setString("Green"); }, title:function () { @@ -806,7 +806,7 @@ var LabelTTFTest = AtlasDemo.extend({ _horizAlign:null, _vertAlign:null, ctor:function () { - var blockSize = cc.SizeMake(200, 160); + var blockSize = cc.size(200, 160); var s = cc.Director.getInstance().getWinSize(); var colorLayer = cc.LayerColor.create(cc.c4b(100, 100, 100, 255), blockSize.width, blockSize.height); @@ -839,7 +839,7 @@ var LabelTTFTest = AtlasDemo.extend({ this.updateAlignment(); }, updateAlignment:function () { - var blockSize = cc.SizeMake(200, 160); + var blockSize = cc.size(200, 160); var s = cc.Director.getInstance().getWinSize(); if (this._label) { @@ -919,7 +919,7 @@ var LabelTTFMultiline = AtlasDemo.extend({ // cc.LabelBMFont var center = cc.LabelTTF.create("word wrap \"testing\" (bla0) bla1 'bla2' [bla3] (bla4) {bla5} {bla6} [bla7] (bla8) [bla9] 'bla0' \"bla1\"", - "Arial", 32, cc.SizeMake(s.width / 2, 200), cc.TEXT_ALIGNMENT_CENTER, cc.VERTICAL_TEXT_ALIGNMENT_TOP); + "Arial", 32, cc.size(s.width / 2, 200), cc.TEXT_ALIGNMENT_CENTER, cc.VERTICAL_TEXT_ALIGNMENT_TOP); center.setPosition(cc.p(s.width / 2, 150)); this.addChild(center); @@ -999,7 +999,7 @@ var BitmapFontMultiLineAlignment = AtlasDemo.extend({ var stringMenu = cc.Menu.create(longSentences, lineBreaks, mixed); stringMenu.alignItemsVertically(); - longSentences.setColor(cc.RED()); + longSentences.setColor(cc.RED); this.lastSentenceItem = longSentences; longSentences.setTag(LongSentences); lineBreaks.setTag(LineBreaks); @@ -1013,7 +1013,7 @@ var BitmapFontMultiLineAlignment = AtlasDemo.extend({ var alignmentMenu = cc.Menu.create(left, center, right); alignmentMenu.alignItemsHorizontallyWithPadding(alignmentItemPadding); - center.setColor(cc.RED()); + center.setColor(cc.RED); this.lastAlignmentItem = center; left.setTag(LeftAlign); center.setTag(CenterAlign); @@ -1046,8 +1046,8 @@ var BitmapFontMultiLineAlignment = AtlasDemo.extend({ return ""; }, stringChanged:function (sender) { - sender.setColor(cc.RED()); - this.lastSentenceItem.setColor(cc.WHITE()); + sender.setColor(cc.RED); + this.lastSentenceItem.setColor(cc.WHITE); this.lastSentenceItem = sender; switch (sender.getTag()) { @@ -1069,8 +1069,8 @@ var BitmapFontMultiLineAlignment = AtlasDemo.extend({ }, alignmentChanged:function (sender) { var item = sender; - item.setColor(cc.RED()); - this.lastAlignmentItem.setColor(cc.WHITE()); + item.setColor(cc.RED); + this.lastAlignmentItem.setColor(cc.WHITE); this.lastAlignmentItem = item; switch (item.getTag()) { @@ -1138,7 +1138,7 @@ var LabelTTFA8Test = AtlasDemo.extend({ // cc.LabelBMFont var label1 = cc.LabelTTF.create("Testing A8 Format", "Arial", 48); this.addChild(label1); - label1.setColor(cc.RED()); + label1.setColor(cc.RED); label1.setPosition(cc.p(s.width / 2, s.height / 2)); var fadeOut = cc.FadeOut.create(2); @@ -1252,17 +1252,17 @@ var TTFFontInit = AtlasDemo.extend({ var LabelTTFAlignment = AtlasDemo.extend({ ctor:function () { var s = cc.Director.getInstance().getWinSize(); - var ttf0 = cc.LabelTTF.create("Alignment 0\nnew line", "Arial", 12, cc.SizeMake(256, 32), cc.TEXT_ALIGNMENT_LEFT); + var ttf0 = cc.LabelTTF.create("Alignment 0\nnew line", "Arial", 12, cc.size(256, 32), cc.TEXT_ALIGNMENT_LEFT); ttf0.setPosition(cc.p(s.width / 2, (s.height / 6) * 2)); ttf0.setAnchorPoint(cc.p(0.5, 0.5)); this.addChild(ttf0); - var ttf1 = cc.LabelTTF.create("Alignment 1\nnew line", "Arial", 12, cc.SizeMake(256, 32), cc.TEXT_ALIGNMENT_CENTER); + var ttf1 = cc.LabelTTF.create("Alignment 1\nnew line", "Arial", 12, cc.size(256, 32), cc.TEXT_ALIGNMENT_CENTER); ttf1.setPosition(cc.p(s.width / 2, (s.height / 6) * 3)); ttf1.setAnchorPoint(cc.p(0.5, 0.5)); this.addChild(ttf1); - var ttf2 = cc.LabelTTF.create("Alignment 2\nnew line", "Arial", 12, cc.SizeMake(256, 32), cc.TEXT_ALIGNMENT_RIGHT); + var ttf2 = cc.LabelTTF.create("Alignment 2\nnew line", "Arial", 12, cc.size(256, 32), cc.TEXT_ALIGNMENT_RIGHT); ttf2.setPosition(cc.p(s.width / 2, (s.height / 6) * 4)); ttf2.setAnchorPoint(cc.p(0.5, 0.5)); this.addChild(ttf2); diff --git a/tests/src/tests/LayerTest/LayerTest.js b/tests/src/tests/LayerTest/LayerTest.js index be3b5df576..adfc5ba5a7 100644 --- a/tests/src/tests/LayerTest/LayerTest.js +++ b/tests/src/tests/LayerTest/LayerTest.js @@ -99,7 +99,7 @@ var LayerTest = cc.Layer.extend({ var subtitle_ = this.subtitle(); if (subtitle_) { - var l = cc.LabelTTF.create(subtitle_, "Thonburi", 16, cc.SizeMake(400, 16), cc.TEXT_ALIGNMENT_CENTER); + var l = cc.LabelTTF.create(subtitle_, "Thonburi", 16, cc.size(400, 16), cc.TEXT_ALIGNMENT_CENTER); this.addChild(l, 1); l.setPosition(cc.p(s.width / 2, s.height - 80)); } @@ -169,7 +169,7 @@ var LayerTest1 = LayerTest.extend({ var s = cc.Director.getInstance().getWinSize(); - var newSize = cc.SizeMake(Math.abs(touchLocation.x - s.width / 2) * 2, Math.abs(touchLocation.y - s.height / 2) * 2); + var newSize = cc.size(Math.abs(touchLocation.x - s.width / 2) * 2, Math.abs(touchLocation.y - s.height / 2) * 2); var l = this.getChildByTag(cc.TAG_LAYER); diff --git a/tests/src/tests/MenuTest/MenuTest.js b/tests/src/tests/MenuTest/MenuTest.js index dd043a5569..2f4c77d95b 100644 --- a/tests/src/tests/MenuTest/MenuTest.js +++ b/tests/src/tests/MenuTest/MenuTest.js @@ -42,9 +42,9 @@ var MenuLayer1 = cc.Layer.extend({ this.setTouchEnabled(true); // Font Item - var spriteNormal = cc.Sprite.create(s_menuItem, cc.RectMake(0, 23 * 2, 115, 23)); - var spriteSelected = cc.Sprite.create(s_menuItem, cc.RectMake(0, 23, 115, 23)); - var spriteDisabled = cc.Sprite.create(s_menuItem, cc.RectMake(0, 0, 115, 23)); + var spriteNormal = cc.Sprite.create(s_menuItem, cc.rect(0, 23 * 2, 115, 23)); + var spriteSelected = cc.Sprite.create(s_menuItem, cc.rect(0, 23, 115, 23)); + var spriteDisabled = cc.Sprite.create(s_menuItem, cc.rect(0, 0, 115, 23)); var item1 = cc.MenuItemSprite.create(spriteNormal, spriteSelected, spriteDisabled, this, this.menuCallback); @@ -229,9 +229,9 @@ var MenuLayer3 = cc.Layer.extend({ var item1 = cc.MenuItemLabel.create(label, this, this.menuCallback2); var item2 = cc.MenuItemFont.create("--- Go Back ---", this, this.menuCallback); - var spriteNormal = cc.Sprite.create(s_menuItem, cc.RectMake(0, 23 * 2, 115, 23)); - var spriteSelected = cc.Sprite.create(s_menuItem, cc.RectMake(0, 23, 115, 23)); - var spriteDisabled = cc.Sprite.create(s_menuItem, cc.RectMake(0, 0, 115, 23)); + var spriteNormal = cc.Sprite.create(s_menuItem, cc.rect(0, 23 * 2, 115, 23)); + var spriteSelected = cc.Sprite.create(s_menuItem, cc.rect(0, 23, 115, 23)); + var spriteDisabled = cc.Sprite.create(s_menuItem, cc.rect(0, 0, 115, 23)); var item3 = cc.MenuItemSprite.create(spriteNormal, spriteSelected, spriteDisabled, this, this.menuCallback3); diff --git a/tests/src/tests/MultiTouchTest/MultiTouchTest.js b/tests/src/tests/MultiTouchTest/MultiTouchTest.js index ceddc9b61f..6689ec8cc2 100644 --- a/tests/src/tests/MultiTouchTest/MultiTouchTest.js +++ b/tests/src/tests/MultiTouchTest/MultiTouchTest.js @@ -25,11 +25,11 @@ ****************************************************************************/ var touchColors = [ - cc.YELLOW(), - cc.BLUE(), - cc.GREEN(), - cc.RED(), - cc.MAGENTA() + cc.YELLOW, + cc.BLUE, + cc.GREEN, + cc.RED, + cc.MAGENTA ]; var TouchPoint = cc.Node.extend({ diff --git a/tests/src/tests/ParticleTest/ParticleTest.js b/tests/src/tests/ParticleTest/ParticleTest.js index dd6e315421..3b36173f2e 100644 --- a/tests/src/tests/ParticleTest/ParticleTest.js +++ b/tests/src/tests/ParticleTest/ParticleTest.js @@ -121,17 +121,17 @@ var ParticleDemo = cc.LayerColor.extend({ }); var item3 = cc.MenuItemImage.create(s_pathF1, s_pathF2, this, this.nextCallback); - var freeBtnNormal = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(0, 23 * 2, 123, 23)); - var freeBtnSelected = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(0, 23, 123, 23)); - var freeBtnDisabled = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(0, 0, 123, 23)); + var freeBtnNormal = cc.Sprite.create(s_MovementMenuItem, cc.rect(0, 23 * 2, 123, 23)); + var freeBtnSelected = cc.Sprite.create(s_MovementMenuItem, cc.rect(0, 23, 123, 23)); + var freeBtnDisabled = cc.Sprite.create(s_MovementMenuItem, cc.rect(0, 0, 123, 23)); - var relativeBtnNormal = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(123, 23 * 2, 138, 23)); - var relativeBtnSelected = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(123, 23, 138, 23)); - var relativeBtnDisabled = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(123, 0, 138, 23)); + var relativeBtnNormal = cc.Sprite.create(s_MovementMenuItem, cc.rect(123, 23 * 2, 138, 23)); + var relativeBtnSelected = cc.Sprite.create(s_MovementMenuItem, cc.rect(123, 23, 138, 23)); + var relativeBtnDisabled = cc.Sprite.create(s_MovementMenuItem, cc.rect(123, 0, 138, 23)); - var groupBtnNormal = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(261, 23 * 2, 136, 23)); - var groupBtnSelected = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(261, 23, 136, 23)); - var groupBtnDisabled = cc.Sprite.create(s_MovementMenuItem, cc.RectMake(261, 0, 136, 23)); + var groupBtnNormal = cc.Sprite.create(s_MovementMenuItem, cc.rect(261, 23 * 2, 136, 23)); + var groupBtnSelected = cc.Sprite.create(s_MovementMenuItem, cc.rect(261, 23, 136, 23)); + var groupBtnDisabled = cc.Sprite.create(s_MovementMenuItem, cc.rect(261, 0, 136, 23)); this._freeMovementButton = cc.MenuItemSprite.create(freeBtnNormal, freeBtnSelected, freeBtnDisabled, this, function () { @@ -165,9 +165,9 @@ var ParticleDemo = cc.LayerColor.extend({ this._groupMovementButton.setPosition(cc.p(10, 150)); this._groupMovementButton.setAnchorPoint(cc.p(0, 0)); - var spriteNormal = cc.Sprite.create(s_shapeModeMenuItem, cc.RectMake(0, 23 * 2, 115, 23)); - var spriteSelected = cc.Sprite.create(s_shapeModeMenuItem, cc.RectMake(0, 23, 115, 23)); - var spriteDisabled = cc.Sprite.create(s_shapeModeMenuItem, cc.RectMake(0, 0, 115, 23)); + var spriteNormal = cc.Sprite.create(s_shapeModeMenuItem, cc.rect(0, 23 * 2, 115, 23)); + var spriteSelected = cc.Sprite.create(s_shapeModeMenuItem, cc.rect(0, 23, 115, 23)); + var spriteDisabled = cc.Sprite.create(s_shapeModeMenuItem, cc.rect(0, 0, 115, 23)); this._shapeModeButton = cc.MenuItemSprite.create(spriteNormal, spriteSelected, spriteDisabled, this, function () { @@ -178,9 +178,9 @@ var ParticleDemo = cc.LayerColor.extend({ this._shapeModeButton.setPosition(cc.p(10, 100)); this._shapeModeButton.setAnchorPoint(cc.p(0, 0)); - var spriteNormal_t = cc.Sprite.create(s_textureModeMenuItem, cc.RectMake(0, 23 * 2, 115, 23)); - var spriteSelected_t = cc.Sprite.create(s_textureModeMenuItem, cc.RectMake(0, 23, 115, 23)); - var spriteDisabled_t = cc.Sprite.create(s_textureModeMenuItem, cc.RectMake(0, 0, 115, 23)); + var spriteNormal_t = cc.Sprite.create(s_textureModeMenuItem, cc.rect(0, 23 * 2, 115, 23)); + var spriteSelected_t = cc.Sprite.create(s_textureModeMenuItem, cc.rect(0, 23, 115, 23)); + var spriteDisabled_t = cc.Sprite.create(s_textureModeMenuItem, cc.rect(0, 0, 115, 23)); this._textureModeButton = cc.MenuItemSprite.create(spriteNormal_t, spriteSelected_t, spriteDisabled_t, this, function () { @@ -803,7 +803,7 @@ var DemoParticleFromFile = ParticleDemo.extend({ onEnter:function () { this._super(); - this.setColor(cc.BLACK()); + this.setColor(cc.BLACK); this.removeChild(this._background, true); this._background = null; @@ -823,7 +823,7 @@ var RadiusMode1 = ParticleDemo.extend({ onEnter:function () { this._super(); - this.setColor(cc.BLACK()); + this.setColor(cc.BLACK); this.removeChild(this._background, true); this._background = null; @@ -902,7 +902,7 @@ var RadiusMode2 = ParticleDemo.extend({ onEnter:function () { this._super(); - this.setColor(cc.BLACK()); + this.setColor(cc.BLACK); this.removeChild(this._background, true); this._background = null; @@ -981,7 +981,7 @@ var Issue704 = ParticleDemo.extend({ onEnter:function () { this._super(); - this.setColor(cc.BLACK()); + this.setColor(cc.BLACK); this.removeChild(this._background, true); this._background = null; @@ -1066,13 +1066,13 @@ var Issue870 = ParticleDemo.extend({ onEnter:function () { this._super(); - this.setColor(cc.BLACK()); + this.setColor(cc.BLACK); this.removeChild(this._background, true); this._background = null; var system = new cc.ParticleSystemQuad(); system.initWithFile("res/Particles/SpinningPeas.plist"); - system.setTextureWithRect(cc.TextureCache.getInstance().addImage(s_particles), cc.RectMake(0, 0, 32, 32)); + system.setTextureWithRect(cc.TextureCache.getInstance().addImage(s_particles), cc.rect(0, 0, 32, 32)); this.addChild(system, 10); this._emitter = system; @@ -1087,7 +1087,7 @@ var Issue870 = ParticleDemo.extend({ }, updateQuads:function (dt) { this._index = (this._index + 1) % 4; - var rect = cc.RectMake(this._index * 32, 0, 32, 32); + var rect = cc.rect(this._index * 32, 0, 32, 32); this._emitter.setTextureWithRect(this._emitter.getTexture(), rect); } }); diff --git a/tests/src/tests/PerformanceTest/PerformanceNodeChildrenTest.js b/tests/src/tests/PerformanceTest/PerformanceNodeChildrenTest.js index 7d63ed709c..a3223d619c 100644 --- a/tests/src/tests/PerformanceTest/PerformanceNodeChildrenTest.js +++ b/tests/src/tests/PerformanceTest/PerformanceNodeChildrenTest.js @@ -176,7 +176,7 @@ var IterateSpriteSheet = NodeChildrenMainScene.extend({ // increase nodes if (this._currentQuantityOfNodes < this._quantityOfNodes) { for (var i = 0; i < (this._quantityOfNodes - this._currentQuantityOfNodes); i++) { - var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(0, 0, 32, 32)); + var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(0, 0, 32, 32)); this._batchNode.addChild(sprite); sprite.setPosition(cc.p(cc.RANDOM_0_1() * s.width, cc.RANDOM_0_1() * s.height)); } @@ -297,7 +297,7 @@ var AddRemoveSpriteSheet = NodeChildrenMainScene.extend({ // increase nodes if (this._currentQuantityOfNodes < this._quantityOfNodes) { for (var i = 0; i < (this._quantityOfNodes - this._currentQuantityOfNodes); i++) { - var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(0, 0, 32, 32)); + var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(0, 0, 32, 32)); this._batchNode.addChild(sprite); sprite.setPosition(cc.p(cc.RANDOM_0_1() * s.width, cc.RANDOM_0_1() * s.height)); sprite.setVisible(false); @@ -351,7 +351,7 @@ var AddSpriteSheet = AddRemoveSpriteSheet.extend({ // Don't include the sprite creation time and random as part of the profiling for (var i = 0; i < totalToAdd; i++) { - var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(0, 0, 32, 32)); + var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(0, 0, 32, 32)); sprites.push(sprite); zs[i] = cc.RANDOM_MINUS1_1() * 50; } @@ -406,7 +406,7 @@ var RemoveSpriteSheet = AddRemoveSpriteSheet.extend({ // Don't include the sprite creation time as part of the profiling for (var i = 0; i < totalToAdd; i++) { - var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(0, 0, 32, 32)); + var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(0, 0, 32, 32)); sprites.push(sprite); } @@ -458,7 +458,7 @@ var ReorderSpriteSheet = AddRemoveSpriteSheet.extend({ // Don't include the sprite creation time as part of the profiling for (var i = 0; i < totalToAdd; i++) { - var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(0, 0, 32, 32)); + var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(0, 0, 32, 32)); sprites.push(sprite); } diff --git a/tests/src/tests/PerformanceTest/PerformanceSpriteTest.js b/tests/src/tests/PerformanceTest/PerformanceSpriteTest.js index bf5aee2a6e..ee457b6222 100644 --- a/tests/src/tests/PerformanceTest/PerformanceSpriteTest.js +++ b/tests/src/tests/PerformanceTest/PerformanceSpriteTest.js @@ -75,7 +75,7 @@ var SubTest = cc.Class.extend({ case 2: case 3: { - sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(0, 0, 52, 139)); + sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(0, 0, 52, 139)); this._batchNode.addChild(sprite, 0, tag + 100); break; } @@ -94,7 +94,7 @@ var SubTest = cc.Class.extend({ var idx = 0 | (cc.RANDOM_0_1() * 14); var x = (idx % 5) * 85; var y = (0 | (idx / 5)) * 121; - sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(x, y, 85, 121)); + sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(x, y, 85, 121)); this._batchNode.addChild(sprite, 0, tag + 100); break; } @@ -121,7 +121,7 @@ var SubTest = cc.Class.extend({ y = (0 | (r / 8)) * 32; x = (r % 8) * 32; - sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(x, y, 32, 32)); + sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(x, y, 32, 32)); this._batchNode.addChild(sprite, 0, tag + 100); break; } diff --git a/tests/src/tests/SpriteTest/SpriteTest.js b/tests/src/tests/SpriteTest/SpriteTest.js index c2cc034fe3..2df89b0b15 100644 --- a/tests/src/tests/SpriteTest/SpriteTest.js +++ b/tests/src/tests/SpriteTest/SpriteTest.js @@ -316,7 +316,7 @@ var Sprite1 = SpriteTestDemo.extend({ var idx = 0 | (cc.RANDOM_0_1() * 14); var x = (idx % 5) * 85; var y = (0 | (idx / 5)) * 121; - var sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(x, y, 85, 121)); + var sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(x, y, 85, 121)); this.addChild(sprite); sprite.setPosition(cc.p(p.x, p.y)); @@ -379,7 +379,7 @@ var SpriteBatchNode1 = SpriteTestDemo.extend({ var x = (idx % 5) * 85; var y = (0 | (idx / 5)) * 121; - var sprite = cc.Sprite.createWithTexture(BatchNode.getTexture(), cc.RectMake(x, y, 85, 121)); + var sprite = cc.Sprite.createWithTexture(BatchNode.getTexture(), cc.rect(x, y, 85, 121)); BatchNode.addChild(sprite); sprite.setPosition(cc.p(p.x, p.y)); @@ -424,15 +424,15 @@ var SpriteBatchNode1 = SpriteTestDemo.extend({ //------------------------------------------------------------------ var SpriteColorOpacity = SpriteTestDemo.extend({ ctor:function () { - var sprite1 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(0, 121, 85, 121)); - var sprite2 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85, 121, 85, 121)); - var sprite3 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * 2, 121, 85, 121)); - var sprite4 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * 3, 121, 85, 121)); + var sprite1 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(0, 121, 85, 121)); + var sprite2 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85, 121, 85, 121)); + var sprite3 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * 2, 121, 85, 121)); + var sprite4 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * 3, 121, 85, 121)); - var sprite5 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(0, 121, 85, 121)); - var sprite6 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85, 121, 85, 121)); - var sprite7 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * 2, 121, 85, 121)); - var sprite8 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * 3, 121, 85, 121)); + var sprite5 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(0, 121, 85, 121)); + var sprite6 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85, 121, 85, 121)); + var sprite7 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * 2, 121, 85, 121)); + var sprite8 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * 3, 121, 85, 121)); var winSize = cc.Director.getInstance().getWinSize(); sprite1.setPosition(cc.p((winSize.width / 5), (winSize.height / 3))); @@ -502,15 +502,15 @@ var SpriteBatchNodeColorOpacity = SpriteTestDemo.extend({ var batch = cc.SpriteBatchNode.create(s_grossini_dance_atlas, 1); this.addChild(batch, 0, TAG_SPRITE_BATCH_NODE); - var sprite1 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(0, 121, 85, 121)); - var sprite2 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85, 121, 85, 121)); - var sprite3 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * 2, 121, 85, 121)); - var sprite4 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * 3, 121, 85, 121)); + var sprite1 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(0, 121, 85, 121)); + var sprite2 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85, 121, 85, 121)); + var sprite3 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * 2, 121, 85, 121)); + var sprite4 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * 3, 121, 85, 121)); - var sprite5 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(0, 121, 85, 121)); - var sprite6 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85, 121, 85, 121)); - var sprite7 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * 2, 121, 85, 121)); - var sprite8 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * 3, 121, 85, 121)); + var sprite5 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(0, 121, 85, 121)); + var sprite6 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85, 121, 85, 121)); + var sprite7 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * 2, 121, 85, 121)); + var sprite8 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * 3, 121, 85, 121)); var winSize = cc.Director.getInstance().getWinSize(); @@ -583,22 +583,22 @@ var SpriteZOrder = SpriteTestDemo.extend({ var sprite; var step = s.width / 11; for (var i = 0; i < 5; i++) { - sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * 0, 121 * 1, 85, 121)); + sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * 0, 121 * 1, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, s.height / 2)); this.addChild(sprite, i); } for (i = 5; i < 10; i++) { - sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * 1, 121 * 0, 85, 121)); + sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * 1, 121 * 0, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, s.height / 2)); this.addChild(sprite, 14 - i); } - sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * 3, 121 * 0, 85, 121)); + sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * 3, 121 * 0, 85, 121)); this.addChild(sprite, -1, TAG_SPRITE1); sprite.setPosition(cc.p(s.width / 2, s.height / 2 - 20)); sprite.setScaleX(10); - sprite.setColor(cc.RED()); + sprite.setColor(cc.RED); this.schedule(this.reorderSprite, 1); }, @@ -640,22 +640,22 @@ var SpriteBatchNodeZOrder = SpriteTestDemo.extend({ var sprite; var step = s.width / 11; for (var i = 0; i < 5; i++) { - sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * 0, 121 * 1, 85, 121)); + sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * 0, 121 * 1, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, s.height / 2)); batch.addChild(sprite, i); } for (i = 5; i < 10; i++) { - sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * 1, 121 * 0, 85, 121)); + sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * 1, 121 * 0, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, s.height / 2)); batch.addChild(sprite, 14 - i); } - sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * 3, 121 * 0, 85, 121)); + sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * 3, 121 * 0, 85, 121)); batch.addChild(sprite, -1, TAG_SPRITE1); sprite.setPosition(cc.p(s.width / 2, s.height / 2 - 20)); sprite.setScaleX(10); - sprite.setColor(cc.RED()); + sprite.setColor(cc.RED); this.schedule(this.reorderSprite, 1); }, @@ -690,7 +690,7 @@ var SpriteBatchNodeReorder = SpriteTestDemo.extend({ var asmtest = cc.SpriteBatchNode.create(s_ghosts); for (var i = 0; i < 10; i++) { - var s1 = cc.Sprite.createWithTexture(asmtest.getTexture(), cc.RectMake(0, 0, 50, 50)); + var s1 = cc.Sprite.createWithTexture(asmtest.getTexture(), cc.rect(0, 0, 50, 50)); a.push(s1); asmtest.addChild(s1, 10); } @@ -750,7 +750,7 @@ var SpriteBatchNodeReorderIssue744 = SpriteTestDemo.extend({ var batch = cc.SpriteBatchNode.create(s_grossini_dance_atlas, 15); this.addChild(batch, 0, TAG_SPRITE_BATCH_NODE); - var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(0, 0, 85, 121)); + var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(0, 0, 85, 121)); sprite.setPosition(cc.p(s.width / 2, s.height / 2)); batch.addChild(sprite, 3); batch.reorderChild(sprite, 1); @@ -800,15 +800,15 @@ var SpriteBatchNodeReorderIssue766 = SpriteTestDemo.extend({ this._batchNode.reorderChild(this._sprite1, 4); }, makeSpriteZ:function (aZ) { - var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(128, 0, 64, 64)); + var sprite = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(128, 0, 64, 64)); this._batchNode.addChild(sprite, aZ + 1, 0); //children - var spriteShadow = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(0, 0, 64, 64)); + var spriteShadow = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(0, 0, 64, 64)); spriteShadow.setOpacity(128); sprite.addChild(spriteShadow, aZ, 3); - var spriteTop = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(64, 0, 64, 64)); + var spriteTop = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(64, 0, 64, 64)); sprite.addChild(spriteTop, aZ + 2, 3); return sprite; @@ -832,45 +832,45 @@ var SpriteBatchNodeReorderIssue767 = SpriteTestDemo.extend({ this.addChild(aParent, 0, TAG_SPRITE1); // parent - var l1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("father.gif")); + var l1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("father.gif")); l1.setPosition(cc.p(winSize.width / 2, winSize.height / 2)); aParent.addChild(l1, 0, TAG_SPRITE2); var l1Size = l1.getContentSize(); // child left - var l2a = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("sister1.gif")); + var l2a = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("sister1.gif")); l2a.setPosition(cc.p(-25 + l1Size.width / 2, 0 + l1Size.height / 2)); l1.addChild(l2a, -1, TAG_SPRITE_LEFT); var l2aSize = l2a.getContentSize(); // child right - var l2b = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("sister2.gif")); + var l2b = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("sister2.gif")); l2b.setPosition(cc.p(+25 + l1Size.width / 2, 0 + l1Size.height / 2)); l1.addChild(l2b, 1, TAG_SPRITE_RIGHT); var l2bSize = l2a.getContentSize(); // child left bottom - var l3a1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3a1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3a1.setScale(0.65); l3a1.setPosition(cc.p(0 + l2aSize.width / 2, -50 + l2aSize.height / 2)); l2a.addChild(l3a1, -1); // child left top - var l3a2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3a2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3a2.setScale(0.65); l3a2.setPosition(cc.p(0 + l2aSize.width / 2, +50 + l2aSize.height / 2)); l2a.addChild(l3a2, 1); // child right bottom - var l3b1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3b1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3b1.setScale(0.65); l3b1.setPosition(cc.p(0 + l2bSize.width / 2, -50 + l2bSize.height / 2)); l2b.addChild(l3b1, -1); // child right top - var l3b2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3b2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3b2.setScale(0.65); l3b2.setPosition(cc.p(0 + l2bSize.width / 2, +50 + l2bSize.height / 2)); l2b.addChild(l3b2, 1); @@ -937,14 +937,14 @@ var SpriteZVertex = SpriteTestDemo.extend({ var node = cc.Node.create(); // camera uses the center of the image as the pivoting point - node.setContentSize(cc.SizeMake(winSize.width, winSize.height)); + node.setContentSize(cc.size(winSize.width, winSize.height)); node.setAnchorPoint(cc.p(0.5, 0.5)); node.setPosition(cc.p(winSize.width / 2, winSize.height / 2)); this.addChild(node, 0); var sprite; for (var i = 0; i < 5; i++) { - sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(0, 121, 85, 121)); + sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(0, 121, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, winSize.height / 2)); sprite.setVertexZ(10 + i * 40); //sprite.setShaderProgram(alphaTestShader); @@ -952,7 +952,7 @@ var SpriteZVertex = SpriteTestDemo.extend({ } for (i = 5; i < 11; i++) { - sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85, 0, 85, 121)); + sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85, 0, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, winSize.height / 2)); sprite.setVertexZ(10 + (10 - i) * 40); //sprite.setShaderProgram(alphaTestShader); @@ -1011,7 +1011,7 @@ var SpriteBatchNodeZVertex = SpriteTestDemo.extend({ // Don't use capacity=1 in your real game. It is expensive to resize the capacity var batch = cc.SpriteBatchNode.create(s_grossini_dance_atlas, 1); // camera uses the center of the image as the pivoting point - batch.setContentSize(cc.SizeMake(winSize.width, winSize.height)); + batch.setContentSize(cc.size(winSize.width, winSize.height)); batch.setAnchorPoint(cc.p(0.5, 0.5)); batch.setPosition(cc.p(winSize.width / 2, winSize.height / 2)); @@ -1019,7 +1019,7 @@ var SpriteBatchNodeZVertex = SpriteTestDemo.extend({ var sprite; for (var i = 0; i < 5; i++) { - sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(0, 121, 85, 121)); + sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(0, 121, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, winSize.height / 2)); sprite.setVertexZ(10 + i * 40); batch.addChild(sprite, 0); @@ -1027,7 +1027,7 @@ var SpriteBatchNodeZVertex = SpriteTestDemo.extend({ } for (i = 5; i < 11; i++) { - sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85, 0, 85, 121)); + sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85, 0, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, winSize.height / 2)); sprite.setVertexZ(10 + (10 - i) * 40); batch.addChild(sprite, 0); @@ -1060,7 +1060,7 @@ var SpriteAnchorPoint = SpriteTestDemo.extend({ for (var i = 0; i < 3; i++) { var rotate = cc.RotateBy.create(10, 360); var action = cc.RepeatForever.create(rotate); - var sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85 * i, 121, 85, 121)); + var sprite = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85 * i, 121, 85, 121)); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -1109,7 +1109,7 @@ var SpriteBatchNodeAnchorPoint = SpriteTestDemo.extend({ for (var i = 0; i < 3; i++) { var rotate = cc.RotateBy.create(10, 360); var action = cc.RepeatForever.create(rotate); - var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * i, 121, 85, 121)); + var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * i, 121, 85, 121)); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -1155,7 +1155,7 @@ var Sprite6 = SpriteTestDemo.extend({ var s = cc.Director.getInstance().getWinSize(); batch.setAnchorPoint(cc.p(0.5, 0.5)); - batch.setContentSize(cc.SizeMake(s.width, s.height)); + batch.setContentSize(cc.size(s.width, s.height)); // SpriteBatchNode actions var rotate1 = cc.RotateBy.create(5, 360); @@ -1171,7 +1171,7 @@ var Sprite6 = SpriteTestDemo.extend({ var step = s.width / 4; for (var i = 0; i < 3; i++) { - var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85 * i, 121, 85, 121)); + var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85 * i, 121, 85, 121)); sprite.setPosition(cc.p((i + 1) * step, s.height / 2)); var rotate = cc.RotateBy.create(5, 360); @@ -1192,11 +1192,11 @@ var SpriteFlip = SpriteTestDemo.extend({ ctor:function () { var s = cc.Director.getInstance().getWinSize(); - var sprite1 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85, 121, 85, 121)); + var sprite1 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85, 121, 85, 121)); sprite1.setPosition(cc.p(s.width / 2 - 100, s.height / 2)); this.addChild(sprite1, 0, TAG_SPRITE1); - var sprite2 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85, 121, 85, 121)); + var sprite2 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85, 121, 85, 121)); sprite2.setPosition(cc.p(s.width / 2 + 100, s.height / 2)); this.addChild(sprite2, 0, TAG_SPRITE2); @@ -1226,11 +1226,11 @@ var SpriteBatchNodeFlip = SpriteTestDemo.extend({ var s = cc.Director.getInstance().getWinSize(); - var sprite1 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85, 121, 85, 121)); + var sprite1 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85, 121, 85, 121)); sprite1.setPosition(cc.p(s.width / 2 - 100, s.height / 2)); batch.addChild(sprite1, 0, TAG_SPRITE1); - var sprite2 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85, 121, 85, 121)); + var sprite2 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85, 121, 85, 121)); sprite2.setPosition(cc.p(s.width / 2 + 100, s.height / 2)); batch.addChild(sprite2, 0, TAG_SPRITE2); @@ -1258,11 +1258,11 @@ var SpriteAliased = SpriteTestDemo.extend({ ctor:function () { var s = cc.Director.getInstance().getWinSize(); - var sprite1 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85, 121, 85, 121)); + var sprite1 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85, 121, 85, 121)); sprite1.setPosition(cc.p(s.width / 2 - 100, s.height / 2)); this.addChild(sprite1, 0, TAG_SPRITE1); - var sprite2 = cc.Sprite.create(s_grossini_dance_atlas, cc.RectMake(85, 121, 85, 121)); + var sprite2 = cc.Sprite.create(s_grossini_dance_atlas, cc.rect(85, 121, 85, 121)); sprite2.setPosition(cc.p(s.width / 2 + 100, s.height / 2)); this.addChild(sprite2, 0, TAG_SPRITE2); @@ -1311,11 +1311,11 @@ var SpriteBatchNodeAliased = SpriteTestDemo.extend({ var s = cc.Director.getInstance().getWinSize(); - var sprite1 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85, 121, 85, 121)); + var sprite1 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85, 121, 85, 121)); sprite1.setPosition(cc.p(s.width / 2 - 100, s.height / 2)); batch.addChild(sprite1, 0, TAG_SPRITE1); - var sprite2 = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(85, 121, 85, 121)); + var sprite2 = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(85, 121, 85, 121)); sprite2.setPosition(cc.p(s.width / 2 + 100, s.height / 2)); batch.addChild(sprite2, 0, TAG_SPRITE2); @@ -1387,7 +1387,7 @@ var SpriteNewTexture = SpriteTestDemo.extend({ var node = this.getChildByTag(TAG_SPRITE_BATCH_NODE); - var sprite = cc.Sprite.createWithTexture(this._texture1, cc.RectMake(x, y, 85, 121)); + var sprite = cc.Sprite.createWithTexture(this._texture1, cc.rect(x, y, 85, 121)); node.addChild(sprite); sprite.setPosition(cc.p(p.x, p.y)); @@ -1472,7 +1472,7 @@ var SpriteBatchNodeNewTexture = SpriteTestDemo.extend({ var x = (idx % 5) * 85; var y = (0 | (idx / 5)) * 121; - var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.RectMake(x, y, 85, 121)); + var sprite = cc.Sprite.createWithTexture(batch.getTexture(), cc.rect(x, y, 85, 121)); batch.addChild(sprite); sprite.setPosition(cc.p(p.x, p.y)); @@ -1540,7 +1540,7 @@ var SpriteFrameTest = SpriteTestDemo.extend({ var str = ""; for (var i = 1; i < 15; i++) { str = "grossini_dance_" + (i < 10 ? ("0" + i) : i) + ".png"; - var frame = cache.spriteFrameByName(str); + var frame = cache.getSpriteFrame(str); animFrames.push(frame); } @@ -1561,13 +1561,13 @@ var SpriteFrameTest = SpriteTestDemo.extend({ var moreFrames = []; for (i = 1; i < 15; i++) { str = "grossini_dance_gray_" + (i < 10 ? ("0" + i) : i) + ".png"; - frame = cache.spriteFrameByName(str); + frame = cache.getSpriteFrame(str); moreFrames.push(frame); } for (i = 1; i < 5; i++) { str = "grossini_blue_0" + i + ".png"; - frame = cache.spriteFrameByName(str); + frame = cache.getSpriteFrame(str); moreFrames.push(frame); } @@ -1683,7 +1683,7 @@ var SpriteFrameAliasNameTest = SpriteTestDemo.extend({ for (var i = 1; i < 15; i++) { // Obtain frames by alias name str = "dance_" + (i < 10 ? ("0" + i) : i); - var frame = cache.spriteFrameByName(str); + var frame = cache.getSpriteFrame(str); animFrames.push(frame); } @@ -1713,7 +1713,7 @@ var SpriteOffsetAnchorRotation = SpriteTestDemo.extend({ // // Animation using Sprite BatchNode // - var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -1739,7 +1739,7 @@ var SpriteOffsetAnchorRotation = SpriteTestDemo.extend({ var str = ""; for (var j = 1; j < 15; j++) { str = "grossini_dance_" + (j < 10 ? ("0" + j) : j) + ".png"; - var frame = cache.spriteFrameByName(str); + var frame = cache.getSpriteFrame(str); animFrames.push(frame); } @@ -1781,7 +1781,7 @@ var SpriteBatchNodeOffsetAnchorRotation = SpriteTestDemo.extend({ // // Animation using Sprite BatchNode // - var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -1806,7 +1806,7 @@ var SpriteBatchNodeOffsetAnchorRotation = SpriteTestDemo.extend({ var str = ""; for (var k = 1; k < 15; k++) { str = "grossini_dance_" + (k < 10 ? ("0" + k) : k) + ".png"; - var frame = cache.spriteFrameByName(str); + var frame = cache.getSpriteFrame(str); animFrames.push(frame); } @@ -1845,7 +1845,7 @@ var SpriteOffsetAnchorScale = SpriteTestDemo.extend({ // // Animation using Sprite BatchNode // - var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -1871,7 +1871,7 @@ var SpriteOffsetAnchorScale = SpriteTestDemo.extend({ var str = ""; for (var k = 1; k <= 14; k++) { str = "grossini_dance_" + (k < 10 ? ("0" + k) : k) + ".png"; - var frame = cache.spriteFrameByName(str); + var frame = cache.getSpriteFrame(str); animFrames.push(frame); } @@ -1918,7 +1918,7 @@ var SpriteBatchNodeOffsetAnchorScale = SpriteTestDemo.extend({ // // Animation using Sprite BatchNode // - var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -1944,7 +1944,7 @@ var SpriteBatchNodeOffsetAnchorScale = SpriteTestDemo.extend({ var str = ""; for (var k = 1; k <= 14; k++) { str = "grossini_dance_" + (k < 10 ? ("0" + k) : k) + ".png"; - var frame = cache.spriteFrameByName(str); + var frame = cache.getSpriteFrame(str); animFrames.push(frame); } @@ -2011,7 +2011,7 @@ var SpriteOffsetAnchorSkew = SpriteTestDemo.extend({ var tmp = ""; for (var j = 1; j <= 14; j++) { tmp = "grossini_dance_" + (j < 10 ? ("0" + j) : j) + ".png"; - var frame = cache.spriteFrameByName(tmp); + var frame = cache.getSpriteFrame(tmp); animFrames.push(frame); } @@ -2078,7 +2078,7 @@ var SpriteBatchNodeOffsetAnchorSkew = SpriteTestDemo.extend({ var tmp = ""; for (var j = 1; j <= 14; j++) { tmp = "grossini_dance_" + (j < 10 ? ("0" + j) : j) + ".png"; - var frame = cache.spriteFrameByName(tmp); + var frame = cache.getSpriteFrame(tmp); animFrames.push(frame); } @@ -2118,7 +2118,7 @@ var SpriteOffsetAnchorSkewScale = SpriteTestDemo.extend({ // // Animation using Sprite batch // - var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -2144,7 +2144,7 @@ var SpriteOffsetAnchorSkewScale = SpriteTestDemo.extend({ var tmp = ""; for (var j = 1; j <= 14; j++) { tmp = "grossini_dance_" + (j < 10 ? ("0" + j) : j) + ".png"; - var frame = cache.spriteFrameByName(tmp); + var frame = cache.getSpriteFrame(tmp); animFrames.push(frame); } @@ -2220,7 +2220,7 @@ var SpriteBatchNodeOffsetAnchorSkewScale = SpriteTestDemo.extend({ var tmp = ""; for (var j = 1; j <= 14; j++) { tmp = "grossini_dance_" + (j < 10 ? ("0" + j) : j) + ".png"; - var frame = cache.spriteFrameByName(tmp); + var frame = cache.getSpriteFrame(tmp); animFrames.push(frame); } @@ -2293,7 +2293,7 @@ var SpriteOffsetAnchorFlip = SpriteTestDemo.extend({ var tmp = ""; for (var j = 1; j <= 14; j++) { tmp = "grossini_dance_" + (j < 10 ? ("0" + j) : j) + ".png"; - var frame = cache.spriteFrameByName(tmp); + var frame = cache.getSpriteFrame(tmp); animFrames.push(frame); } @@ -2338,7 +2338,7 @@ var SpriteBatchNodeOffsetAnchorFlip = SpriteTestDemo.extend({ // // Animation using Sprite batch // - var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite.setPosition(cc.p(s.width / 4 * (i + 1), s.height / 2)); var point = cc.Sprite.create(s_pathR1); @@ -2364,7 +2364,7 @@ var SpriteBatchNodeOffsetAnchorFlip = SpriteTestDemo.extend({ var tmp = ""; for (var j = 1; j <= 14; j++) { tmp = "grossini_dance_" + (j < 10 ? ("0" + j) : j) + ".png"; - var frame = cache.spriteFrameByName(tmp); + var frame = cache.getSpriteFrame(tmp); animFrames.push(frame); } @@ -2401,12 +2401,12 @@ var SpriteAnimationSplit = SpriteTestDemo.extend({ var texture = cc.TextureCache.getInstance().addImage(s_dragon_animation); // manually add frames to the frame cache - var frame0 = cc.SpriteFrame.createWithTexture(texture, cc.RectMake(132 * 0, 132 * 0, 132, 132)); - var frame1 = cc.SpriteFrame.createWithTexture(texture, cc.RectMake(132 * 1, 132 * 0, 132, 132)); - var frame2 = cc.SpriteFrame.createWithTexture(texture, cc.RectMake(132 * 2, 132 * 0, 132, 132)); - var frame3 = cc.SpriteFrame.createWithTexture(texture, cc.RectMake(132 * 3, 132 * 0, 132, 132)); - var frame4 = cc.SpriteFrame.createWithTexture(texture, cc.RectMake(132 * 0, 132 * 1, 132, 132)); - var frame5 = cc.SpriteFrame.createWithTexture(texture, cc.RectMake(132 * 1, 132 * 1, 132, 132)); + var frame0 = cc.SpriteFrame.createWithTexture(texture, cc.rect(132 * 0, 132 * 0, 132, 132)); + var frame1 = cc.SpriteFrame.createWithTexture(texture, cc.rect(132 * 1, 132 * 0, 132, 132)); + var frame2 = cc.SpriteFrame.createWithTexture(texture, cc.rect(132 * 2, 132 * 0, 132, 132)); + var frame3 = cc.SpriteFrame.createWithTexture(texture, cc.rect(132 * 3, 132 * 0, 132, 132)); + var frame4 = cc.SpriteFrame.createWithTexture(texture, cc.rect(132 * 0, 132 * 1, 132, 132)); + var frame5 = cc.SpriteFrame.createWithTexture(texture, cc.rect(132 * 1, 132 * 1, 132, 132)); // // Animation using Sprite BatchNode @@ -2469,7 +2469,7 @@ var SpriteHybrid = SpriteTestDemo.extend({ spriteIdx = 1; var str = "grossini_dance_" + (spriteIdx < 10 ? ("0" + spriteIdx) : spriteIdx) + ".png"; - var frame = cc.SpriteFrameCache.getInstance().spriteFrameByName(str); + var frame = cc.SpriteFrameCache.getInstance().getSpriteFrame(str); var sprite = cc.Sprite.createWithSpriteFrameName(frame); parent1.addChild(sprite, i, i); @@ -2546,13 +2546,13 @@ var SpriteBatchNodeChildren = SpriteTestDemo.extend({ cc.SpriteFrameCache.getInstance().addSpriteFrames(s_grossiniPlist); - var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(s.width / 3, s.height / 2)); - var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(50, 50)); - var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-50, -50)); batch.addChild(sprite1); @@ -2564,7 +2564,7 @@ var SpriteBatchNodeChildren = SpriteTestDemo.extend({ var str = ""; for (var i = 1; i < 15; i++) { str = "grossini_dance_" + (i < 10 ? ("0" + i) : i) + ".png"; - var frame = cc.SpriteFrameCache.getInstance().spriteFrameByName(str); + var frame = cc.SpriteFrameCache.getInstance().getSpriteFrame(str); animFrames.push(frame); } @@ -2611,13 +2611,13 @@ var SpriteBatchNodeChildrenZ = SpriteTestDemo.extend({ batch = cc.SpriteBatchNode.create(s_grossini, 50); this.addChild(batch, 0, TAG_SPRITE_BATCH_NODE); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(s.width / 3, s.height / 2)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); batch.addChild(sprite1); @@ -2628,13 +2628,13 @@ var SpriteBatchNodeChildrenZ = SpriteTestDemo.extend({ batch = cc.SpriteBatchNode.create(s_grossini, 50); this.addChild(batch, 0, TAG_SPRITE_BATCH_NODE); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(2 * s.width / 3, s.height / 2)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); batch.addChild(sprite1); @@ -2645,13 +2645,13 @@ var SpriteBatchNodeChildrenZ = SpriteTestDemo.extend({ batch = cc.SpriteBatchNode.create(s_grossini, 50); this.addChild(batch, 0, TAG_SPRITE_BATCH_NODE); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(s.width / 2 - 90, s.height / 4)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(s.width / 2 - 60, s.height / 4)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(s.width / 2 - 30, s.height / 4)); batch.addChild(sprite1, 10); @@ -2662,13 +2662,13 @@ var SpriteBatchNodeChildrenZ = SpriteTestDemo.extend({ batch = cc.SpriteBatchNode.create(s_grossini, 50); this.addChild(batch, 0, TAG_SPRITE_BATCH_NODE); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(s.width / 2 + 30, s.height / 4)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(s.width / 2 + 60, s.height / 4)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(s.width / 2 + 90, s.height / 4)); batch.addChild(sprite1, -10); @@ -2701,13 +2701,13 @@ var SpriteChildrenVisibility = SpriteTestDemo.extend({ aParent.setPosition(cc.p(s.width / 3, s.height / 2)); this.addChild(aParent, 0); - var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(0, 0)); - var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); aParent.addChild(sprite1); @@ -2723,13 +2723,13 @@ var SpriteChildrenVisibility = SpriteTestDemo.extend({ aParent.setPosition(cc.p(2 * s.width / 3, s.height / 2)); this.addChild(aParent, 0); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(0, 0)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); aParent.addChild(sprite1); @@ -2764,13 +2764,13 @@ var SpriteChildrenVisibilityIssue665 = SpriteTestDemo.extend({ aParent.setPosition(cc.p(s.width / 3, s.height / 2)); this.addChild(aParent, 0); - var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(0, 0)); - var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); // test issue #665 @@ -2787,13 +2787,13 @@ var SpriteChildrenVisibilityIssue665 = SpriteTestDemo.extend({ aParent.setPosition(cc.p(2 * s.width / 3, s.height / 2)); this.addChild(aParent, 0); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_01.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_01.png")); sprite1.setPosition(cc.p(0, 0)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); // test issue #665 @@ -2825,17 +2825,17 @@ var SpriteChildrenAnchorPoint = SpriteTestDemo.extend({ this.addChild(aParent, 0); // anchor (0,0) - var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_08.png")); + var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_08.png")); sprite1.setPosition(cc.p(s.width / 4, s.height / 2)); sprite1.setAnchorPoint(cc.p(0, 0)); - var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); - var sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_04.png")); + var sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_04.png")); sprite4.setPosition(cc.p(0, 0)); sprite4.setScale(0.5); @@ -2850,17 +2850,17 @@ var SpriteChildrenAnchorPoint = SpriteTestDemo.extend({ this.addChild(point, 10); // anchor (0.5, 0.5) - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_08.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_08.png")); sprite1.setPosition(cc.p(s.width / 2, s.height / 2)); sprite1.setAnchorPoint(cc.p(0.5, 0.5)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); - sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_04.png")); + sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_04.png")); sprite4.setPosition(cc.p(0, 0)); sprite4.setScale(0.5); @@ -2875,17 +2875,17 @@ var SpriteChildrenAnchorPoint = SpriteTestDemo.extend({ this.addChild(point, 10); // anchor (1,1) - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_08.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_08.png")); sprite1.setPosition(cc.p(s.width / 2 + s.width / 4, s.height / 2)); sprite1.setAnchorPoint(cc.p(1, 1)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); - sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_04.png")); + sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_04.png")); sprite4.setPosition(cc.p(0, 0)); sprite4.setScale(0.5); @@ -2925,17 +2925,17 @@ var SpriteBatchNodeChildrenAnchorPoint = SpriteTestDemo.extend({ this.addChild(aParent, 0); // anchor (0,0) - var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_08.png")); + var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_08.png")); sprite1.setPosition(cc.p(s.width / 4, s.height / 2)); sprite1.setAnchorPoint(cc.p(0, 0)); - var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + var sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); - var sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_04.png")); + var sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_04.png")); sprite4.setPosition(cc.p(0, 0)); sprite4.setScale(0.5); @@ -2950,17 +2950,17 @@ var SpriteBatchNodeChildrenAnchorPoint = SpriteTestDemo.extend({ this.addChild(point, 10); // anchor (0.5, 0.5) - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_08.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_08.png")); sprite1.setPosition(cc.p(s.width / 2, s.height / 2)); sprite1.setAnchorPoint(cc.p(0.5, 0.5)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); - sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_04.png")); + sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_04.png")); sprite4.setPosition(cc.p(0, 0)); sprite4.setScale(0.5); @@ -2976,17 +2976,17 @@ var SpriteBatchNodeChildrenAnchorPoint = SpriteTestDemo.extend({ // anchor (1,1) - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_08.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_08.png")); sprite1.setPosition(cc.p(s.width / 2 + s.width / 4, s.height / 2)); sprite1.setAnchorPoint(cc.p(1, 1)); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_02.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_02.png")); sprite2.setPosition(cc.p(20, 30)); - sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_03.png")); + sprite3 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_03.png")); sprite3.setPosition(cc.p(-20, 30)); - sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossini_dance_04.png")); + sprite4 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossini_dance_04.png")); sprite4.setPosition(cc.p(0, 0)); sprite4.setScale(0.5); @@ -3026,14 +3026,14 @@ var SpriteBatchNodeChildrenScale = SpriteTestDemo.extend({ // Test 1 // var aParent = cc.Node.create(); - var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister1.png")); + var sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister1.png")); sprite1.setPosition(cc.p(s.width / 4, s.height / 4)); sprite1.setScaleX(0.5); sprite1.setScaleY(2.0); sprite1.runAction(seq); - var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister2.png")); + var sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister2.png")); sprite2.setPosition(cc.p(50, 0)); this.addChild(aParent); @@ -3047,13 +3047,13 @@ var SpriteBatchNodeChildrenScale = SpriteTestDemo.extend({ // Test 2 // aParent = cc.SpriteBatchNode.create(s_grossini_family); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister1.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister1.png")); sprite1.setPosition(cc.p(3 * s.width / 4, s.height / 4)); sprite1.setScaleX(0.5); sprite1.setScaleY(2.0); sprite1.runAction(seq); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister2.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister2.png")); sprite2.setPosition(cc.p(50, 0)); this.addChild(aParent); @@ -3067,13 +3067,13 @@ var SpriteBatchNodeChildrenScale = SpriteTestDemo.extend({ // Test 3 // aParent = cc.Node.create(); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister1.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister1.png")); sprite1.setPosition(cc.p(s.width / 4, 2 * s.height / 3)); sprite1.setScaleX(1.5); sprite1.setScaleY(0.5); sprite1.runAction(seq); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister2.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister2.png")); sprite2.setPosition(cc.p(50, 0)); this.addChild(aParent); @@ -3087,13 +3087,13 @@ var SpriteBatchNodeChildrenScale = SpriteTestDemo.extend({ // Test 4 // aParent = cc.SpriteBatchNode.create(s_grossini_family); - sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister1.png")); + sprite1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister1.png")); sprite1.setPosition(cc.p(3 * s.width / 4, 2 * s.height / 3)); sprite1.setScaleX(1.5); sprite1.setScaleY(0.5); sprite1.runAction(seq); - sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("grossinis_sister2.png")); + sprite2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("grossinis_sister2.png")); sprite2.setPosition(cc.p(50, 0)); this.addChild(aParent); @@ -3129,14 +3129,14 @@ var SpriteChildrenChildren = SpriteTestDemo.extend({ this.addChild(aParent); // parent - var l1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("father.gif")); + var l1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("father.gif")); l1.setPosition(cc.p(s.width / 2, s.height / 2)); l1.runAction(seq.copy()); aParent.addChild(l1); var l1Size = l1.getContentSize(); // child left - var l2a = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("sister1.gif")); + var l2a = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("sister1.gif")); l2a.setPosition(cc.p(-50 + l1Size.width / 2, 0 + l1Size.height / 2)); l2a.runAction(rot_back_fe.copy()); l1.addChild(l2a); @@ -3144,7 +3144,7 @@ var SpriteChildrenChildren = SpriteTestDemo.extend({ // child right - var l2b = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("sister2.gif")); + var l2b = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("sister2.gif")); l2b.setPosition(cc.p(+50 + l1Size.width / 2, 0 + l1Size.height / 2)); l2b.runAction(rot_back_fe.copy()); l1.addChild(l2b); @@ -3152,26 +3152,26 @@ var SpriteChildrenChildren = SpriteTestDemo.extend({ // child left bottom - var l3a1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3a1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3a1.setScale(0.45); l3a1.setPosition(cc.p(0 + l2aSize.width / 2, -100 + l2aSize.height / 2)); l2a.addChild(l3a1); // child left top - var l3a2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3a2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3a2.setScale(0.45); l3a1.setPosition(cc.p(0 + l2aSize.width / 2, +100 + l2aSize.height / 2)); l2a.addChild(l3a2); // child right bottom - var l3b1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3b1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3b1.setScale(0.45); l3b1.setFlipY(true); l3b1.setPosition(cc.p(0 + l2bSize.width / 2, -100 + l2bSize.height / 2)); l2b.addChild(l3b1); // child right top - var l3b2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3b2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3b2.setScale(0.45); l3b2.setFlipY(true); l3b1.setPosition(cc.p(0 + l2bSize.width / 2, +100 + l2bSize.height / 2)); @@ -3208,14 +3208,14 @@ var SpriteBatchNodeChildrenChildren = SpriteTestDemo.extend({ this.addChild(aParent); // parent - var l1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("father.gif")); + var l1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("father.gif")); l1.setPosition(cc.p(s.width / 2, s.height / 2)); l1.runAction(seq.copy()); aParent.addChild(l1); var l1Size = l1.getContentSize(); // child left - var l2a = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("sister1.gif")); + var l2a = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("sister1.gif")); l2a.setPosition(cc.p(-50 + l1Size.width / 2, 0 + l1Size.height / 2)); l2a.runAction(rot_back_fe.copy()); l1.addChild(l2a); @@ -3223,7 +3223,7 @@ var SpriteBatchNodeChildrenChildren = SpriteTestDemo.extend({ // child right - var l2b = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("sister2.gif")); + var l2b = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("sister2.gif")); l2b.setPosition(cc.p(50 + l1Size.width / 2, 0 + l1Size.height / 2)); l2b.runAction(rot_back_fe.copy()); l1.addChild(l2b); @@ -3231,26 +3231,26 @@ var SpriteBatchNodeChildrenChildren = SpriteTestDemo.extend({ // child left bottom - var l3a1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3a1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3a1.setScale(0.45); l3a1.setPosition(cc.p(0 + l2aSize.width / 2, -100 + l2aSize.height / 2)); l2a.addChild(l3a1); // child left top - var l3a2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3a2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3a2.setScale(0.45); l3a1.setPosition(cc.p(0 + l2aSize.width / 2, +100 + l2aSize.height / 2)); l2a.addChild(l3a2); // child right bottom - var l3b1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3b1 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3b1.setScale(0.45); l3b1.setFlipY(true); l3b1.setPosition(cc.p(0 + l2bSize.width / 2, -100 + l2bSize.height / 2)); l2b.addChild(l3b1); // child right top - var l3b2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().spriteFrameByName("child1.gif")); + var l3b2 = cc.Sprite.createWithSpriteFrameName(cc.SpriteFrameCache.getInstance().getSpriteFrame("child1.gif")); l3b2.setScale(0.45); l3b2.setFlipY(true); l3b1.setPosition(cc.p(0 + l2bSize.width / 2, +100 + l2bSize.height / 2)); @@ -3273,16 +3273,16 @@ var SpriteNilTexture = SpriteTestDemo.extend({ // TEST: If no texture is given, then Opacity + Color should work. var sprite = new cc.Sprite(); sprite.init(); - sprite.setTextureRect(cc.RectMake(0, 0, 300, 300)); - sprite.setColor(cc.RED()); + sprite.setTextureRect(cc.rect(0, 0, 300, 300)); + sprite.setColor(cc.RED); sprite.setOpacity(128); sprite.setPosition(cc.p(3 * s.width / 4, s.height / 2)); this.addChild(sprite, 100); sprite = new cc.Sprite(); sprite.init(); - sprite.setTextureRect(cc.RectMake(0, 0, 300, 300)); - sprite.setColor(cc.BLUE()); + sprite.setTextureRect(cc.rect(0, 0, 300, 300)); + sprite.setColor(cc.BLUE); sprite.setOpacity(128); sprite.setPosition(cc.p(s.width / 4, s.height / 2)); this.addChild(sprite, 100); @@ -3301,7 +3301,7 @@ var MySprite1 = cc.Sprite.extend({ } }); MySprite1.spriteWithSpriteFrameName = function (spriteFrameName) { - var pFrame = cc.SpriteFrameCache.getInstance().spriteFrameByName(spriteFrameName); + var pFrame = cc.SpriteFrameCache.getInstance().getSpriteFrame(spriteFrameName); var sprite = new MySprite1(); sprite.initWithSpriteFrame(pFrame); @@ -3366,7 +3366,7 @@ var AnimationCache = SpriteTestDemo.extend({ var str = ""; for (var i = 1; i < 15; i++) { str = "grossini_dance_" + (i < 10 ? ("0" + i) : i) + ".png"; - frame = frameCache.spriteFrameByName(str); + frame = frameCache.getSpriteFrame(str); animFrames.push(frame); } @@ -3381,7 +3381,7 @@ var AnimationCache = SpriteTestDemo.extend({ animFrames = []; for (i = 1; i < 15; i++) { str = "grossini_dance_gray_" + (i < 10 ? ("0" + i) : i) + ".png"; - frame = frameCache.spriteFrameByName(str); + frame = frameCache.getSpriteFrame(str); animFrames.push(frame); } @@ -3396,7 +3396,7 @@ var AnimationCache = SpriteTestDemo.extend({ animFrames = []; for (i = 1; i < 4; i++) { str = "grossini_blue_0" + i + ".png"; - frame = frameCache.spriteFrameByName(str); + frame = frameCache.getSpriteFrame(str); animFrames.push(frame); } @@ -3422,7 +3422,7 @@ var AnimationCache = SpriteTestDemo.extend({ // create an sprite without texture var grossini = new cc.Sprite(); - frame = frameCache.spriteFrameByName("grossini_dance_01.png"); + frame = frameCache.getSpriteFrame("grossini_dance_01.png"); grossini.setDisplayFrame(frame); var winSize = cc.Director.getInstance().getWinSize(); @@ -3452,23 +3452,23 @@ var NodeSort = SpriteTestDemo.extend({ this._node = cc.Node.create(); this.addChild(this._node, 0, 0); - this._sprite1 = cc.Sprite.create(s_piece, cc.RectMake(128, 0, 64, 64)); + this._sprite1 = cc.Sprite.create(s_piece, cc.rect(128, 0, 64, 64)); this._sprite1.setPosition(cc.p(100, 160)); this._node.addChild(this._sprite1, -6, 1); - this._sprite2 = cc.Sprite.create(s_piece, cc.RectMake(128, 0, 64, 64)); + this._sprite2 = cc.Sprite.create(s_piece, cc.rect(128, 0, 64, 64)); this._sprite2.setPosition(cc.p(164, 160)); this._node.addChild(this._sprite2, -6, 2); - this._sprite4 = cc.Sprite.create(s_piece, cc.RectMake(128, 0, 64, 64)); + this._sprite4 = cc.Sprite.create(s_piece, cc.rect(128, 0, 64, 64)); this._sprite4.setPosition(cc.p(292, 160)); this._node.addChild(this._sprite4, -3, 4); - this._sprite3 = cc.Sprite.create(s_piece, cc.RectMake(128, 0, 64, 64)); + this._sprite3 = cc.Sprite.create(s_piece, cc.rect(128, 0, 64, 64)); this._sprite3.setPosition(cc.p(228, 160)); this._node.addChild(this._sprite3, -4, 3); - this._sprite5 = cc.Sprite.create(s_piece, cc.RectMake(128, 0, 64, 64)); + this._sprite5 = cc.Sprite.create(s_piece, cc.rect(128, 0, 64, 64)); this._sprite5.setPosition(cc.p(356, 160)); this._node.addChild(this._sprite5, -3, 5); @@ -3522,23 +3522,23 @@ var SpriteBatchNodeReorderSameIndex = SpriteTestDemo.extend({ this._batchNode = cc.SpriteBatchNode.create(s_piece, 15); this.addChild(this._batchNode, 1, 0); - this._sprite1 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(128, 0, 64, 64)); + this._sprite1 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(128, 0, 64, 64)); this._sprite1.setPosition(cc.p(100, 160)); this._batchNode.addChild(this._sprite1, 3, 1); - this._sprite2 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(128, 0, 64, 64)); + this._sprite2 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(128, 0, 64, 64)); this._sprite2.setPosition(cc.p(164, 160)); this._batchNode.addChild(this._sprite2, 4, 2); - this._sprite3 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(128, 0, 64, 64)); + this._sprite3 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(128, 0, 64, 64)); this._sprite3.setPosition(cc.p(228, 160)); this._batchNode.addChild(this._sprite3, 4, 3); - this._sprite4 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(128, 0, 64, 64)); + this._sprite4 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(128, 0, 64, 64)); this._sprite4.setPosition(cc.p(292, 160)); this._batchNode.addChild(this._sprite4, 5, 4); - this._sprite5 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.RectMake(128, 0, 64, 64)); + this._sprite5 = cc.Sprite.createWithTexture(this._batchNode.getTexture(), cc.rect(128, 0, 64, 64)); this._sprite5.setPosition(cc.p(356, 160)); this._batchNode.addChild(this._sprite5, 6, 5); @@ -3752,7 +3752,7 @@ var DoubleSprite = cc.Sprite.extend({ }, setContentSize:function (size) { - var newSize = new cc.Size(size.width, size.height); + var newSize = cc.size(size.width, size.height); // If Retina Display and Texture is in HD then scale the vertex rect if (cc.CONTENT_SCALE_FACTOR() == 2 && !this.HD) { newSize.width *= 2; @@ -3863,7 +3863,7 @@ var AnimationCacheFile = SpriteTestDemo.extend({ // create an sprite without texture var grossini = new cc.Sprite(); - var frame = frameCache.spriteFrameByName("grossini_dance_01.png"); + var frame = frameCache.getSpriteFrame("grossini_dance_01.png"); grossini.setDisplayFrame(frame); var winSize = cc.Director.getInstance().getWinSize(); @@ -3886,9 +3886,9 @@ var SpriteBatchBug1217 = SpriteTestDemo.extend({ ctor:function () { var bn = cc.SpriteBatchNode.create(s_grossini_dance_atlas, 15); - var s1 = cc.Sprite.createWithTexture(bn.getTexture(), cc.RectMake(0, 0, 57, 57)); - var s2 = cc.Sprite.createWithTexture(bn.getTexture(), cc.RectMake(0, 0, 57, 57)); - var s3 = cc.Sprite.createWithTexture(bn.getTexture(), cc.RectMake(0, 0, 57, 57)); + var s1 = cc.Sprite.createWithTexture(bn.getTexture(), cc.rect(0, 0, 57, 57)); + var s2 = cc.Sprite.createWithTexture(bn.getTexture(), cc.rect(0, 0, 57, 57)); + var s3 = cc.Sprite.createWithTexture(bn.getTexture(), cc.rect(0, 0, 57, 57)); s1.setColor(cc.c3b(255, 0, 0)); s2.setColor(cc.c3b(0, 255, 0)); diff --git a/tests/src/tests/TextInputTest/TextInputTest.js b/tests/src/tests/TextInputTest/TextInputTest.js index dece250472..cf14f8a695 100644 --- a/tests/src/tests/TextInputTest/TextInputTest.js +++ b/tests/src/tests/TextInputTest/TextInputTest.js @@ -69,7 +69,7 @@ var backTextInputTest = function () { }; var textInputGetRect = function (node) { - var rc = new cc.Rect(node.getPosition().x, node.getPosition().y, node.getContentSize().width, node.getContentSize().height); + var rc = cc.rect(node.getPosition().x, node.getPosition().y, node.getContentSize().width, node.getContentSize().height); rc.origin.x -= rc.size.width / 2; rc.origin.y -= rc.size.height / 2; return rc; diff --git a/tests/src/tests/TouchesTest/Paddle.js b/tests/src/tests/TouchesTest/Paddle.js index 7c4f25b8b1..571387204e 100644 --- a/tests/src/tests/TouchesTest/Paddle.js +++ b/tests/src/tests/TouchesTest/Paddle.js @@ -31,7 +31,7 @@ var Paddle = cc.Sprite.extend({ _rect:null, rect:function () { - return cc.RectMake(-this._rect.size.width / 2, -this._rect.size.height / 2, this._rect.size.width, this._rect.size.height); + return cc.rect(-this._rect.size.width / 2, -this._rect.size.height / 2, this._rect.size.width, this._rect.size.height); }, initWithTexture:function (aTexture) { if (this._super(aTexture)) { @@ -39,9 +39,9 @@ var Paddle = cc.Sprite.extend({ } if (aTexture instanceof cc.Texture2D) { var s = aTexture.getContentSize(); - this._rect = cc.RectMake(0, 0, s.width, s.height); + this._rect = cc.rect(0, 0, s.width, s.height); } else if ((aTexture instanceof HTMLImageElement) || (aTexture instanceof HTMLCanvasElement)) { - this._rect = cc.RectMake(0, 0, aTexture.width, aTexture.height); + this._rect = cc.rect(0, 0, aTexture.width, aTexture.height); } return true; }, diff --git a/tests/src/tests/TransitionsTest/TransitionsTest.js b/tests/src/tests/TransitionsTest/TransitionsTest.js index 0d590d537c..19a431108d 100644 --- a/tests/src/tests/TransitionsTest/TransitionsTest.js +++ b/tests/src/tests/TransitionsTest/TransitionsTest.js @@ -349,7 +349,7 @@ var FadeTransition = function (t, s) { }; var FadeWhiteTransition = function (t, s) { - return cc.TransitionFade.create(t, s, cc.WHITE()); + return cc.TransitionFade.create(t, s, cc.WHITE); }; var FlipXLeftOver = function (t, s) {