From 31c397cb0c60d923f49ac056d0fd6e28b02110be Mon Sep 17 00:00:00 2001 From: VisualSJ Date: Wed, 1 Apr 2015 14:34:38 +0800 Subject: [PATCH 1/2] Update build.xml --- tools/build.xml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/tools/build.xml b/tools/build.xml index 0f5b80ac2f..29c6abadb1 100644 --- a/tools/build.xml +++ b/tools/build.xml @@ -5,8 +5,8 @@ classpath="./compiler/compiler.jar"/> - + debug="false" output="./../lib/cocos2d-js-v3.5-min.js"> + @@ -298,8 +298,8 @@ - + debug="false" output="./../lib/cocos2d-js-v3.5-core-min.js"> + From 2354cc8e111bc7092f8380aed644dcc6f2ab52b0 Mon Sep 17 00:00:00 2001 From: VisualSJ Date: Wed, 1 Apr 2015 14:36:40 +0800 Subject: [PATCH 2/2] Fixed a bug that scheduleUpdate error when cc.ActionManager is null --- cocos2d/core/CCDirector.js | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/cocos2d/core/CCDirector.js b/cocos2d/core/CCDirector.js index 02141cbda5..cd84958624 100644 --- a/cocos2d/core/CCDirector.js +++ b/cocos2d/core/CCDirector.js @@ -154,8 +154,12 @@ cc.Director = cc.Class.extend(/** @lends cc.Director# */{ //scheduler this._scheduler = new cc.Scheduler(); //action manager - this._actionManager = cc.ActionManager ? new cc.ActionManager() : null; - this._scheduler.scheduleUpdate(this._actionManager, cc.Scheduler.PRIORITY_SYSTEM, false); + if(cc.ActionManager){ + this._actionManager = new cc.ActionManager(); + this._scheduler.scheduleUpdate(this._actionManager, cc.Scheduler.PRIORITY_SYSTEM, false); + }else{ + this._actionManager = null; + } this._eventAfterDraw = new cc.EventCustom(cc.Director.EVENT_AFTER_DRAW); this._eventAfterDraw.setUserData(this);