From 95ca7c4b7d1e805ebffbb851a42df0c4e1d95024 Mon Sep 17 00:00:00 2001 From: xingsenma Date: Thu, 5 Dec 2013 10:58:57 +0800 Subject: [PATCH] closed #3348 Fix a bug of LabelBMFont's updateDisplayedOpacity --- cocos2d/label_nodes/CCLabelBMFont.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cocos2d/label_nodes/CCLabelBMFont.js b/cocos2d/label_nodes/CCLabelBMFont.js index 11cd425c29..53863424e8 100644 --- a/cocos2d/label_nodes/CCLabelBMFont.js +++ b/cocos2d/label_nodes/CCLabelBMFont.js @@ -583,7 +583,7 @@ cc.LabelBMFont = cc.SpriteBatchNode.extend(/** @lends cc.LabelBMFont# */{ updateDisplayedOpacity:function(parentOpacity){ this._displayedOpacity = this._realOpacity * parentOpacity/255.0; var locChildren = this._children; - for(var i = 0; i< locChildren; i++){ + for(var i = 0; i< locChildren.length; i++){ var locChild = locChildren[i]; if(cc.Browser.supportWebGL){ locChild.updateDisplayedOpacity(this._displayedOpacity);