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20 stars written in ShaderLab
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A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 7,191 1,813 Updated Sep 6, 2025

Sprite glow effect with HDR outline

ShaderLab 2,360 209 Updated Jan 19, 2024

A library of Shaders created using Unity's Shader Graph.

ShaderLab 1,885 305 Updated Jun 3, 2020

Testbed project for Unity HDRP (High Definition Render Pipeline)

ShaderLab 1,239 158 Updated Aug 17, 2020

A realtime Matrix VFX Shader in Unity 3D

ShaderLab 508 64 Updated Mar 2, 2022

A introduction into creating shaders for Unity

ShaderLab 490 56 Updated Apr 26, 2022

Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +

ShaderLab 463 110 Updated Aug 29, 2018

Miscellaneous Shaders in Unity, WIP(maybe?)

ShaderLab 454 126 Updated Mar 12, 2020

Full project and code for all of my shader tutorials.

ShaderLab 447 134 Updated Jul 27, 2019

Unity's standard shader with triplanar mapping

ShaderLab 323 54 Updated Oct 2, 2017

glitched VHS post-processing shader for Unity3D

ShaderLab 298 46 Updated Feb 11, 2024
ShaderLab 259 59 Updated Oct 19, 2018

(Unity) Cross-fading LOD shader example

ShaderLab 236 33 Updated Nov 19, 2017

An attempt at making a aura thingie with a isoline shader.

ShaderLab 204 16 Updated Mar 25, 2018

Real time volumetric video capture for live visuals

ShaderLab 172 16 Updated Jul 11, 2019

A Unity example that shows how to use DrawProcedural on HDRP

ShaderLab 97 5 Updated Aug 2, 2019

Plane clipping shaders for Unity3D 5. Extends the Standard shader!

ShaderLab 89 18 Updated Jan 22, 2018

A plugin for Unity3D to add Fog of War to a game.

ShaderLab 51 7 Updated Jul 25, 2020

Testing a sphere point picking function.

ShaderLab 25 4 Updated Nov 3, 2017

Linear to S-Log3 converter for Unity HDRP

ShaderLab 24 3 Updated Jul 22, 2020