Skip to content

Commit a460deb

Browse files
committed
readme and such
2 parents 02ef4fe + 0b17e69 commit a460deb

File tree

2 files changed

+227
-208
lines changed

2 files changed

+227
-208
lines changed

README.md

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
#OpenGL for iOS using Swift
22

3-
![example output]()
3+
![Example](example.png)
44

5-
A basic example of using OpenGL and GLSL Shaders in iOS using Swift.
5+
A basic example showing the use of OpenGL and GLSL Shaders in iOS using Swift.
66

7-
*The code in this project is a direct port of of the Objective-C code for OpenGL in iOS outlined by Ray Wenderlich in his [OpenGL for iOS Tutorial](http://www.raywenderlich.com/3664/opengl-tutorial-for-ios-opengl-es-2-0).*
7+
*The code in this project is a direct port (as best I could accomplish anyway) of of the Objective-C code for OpenGL in iOS outlined by Ray Wenderlich in his [OpenGL for iOS Tutorial](http://www.raywenderlich.com/3664/opengl-tutorial-for-ios-opengl-es-2-0).*

0 commit comments

Comments
 (0)