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Replaced github urls to display embedded images.
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README.md

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@@ -2,7 +2,7 @@ This is the copy of original web site written by **\_why**: http://shoooes.net/t
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It's now gone. :(
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![000.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/000.jpg)
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THE TUTORIAL WALKTHROUGH
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Okay, so, a simple Shoes program.
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![001.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/001.jpg)
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![001.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/001.jpg)
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(And again, or in case you've just arrived: Shoes is a graphics toolkit for writing colorful apps using the Ruby programming language ? which is built into Shoes.)
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![002.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/002.jpg)
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![002.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/002.jpg)
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We can place a few buttons in a stack.
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![003.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/003.jpg)
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![003.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/003.jpg)
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Okay, let's give the stack a bit of a margin. Scoot it out from the edge.
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![004.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/004.jpg)
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![004.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/004.jpg)
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Time for something new. Artwork. Drawing.
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![005.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/005.jpg)
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![005.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/005.jpg)
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Now, a rectangle and an arrow.
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image "http://shoooes.net/images/nks-kidnap.png"
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}
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![006.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/006.jpg)
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Shoes even caches images in memory and on disk, like browsers do. Images are loaded in background threads as well, to prevent apps from slowing down.
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para strong("Q."), " Are you beginning to grasp hold of Shoes?"
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}
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![007.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/007.jpg)
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![007.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/007.jpg)
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}
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}
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![009.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/009.jpg)
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![009.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/009.jpg)
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Keep track of stuff by naming them as variables.
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![010.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/010.jpg)
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![010.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/010.jpg)
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You can then put the variables into action. When the button is clicked, the @node changes to the message shown in the picture.
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See if you can figure out this one. How does the gradient work? How are the letters styled?
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![012.jpg](http://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/012.jpg)
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![012.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/012.jpg)
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Aha, here's a flow. It keeps the text box and the button side-by-side.
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In this one, we make a five-point star. And it follows the mouse around as you move.
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end
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![015.jpg](https://github.com/ashbb/shoes_tutorial_walkthrough/raw/master/imgs/015.jpg)
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Remember a few examples ago when we handled a button click? How about doing the same with a link?
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Okay, last one for now. Let's generate a hundred random circles. This example also uses the rgb method to make colors from red, green and blue fractions.
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Ready for more? See the [manuals](http://shoes.heroku.com/manual/Hello.html) page for a pair of longer instructions. Particularly the guide book [Nobody Knows Shoes](http://cloud.github.com/downloads/shoes/shoes/nks.pdf), which teaches the ten essential commands to get going with Shoes.
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