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Keyboard.begin() |
When used with a Leonardo or Due board, Keyboard.begin()
starts emulating a keyboard connected to a computer. To end control, use Keyboard.end().
Keyboard.begin()
Keyboard.begin(layout)
layout
: the keyboard layout to use. This parameter is optional and defaults to KeyboardLayout_en_US
.
Currently, the library supports the following national keyboard layouts:
-
KeyboardLayout_da_DK
: Denmark -
KeyboardLayout_de_DE
: Germany -
KeyboardLayout_en_US
: USA -
KeyboardLayout_es_ES
: Spain -
KeyboardLayout_fr_FR
: France -
KeyboardLayout_hu_HU
: Hungary -
KeyboardLayout_it_IT
: Italy -
KeyboardLayout_pt_PT
: Portugal -
KeyboardLayout_sv_SE
: Sweden
Nothing
#include <Keyboard.h>
void setup() {
// make pin 2 an input and turn on the
// pullup resistor so it goes high unless
// connected to ground:
pinMode(2, INPUT_PULLUP);
Keyboard.begin();
}
void loop() {
//if the button is pressed
if (digitalRead(2) == LOW) {
//Send the message
Keyboard.print("Hello!");
}
}
Custom layouts can be created by copying and modifying an existing layout. See the instructions in the Keyboard library’s KeyboardLayout.h file.