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Copy pathcreate_cmake_rule.go
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create_cmake_rule.go
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/*
* This file is part of Arduino Builder.
*
* Arduino Builder is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* As a special exception, you may use this file as part of a free software
* library without restriction. Specifically, if other files instantiate
* templates or use macros or inline functions from this file, or you compile
* this file and link it with other files to produce an executable, this
* file does not by itself cause the resulting executable to be covered by
* the GNU General Public License. This exception does not however
* invalidate any other reasons why the executable file might be covered by
* the GNU General Public License.
*
* Copyright 2015 Arduino LLC (http://www.arduino.cc/)
*/
package builder
import (
"fmt"
"os"
"path/filepath"
"strings"
"github.com/arduino/arduino-builder/builder_utils"
"github.com/arduino/arduino-builder/constants"
"github.com/arduino/arduino-builder/i18n"
"github.com/arduino/arduino-builder/types"
"github.com/arduino/arduino-builder/utils"
)
var VALID_EXPORT_EXTENSIONS = map[string]bool{".h": true, ".c": true, ".hpp": true, ".hh": true, ".cpp": true, ".s": true, ".a": true}
var DOTHEXTENSION = map[string]bool{".h": true, ".hh": true, ".hpp": true}
var DOTAEXTENSION = map[string]bool{".a": true}
type ExportProjectCMake struct {
// Was there an error while compiling the sketch?
SketchError bool
}
func (s *ExportProjectCMake) Run(ctx *types.Context) error {
//verbose := ctx.Verbose
logger := ctx.GetLogger()
if s.SketchError || !canExportCmakeProject(ctx) {
return nil
}
// Create new cmake subFolder - clean if the folder is already there
cmakeFolder := ctx.BuildPath.Join("_cmake")
if _, err := cmakeFolder.Stat(); err == nil {
cmakeFolder.RemoveAll()
}
cmakeFolder.MkdirAll()
// Create lib and build subfolders
libBaseFolder := cmakeFolder.Join("lib")
libBaseFolder.MkdirAll()
buildBaseFolder := cmakeFolder.Join("build")
buildBaseFolder.MkdirAll()
// Create core subfolder path (don't create it yet)
coreFolder := cmakeFolder.Join("core")
cmakeFile := cmakeFolder.Join("CMakeLists.txt")
// Copy used libraries in the correct folder
extensions := func(ext string) bool { return VALID_EXPORT_EXTENSIONS[ext] }
for _, library := range ctx.ImportedLibraries {
libFolder := libBaseFolder.Join(library.Name)
utils.CopyDir(library.Folder.String(), libFolder.String(), extensions)
// Remove examples folder
if _, err := libBaseFolder.Join("examples").Stat(); err == nil {
libFolder.Join("examples").RemoveAll()
}
// Remove stray folders contining incompatible libraries
staticLibsExtensions := func(ext string) bool { return DOTAEXTENSION[ext] }
mcu := ctx.BuildProperties[constants.BUILD_PROPERTIES_BUILD_MCU]
var files []string
utils.FindFilesInFolder(&files, libFolder.Join("src").String(), staticLibsExtensions, true)
for _, file := range files {
if !strings.Contains(filepath.Dir(file), mcu) {
os.RemoveAll(filepath.Dir(file))
}
}
}
// Copy core + variant in use + preprocessed sketch in the correct folders
err := utils.CopyDir(ctx.BuildProperties[constants.BUILD_PROPERTIES_BUILD_CORE_PATH], coreFolder.String(), extensions)
if err != nil {
fmt.Println(err)
}
err = utils.CopyDir(ctx.BuildProperties[constants.BUILD_PROPERTIES_BUILD_VARIANT_PATH], coreFolder.Join("variant").String(), extensions)
if err != nil {
fmt.Println(err)
}
// Use old ctags method to generate export file
commands := []types.Command{
&ContainerMergeCopySketchFiles{},
&ContainerAddPrototypes{},
&FilterSketchSource{Source: &ctx.Source, RemoveLineMarkers: true},
&SketchSaver{},
}
for _, command := range commands {
command.Run(ctx)
}
err = utils.CopyDir(ctx.SketchBuildPath.String(), cmakeFolder.Join("sketch").String(), extensions)
if err != nil {
fmt.Println(err)
}
// Extract CFLAGS, CPPFLAGS and LDFLAGS
var defines []string
var linkerflags []string
var libs []string
var linkDirectories []string
extractCompileFlags(ctx, constants.RECIPE_C_COMBINE_PATTERN, &defines, &libs, &linkerflags, &linkDirectories, logger)
extractCompileFlags(ctx, constants.RECIPE_C_PATTERN, &defines, &libs, &linkerflags, &linkDirectories, logger)
extractCompileFlags(ctx, constants.RECIPE_CPP_PATTERN, &defines, &libs, &linkerflags, &linkDirectories, logger)
// Extract folders with .h in them for adding in include list
var headerFiles []string
isHeader := func(ext string) bool { return DOTHEXTENSION[ext] }
utils.FindFilesInFolder(&headerFiles, cmakeFolder.String(), isHeader, true)
foldersContainingDotH := findUniqueFoldersRelative(headerFiles, cmakeFolder.String())
// Extract folders with .a in them for adding in static libs paths list
var staticLibsFiles []string
isStaticLib := func(ext string) bool { return DOTAEXTENSION[ext] }
utils.FindFilesInFolder(&staticLibsFiles, cmakeFolder.String(), isStaticLib, true)
// Generate the CMakeLists global file
projectName := strings.TrimSuffix(ctx.Sketch.MainFile.Name.Base(), ctx.Sketch.MainFile.Name.Ext())
cmakelist := "cmake_minimum_required(VERSION 3.5.0)\n"
cmakelist += "INCLUDE(FindPkgConfig)\n"
cmakelist += "project (" + projectName + " C CXX)\n"
cmakelist += "add_definitions (" + strings.Join(defines, " ") + " " + strings.Join(linkerflags, " ") + ")\n"
cmakelist += "include_directories (" + foldersContainingDotH + ")\n"
// Make link directories relative
// We can totally discard them since they mostly are outside the core folder
// If they are inside the core they are not getting copied :)
var relLinkDirectories []string
for _, dir := range linkDirectories {
if strings.Contains(dir, cmakeFolder.String()) {
relLinkDirectories = append(relLinkDirectories, strings.TrimPrefix(dir, cmakeFolder.String()))
}
}
// Add SO_PATHS option for libraries not getting found by pkg_config
cmakelist += "set(EXTRA_LIBS_DIRS \"\" CACHE STRING \"Additional paths for dynamic libraries\")\n"
for i, lib := range libs {
// Dynamic libraries should be discovered by pkg_config
lib = strings.TrimPrefix(lib, "-l")
libs[i] = lib
cmakelist += "pkg_search_module (" + strings.ToUpper(lib) + " " + lib + ")\n"
relLinkDirectories = append(relLinkDirectories, "${"+strings.ToUpper(lib)+"_LIBRARY_DIRS}")
}
cmakelist += "link_directories (" + strings.Join(relLinkDirectories, " ") + " ${EXTRA_LIBS_DIRS})\n"
for _, staticLibsFile := range staticLibsFiles {
// Static libraries are fully configured
lib := filepath.Base(staticLibsFile)
lib = strings.TrimPrefix(lib, "lib")
lib = strings.TrimSuffix(lib, ".a")
if !utils.SliceContains(libs, lib) {
libs = append(libs, lib)
cmakelist += "add_library (" + lib + " STATIC IMPORTED)\n"
location := strings.TrimPrefix(staticLibsFile, cmakeFolder.String())
cmakelist += "set_property(TARGET " + lib + " PROPERTY IMPORTED_LOCATION " + "${PROJECT_SOURCE_DIR}" + location + " )\n"
}
}
// Include source files
// TODO: remove .cpp and .h from libraries example folders
cmakelist += "file (GLOB_RECURSE SOURCES core/*.c* lib/*.c* sketch/*.c*)\n"
// Compile and link project
cmakelist += "add_executable (" + projectName + " ${SOURCES} ${SOURCES_LIBS})\n"
cmakelist += "target_link_libraries( " + projectName + " -Wl,--as-needed -Wl,--start-group " + strings.Join(libs, " ") + " -Wl,--end-group)\n"
cmakeFile.WriteFile([]byte(cmakelist))
return nil
}
func canExportCmakeProject(ctx *types.Context) bool {
return ctx.BuildProperties["compiler.export_cmake"] != ""
}
func extractCompileFlags(ctx *types.Context, receipe string, defines, libs, linkerflags, linkDirectories *[]string, logger i18n.Logger) {
command, _ := builder_utils.PrepareCommandForRecipe(ctx, ctx.BuildProperties, receipe, true)
for _, arg := range command.Args {
if strings.HasPrefix(arg, "-D") {
*defines = appendIfUnique(*defines, arg)
continue
}
if strings.HasPrefix(arg, "-l") {
*libs = appendIfUnique(*libs, arg)
continue
}
if strings.HasPrefix(arg, "-L") {
*linkDirectories = appendIfUnique(*linkDirectories, strings.TrimPrefix(arg, "-L"))
continue
}
if strings.HasPrefix(arg, "-") && !strings.HasPrefix(arg, "-I") && !strings.HasPrefix(arg, "-o") {
// HACK : from linkerflags remove MMD (no cache is produced)
if !strings.HasPrefix(arg, "-MMD") {
*linkerflags = appendIfUnique(*linkerflags, arg)
}
}
}
}
func findUniqueFoldersRelative(slice []string, base string) string {
var out []string
for _, element := range slice {
path := filepath.Dir(element)
path = strings.TrimPrefix(path, base+"/")
if !utils.SliceContains(out, path) {
out = append(out, path)
}
}
return strings.Join(out, " ")
}
func appendIfUnique(slice []string, element string) []string {
if !utils.SliceContains(slice, element) {
slice = append(slice, element)
}
return slice
}