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LED_matrix: move _sequenceDone = true out of if block
Currently if you write a sketch that relies on knowing when a sequence completes, by having
your code call sequenceDone(), this will only work if your sketch sets a non-null callback function,
as the code that sets the condition is currently in the if block:
```
if(_callBack != nullptr){
```
Simply moved the line to after the if block
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