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malloc_freelist.c
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/*
* Copyright © 2017 Embedded Artistry LLC.
* License: MIT. See LICENSE file for details.
*/
#include <ll.h>
#include <ea_malloc.h>
#include <memory.h>
#include <stdint.h>
#pragma mark - Definitions -
/**
* Simple macro for making sure memory addresses are aligned
* to the nearest power of two
*/
#ifndef align_up
#define align_up(num, align) (((num) + ((align)-1)) & ~((align)-1))
#endif
/*
* This is the container for our free-list.
* Node the usage of the linked list here: the library uses offsetof
* and container_of to manage the list and get back to the parent struct.
*/
typedef struct
{
ll_t node;
size_t size;
char* block;
} alloc_node_t;
/**
* We vend a memory address to the user. This lets us translate back and forth
* between the vended pointer and the container we use for managing the data.
*/
#define ALLOC_HEADER_SZ offsetof(alloc_node_t, block)
// We are enforcing a minimum allocation size of 32B.
#define MIN_ALLOC_SZ ALLOC_HEADER_SZ + 32
#pragma mark - Prototypes -
static void defrag_free_list(void);
#pragma mark - Declarations -
// This macro simply declares and initializes our linked list
static LIST_INIT(free_list);
#pragma mark - Private Functions -
/**
* When we free, we can take our node and check to see if any memory blocks
* can be combined into larger blocks. This will help us fight against
* memory fragmentation in a simple way.
*/
void defrag_free_list(void)
{
alloc_node_t* b;
alloc_node_t* lb = NULL;
alloc_node_t* t;
list_for_each_entry_safe(b, t, &free_list, node)
{
if(lb)
{
if((((uintptr_t)&lb->block) + lb->size) == (uintptr_t)b)
{
lb->size += sizeof(*b) + b->size;
list_del(&b->node);
continue;
}
}
lb = b;
}
}
#pragma mark - APIs -
__attribute__((weak)) void malloc_init(void)
{
// Unused here, override to specify your own init functin
// Which includes malloc_addblock calls
}
void* ea_malloc(size_t size)
{
void* ptr = NULL;
alloc_node_t* blk = NULL;
if(size > 0)
{
// Align the pointer
size = align_up(size, sizeof(void*));
// try to find a big enough block to alloc
list_for_each_entry(blk, &free_list, node)
{
if(blk->size >= size)
{
ptr = &blk->block;
break;
}
}
// we found something
if(ptr)
{
// Can we split the block?
if((blk->size - size) >= MIN_ALLOC_SZ)
{
alloc_node_t* new_blk;
new_blk = (alloc_node_t*)((uintptr_t)(&blk->block) + size);
new_blk->size = blk->size - size - ALLOC_HEADER_SZ;
blk->size = size;
list_insert(&new_blk->node, &blk->node, blk->node.next);
}
list_del(&blk->node);
}
} // else NULL
return ptr;
}
void ea_free(void* ptr)
{
alloc_node_t* free_blk;
alloc_node_t* blk;
// Don't free a NULL pointer..
if(ptr)
{
// we take the pointer and use container_of to get the corresponding alloc block
blk = container_of(ptr, alloc_node_t, block);
// Let's put it back in the proper spot
list_for_each_entry(free_blk, &free_list, node)
{
if(free_blk > blk)
{
list_insert(&blk->node, free_blk->node.prev, &free_blk->node);
goto blockadded;
}
}
list_add_tail(&blk->node, &free_list);
blockadded:
// Let's see if we can combine any memory
defrag_free_list();
}
}
void malloc_addblock(void* addr, size_t size)
{
alloc_node_t* blk;
// let's align the start address of our block to the next pointer aligned number
blk = (void*)align_up((uintptr_t)addr, sizeof(void*));
// calculate actual size - remove our alignment and our header space from the availability
blk->size = (uintptr_t)addr + size - (uintptr_t)blk - ALLOC_HEADER_SZ;
// and now our giant block of memory is added to the list!
list_add(&blk->node, &free_list);
}