Skip to content

Commit c6ca0c7

Browse files
author
Andy Touch
committed
Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene.
1 parent f8bdca1 commit c6ca0c7

File tree

323 files changed

+20984
-26
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

323 files changed

+20984
-26
lines changed

ShaderGraph_ExampleLibrary_Project/Assets/Procedural.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

ShaderGraph_ExampleLibrary_Project/Assets/Procedural/Color.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 88 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,88 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!21 &2100000
4+
Material:
5+
serializedVersion: 6
6+
m_ObjectHideFlags: 0
7+
m_PrefabParentObject: {fileID: 0}
8+
m_PrefabInternal: {fileID: 0}
9+
m_Name: QuadMat-ColorAutoPingPong
10+
m_Shader: {fileID: 4800000, guid: d5af584e596be4d0fb06155ff44bbc64, type: 3}
11+
m_ShaderKeywords:
12+
m_LightmapFlags: 4
13+
m_EnableInstancingVariants: 0
14+
m_DoubleSidedGI: 0
15+
m_CustomRenderQueue: -1
16+
stringTagMap: {}
17+
disabledShaderPasses: []
18+
m_SavedProperties:
19+
serializedVersion: 3
20+
m_TexEnvs:
21+
- _BumpMap:
22+
m_Texture: {fileID: 0}
23+
m_Scale: {x: 1, y: 1}
24+
m_Offset: {x: 0, y: 0}
25+
- _DetailAlbedoMap:
26+
m_Texture: {fileID: 0}
27+
m_Scale: {x: 1, y: 1}
28+
m_Offset: {x: 0, y: 0}
29+
- _DetailMask:
30+
m_Texture: {fileID: 0}
31+
m_Scale: {x: 1, y: 1}
32+
m_Offset: {x: 0, y: 0}
33+
- _DetailNormalMap:
34+
m_Texture: {fileID: 0}
35+
m_Scale: {x: 1, y: 1}
36+
m_Offset: {x: 0, y: 0}
37+
- _EmissionMap:
38+
m_Texture: {fileID: 0}
39+
m_Scale: {x: 1, y: 1}
40+
m_Offset: {x: 0, y: 0}
41+
- _MainTex:
42+
m_Texture: {fileID: 0}
43+
m_Scale: {x: 1, y: 1}
44+
m_Offset: {x: 0, y: 0}
45+
- _MetallicGlossMap:
46+
m_Texture: {fileID: 0}
47+
m_Scale: {x: 1, y: 1}
48+
m_Offset: {x: 0, y: 0}
49+
- _OcclusionMap:
50+
m_Texture: {fileID: 0}
51+
m_Scale: {x: 1, y: 1}
52+
m_Offset: {x: 0, y: 0}
53+
- _ParallaxMap:
54+
m_Texture: {fileID: 0}
55+
m_Scale: {x: 1, y: 1}
56+
m_Offset: {x: 0, y: 0}
57+
- _SpecGlossMap:
58+
m_Texture: {fileID: 0}
59+
m_Scale: {x: 1, y: 1}
60+
m_Offset: {x: 0, y: 0}
61+
m_Floats:
62+
- Vector1_5202648C: 5
63+
- _AlphaClip: 0
64+
- _Blend: 0
65+
- _BumpScale: 1
66+
- _Cull: 2
67+
- _Cutoff: 0.5
68+
- _DetailNormalMapScale: 1
69+
- _DstBlend: 0
70+
- _GlossMapScale: 1
71+
- _Glossiness: 0.5
72+
- _GlossyReflections: 1
73+
- _Metallic: 0
74+
- _OcclusionStrength: 1
75+
- _Parallax: 0.02
76+
- _SmoothnessTextureChannel: 0
77+
- _SpecularHighlights: 1
78+
- _SrcBlend: 1
79+
- _Surface: 0
80+
- _UVSec: 0
81+
- _WorkflowMode: 1
82+
- _ZWrite: 1
83+
m_Colors:
84+
- Color_5FEADAED: {r: 0.46162653, g: 1, b: 0.25943395, a: 0}
85+
- Color_6165C4B9: {r: 0.13756621, g: 0.5, b: 0, a: 0}
86+
- _Color: {r: 1, g: 1, b: 1, a: 1}
87+
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
88+
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

ShaderGraph_ExampleLibrary_Project/Assets/Procedural/Color/QuadMat-ColorAutoPingPong.mat.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 92 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,92 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!21 &2100000
4+
Material:
5+
serializedVersion: 6
6+
m_ObjectHideFlags: 0
7+
m_PrefabParentObject: {fileID: 0}
8+
m_PrefabInternal: {fileID: 0}
9+
m_Name: QuadMat-ColorLinearGradient
10+
m_Shader: {fileID: 4800000, guid: be98ee56c7d1044c4962ea146bd64887, type: 3}
11+
m_ShaderKeywords:
12+
m_LightmapFlags: 4
13+
m_EnableInstancingVariants: 0
14+
m_DoubleSidedGI: 0
15+
m_CustomRenderQueue: -1
16+
stringTagMap: {}
17+
disabledShaderPasses: []
18+
m_SavedProperties:
19+
serializedVersion: 3
20+
m_TexEnvs:
21+
- _BumpMap:
22+
m_Texture: {fileID: 0}
23+
m_Scale: {x: 1, y: 1}
24+
m_Offset: {x: 0, y: 0}
25+
- _DetailAlbedoMap:
26+
m_Texture: {fileID: 0}
27+
m_Scale: {x: 1, y: 1}
28+
m_Offset: {x: 0, y: 0}
29+
- _DetailMask:
30+
m_Texture: {fileID: 0}
31+
m_Scale: {x: 1, y: 1}
32+
m_Offset: {x: 0, y: 0}
33+
- _DetailNormalMap:
34+
m_Texture: {fileID: 0}
35+
m_Scale: {x: 1, y: 1}
36+
m_Offset: {x: 0, y: 0}
37+
- _EmissionMap:
38+
m_Texture: {fileID: 0}
39+
m_Scale: {x: 1, y: 1}
40+
m_Offset: {x: 0, y: 0}
41+
- _MainTex:
42+
m_Texture: {fileID: 0}
43+
m_Scale: {x: 1, y: 1}
44+
m_Offset: {x: 0, y: 0}
45+
- _MetallicGlossMap:
46+
m_Texture: {fileID: 0}
47+
m_Scale: {x: 1, y: 1}
48+
m_Offset: {x: 0, y: 0}
49+
- _OcclusionMap:
50+
m_Texture: {fileID: 0}
51+
m_Scale: {x: 1, y: 1}
52+
m_Offset: {x: 0, y: 0}
53+
- _ParallaxMap:
54+
m_Texture: {fileID: 0}
55+
m_Scale: {x: 1, y: 1}
56+
m_Offset: {x: 0, y: 0}
57+
- _SpecGlossMap:
58+
m_Texture: {fileID: 0}
59+
m_Scale: {x: 1, y: 1}
60+
m_Offset: {x: 0, y: 0}
61+
m_Floats:
62+
- Vector1_4B5B8435: 0
63+
- Vector1_5202648C: 5
64+
- Vector1_A43FAF85: 1
65+
- _AlphaClip: 0
66+
- _Blend: 0
67+
- _BumpScale: 1
68+
- _Cull: 2
69+
- _Cutoff: 0.5
70+
- _DetailNormalMapScale: 1
71+
- _DstBlend: 0
72+
- _GlossMapScale: 1
73+
- _Glossiness: 0.5
74+
- _GlossyReflections: 1
75+
- _Metallic: 0
76+
- _OcclusionStrength: 1
77+
- _Parallax: 0.02
78+
- _SmoothnessTextureChannel: 0
79+
- _SpecularHighlights: 1
80+
- _SrcBlend: 1
81+
- _Surface: 0
82+
- _UVSec: 0
83+
- _WorkflowMode: 1
84+
- _ZWrite: 1
85+
m_Colors:
86+
- Color_15341B4B: {r: 0.13756618, g: 0.5, b: 0, a: 0}
87+
- Color_5FEADAED: {r: 0.014359471, g: 0, b: 1, a: 0}
88+
- Color_6165C4B9: {r: 1, g: 1, b: 1, a: 0}
89+
- Color_A0800E40: {r: 0.46162653, g: 1, b: 0.25943395, a: 0}
90+
- _Color: {r: 1, g: 1, b: 1, a: 1}
91+
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
92+
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

ShaderGraph_ExampleLibrary_Project/Assets/Procedural/Color/QuadMat-ColorLinearGradient.mat.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 94 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,94 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!21 &2100000
4+
Material:
5+
serializedVersion: 6
6+
m_ObjectHideFlags: 0
7+
m_PrefabParentObject: {fileID: 0}
8+
m_PrefabInternal: {fileID: 0}
9+
m_Name: QuadMat-ColorRadialGradient
10+
m_Shader: {fileID: 4800000, guid: 2535a0e6d8d35416b943ec9f0e03f353, type: 3}
11+
m_ShaderKeywords:
12+
m_LightmapFlags: 4
13+
m_EnableInstancingVariants: 0
14+
m_DoubleSidedGI: 0
15+
m_CustomRenderQueue: -1
16+
stringTagMap: {}
17+
disabledShaderPasses: []
18+
m_SavedProperties:
19+
serializedVersion: 3
20+
m_TexEnvs:
21+
- _BumpMap:
22+
m_Texture: {fileID: 0}
23+
m_Scale: {x: 1, y: 1}
24+
m_Offset: {x: 0, y: 0}
25+
- _DetailAlbedoMap:
26+
m_Texture: {fileID: 0}
27+
m_Scale: {x: 1, y: 1}
28+
m_Offset: {x: 0, y: 0}
29+
- _DetailMask:
30+
m_Texture: {fileID: 0}
31+
m_Scale: {x: 1, y: 1}
32+
m_Offset: {x: 0, y: 0}
33+
- _DetailNormalMap:
34+
m_Texture: {fileID: 0}
35+
m_Scale: {x: 1, y: 1}
36+
m_Offset: {x: 0, y: 0}
37+
- _EmissionMap:
38+
m_Texture: {fileID: 0}
39+
m_Scale: {x: 1, y: 1}
40+
m_Offset: {x: 0, y: 0}
41+
- _MainTex:
42+
m_Texture: {fileID: 0}
43+
m_Scale: {x: 1, y: 1}
44+
m_Offset: {x: 0, y: 0}
45+
- _MetallicGlossMap:
46+
m_Texture: {fileID: 0}
47+
m_Scale: {x: 1, y: 1}
48+
m_Offset: {x: 0, y: 0}
49+
- _OcclusionMap:
50+
m_Texture: {fileID: 0}
51+
m_Scale: {x: 1, y: 1}
52+
m_Offset: {x: 0, y: 0}
53+
- _ParallaxMap:
54+
m_Texture: {fileID: 0}
55+
m_Scale: {x: 1, y: 1}
56+
m_Offset: {x: 0, y: 0}
57+
- _SpecGlossMap:
58+
m_Texture: {fileID: 0}
59+
m_Scale: {x: 1, y: 1}
60+
m_Offset: {x: 0, y: 0}
61+
m_Floats:
62+
- Vector1_4B5B8435: 0
63+
- Vector1_5202648C: 5
64+
- Vector1_91384A08: 2
65+
- Vector1_A43FAF85: 1
66+
- _AlphaClip: 0
67+
- _Blend: 0
68+
- _BumpScale: 1
69+
- _Cull: 2
70+
- _Cutoff: 0.5
71+
- _DetailNormalMapScale: 1
72+
- _DstBlend: 0
73+
- _GlossMapScale: 1
74+
- _Glossiness: 0.5
75+
- _GlossyReflections: 1
76+
- _Metallic: 0
77+
- _OcclusionStrength: 1
78+
- _Parallax: 0.02
79+
- _SmoothnessTextureChannel: 0
80+
- _SpecularHighlights: 1
81+
- _SrcBlend: 1
82+
- _Surface: 0
83+
- _UVSec: 0
84+
- _WorkflowMode: 1
85+
- _ZWrite: 1
86+
m_Colors:
87+
- Color_15341B4B: {r: 0.13756618, g: 0.5, b: 0, a: 0}
88+
- Color_5FEADAED: {r: 0.014359471, g: 0, b: 1, a: 0}
89+
- Color_6165C4B9: {r: 1, g: 1, b: 1, a: 0}
90+
- Color_A0800E40: {r: 0.46162653, g: 1, b: 0.25943395, a: 0}
91+
- Vector2_69BD74B9: {r: 0.5, g: 0.5, b: 0, a: 0}
92+
- _Color: {r: 1, g: 1, b: 1, a: 1}
93+
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
94+
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

ShaderGraph_ExampleLibrary_Project/Assets/Procedural/Color/QuadMat-ColorRadialGradient.mat.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)