Skip to content

Commit 771381a

Browse files
author
Andy Touch
committed
# By andytouch # Via GitHub * 'master' of https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary: Updated RM: More formatting! Updated RM: Typo! Updated RM: Added 'Known Issues' section.
2 parents 9c42e52 + 6872a82 commit 771381a

File tree

1 file changed

+6
-1
lines changed

1 file changed

+6
-1
lines changed

README.md

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -22,11 +22,16 @@ The current list of Shader Graphs included:
2222
- Phase In And Out (Split with a Colored Edge)
2323

2424

25-
**Sofware Requirement**
25+
**Software Requirement**
2626

2727
Required: [Unity 2018.1b3](https://unity3d.com/unity/beta/unity2018.1.0b3)
2828

2929

30+
**Known Issues**
31+
32+
There is sometimes an issue when opening the project for the first time that textures set in the Material Inspector aren't being applied properly; the current 'fix' is to open the related Shader Graph, click the "Save' button and the Material should update. :)
33+
34+
3035
**Contact**
3136

3237
if you have any issues & requests for the Shader Graph Example Library; please reach out to Andy Touch:

0 commit comments

Comments
 (0)