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README.md

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cocos2d-html5-howler
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#cocos2d-html5-howler
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**Description**
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##Description
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Extension of SimpleAudioEngine.js to use howler.js as Audio Engine.
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[Howler.js](http://goldfirestudios.com/blog/104/howler.js-Modern-Web-Audio-Javascript-Library)
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[howler on github](https://github.com/goldfire/howler.js)
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[howler on github](https://github.com/goldfire/howler.js)
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Howler uses the Web Audio API and the HTML5 Audio API as fallback
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why ist the Web Audio API better as the Audio API?
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Howler uses the Web Audio API and the HTML5 Audio API as fallback.
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Why ist the Web Audio API better as the Audio API?
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Web Audio is much more flexible and the iphone/ipad the Audio API is really bad
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Web Audio is much more flexible and the iphone/ipad the Audio API is really bad.
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preload and playEffect work so far
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TODO: test the remaining functions
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**Use**
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##Use
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add the 'howler.js' and 'HowlerAudioEngine.js' to your loader config
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so the preloader can use howler
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**License**
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##License
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Released under the MIT License.

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