@@ -12,6 +12,7 @@ def cube(
1212 bounds : Optional [tuple [float ]] = None ,
1313 color : str = "#aaa" ,
1414 opacity : float = 0.5 ,
15+ ** kwargs
1516) -> go .Mesh3d :
1617 if bounds is not None and len (bounds ) == 6 :
1718 x0 , x1 , y0 , y1 , z0 , z1 = bounds
@@ -34,7 +35,7 @@ def cube(
3435 k_array = [3 , 3 , 7 , 7 , 4 , 5 , 4 , 7 , 7 , 6 , 6 , 7 ]
3536
3637 mesh = go .Mesh3d (
37- x = x_array , y = y_array , z = z_array , opacity = opacity , color = color , alphahull = 0
38+ x = x_array , y = y_array , z = z_array , opacity = opacity , color = color , alphahull = 0 , ** kwargs
3839 )
3940 # mesh = go.Mesh3d(
4041 # x=x_array,
@@ -58,6 +59,7 @@ def prism(
5859 capping = True ,
5960 color : str = "#aaa" ,
6061 opacity : float = 0.5 ,
62+ ** kwargs
6163) -> go .Mesh3d :
6264 anchor_x , anchor_y , anchor_z = center
6365
@@ -73,7 +75,7 @@ def prism(
7375 x_array , y_array , z_array = apply_transformations (x_array , y_array , z_array , center , direction )
7476
7577 return go .Mesh3d (
76- x = x_array , y = y_array , z = z_array , alphahull = 0 , color = color , opacity = opacity
78+ x = x_array , y = y_array , z = z_array , alphahull = 0 , color = color , opacity = opacity , ** kwargs
7779 )
7880
7981
@@ -87,6 +89,7 @@ def cone(
8789 resolution : int = 6 ,
8890 color : str = "#aaa" ,
8991 opacity : float = 0.5 ,
92+ ** kwargs
9093) -> go .Mesh3d :
9194 anchor_x , anchor_y , anchor_z = center
9295
@@ -107,7 +110,7 @@ def cone(
107110 x_array , y_array , z_array = apply_transformations (x_array , y_array , z_array , center , direction )
108111
109112 return go .Mesh3d (
110- x = x_array , y = y_array , z = z_array , alphahull = 0 , color = color , opacity = opacity
113+ x = x_array , y = y_array , z = z_array , alphahull = 0 , color = color , opacity = opacity , ** kwargs
111114 )
112115
113116
@@ -123,6 +126,7 @@ def sphere(
123126 end_phi = 180.0 ,
124127 color = "#555" ,
125128 opacity = 0.5 ,
129+ ** kwargs
126130) -> go .Mesh3d :
127131 anchor_x , anchor_y , anchor_z = (0. , 0. , 0. )
128132 phi = np .linspace (start_phi , 2 * np .radians (end_phi ), phi_resolution + 1 )
@@ -138,7 +142,7 @@ def sphere(
138142 # print(center, direction)
139143 # print(y_array)
140144 return go .Mesh3d (
141- x = x_array , y = y_array , z = z_array , alphahull = 0 , color = color , opacity = opacity
145+ x = x_array , y = y_array , z = z_array , alphahull = 0 , color = color , opacity = opacity , ** kwargs
142146 )
143147
144148
@@ -149,6 +153,7 @@ def line(
149153 color : str = "#aaa" ,
150154 line_width : float = 1.0 ,
151155 opacity : float = 0.8 ,
156+ ** kwargs
152157):
153158 """
154159 Returns a trace of a line in 3d space.
@@ -168,6 +173,7 @@ def line(
168173 opacity = opacity ,
169174 mode = "lines" ,
170175 line = line_properties ,
176+ ** kwargs
171177 )
172178
173179
@@ -181,6 +187,7 @@ def circular_arc_from_normal(
181187 opacity = 0.5 ,
182188 line_width = 1.0 ,
183189 return_points = False ,
190+ ** kwargs
184191) -> go .Mesh3d :
185192 """
186193 Create a circular arc defined by normal to the plane of the arc, and an
@@ -231,6 +238,7 @@ def circular_arc_from_normal(
231238 line = line_properties ,
232239 opacity = opacity ,
233240 mode = "lines" ,
241+ ** kwargs
234242 ), points
235243 else :
236244 return go .Scatter3d (
@@ -240,6 +248,7 @@ def circular_arc_from_normal(
240248 line = line_properties ,
241249 opacity = opacity ,
242250 mode = "lines" ,
251+ ** kwargs
243252 )
244253
245254
@@ -250,6 +259,7 @@ def rectangle(
250259 normal = (1.0 , 0.0 , 0.0 ),
251260 color : str = "#aaa" ,
252261 opacity : float = 0.5 ,
262+ ** kwargs
253263) -> go .Mesh3d :
254264 z0 = center [2 ] - b / 2
255265 z1 = center [2 ] + b / 2
@@ -273,6 +283,7 @@ def rectangle(
273283 opacity = opacity ,
274284 color = color ,
275285 alphahull = 0 ,
286+ ** kwargs
276287 )
277288 return mesh
278289
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