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ViroGeometry.tsx
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/**
* Copyright (c) 2018-present, Viro Media, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
import * as React from "react";
import { requireNativeComponent } from "react-native";
import { Viro2DPoint, Viro3DPoint, ViroNativeRef } from "./Types/ViroUtils";
import { checkMisnamedProps } from "./Utilities/ViroProps";
import { ViroBase } from "./ViroBase";
type Props = {
vertices?: Viro3DPoint[];
normals?: Viro3DPoint[];
texcoords?: Viro2DPoint[];
triangleIndices?: Viro3DPoint[];
};
export class ViroGeometry extends ViroBase<Props> {
render() {
checkMisnamedProps("ViroGeometry", this.props);
// Since materials and transformBehaviors can be either a string or an array, convert the string to a 1-element array.
let materials =
typeof this.props.materials === "string"
? new Array(this.props.materials)
: this.props.materials;
let transformBehaviors =
typeof this.props.transformBehaviors === "string"
? new Array(this.props.transformBehaviors)
: this.props.transformBehaviors;
let timeToFuse = undefined;
if (
this.props.onFuse != undefined &&
typeof this.props.onFuse === "object"
) {
timeToFuse = this.props.onFuse.timeToFuse;
}
let transformDelegate =
this.props.onTransformUpdate != undefined
? this._onNativeTransformUpdate
: undefined;
let highAccuracyEvents = this.props.highAccuracyEvents;
if (
this.props.highAccuracyEvents == undefined &&
this.props.highAccuracyGaze != undefined
) {
console.warn(
"**DEPRECATION WARNING** highAccuracyGaze has been deprecated/renamed to highAccuracyEvents"
);
highAccuracyEvents = this.props.highAccuracyGaze;
}
return (
<VRTGeometry
{...this.props}
ref={(component: ViroNativeRef) => {
this._component = component;
}}
highAccuracyEvents={highAccuracyEvents}
transformBehaviors={transformBehaviors}
onNativeTransformDelegateViro={transformDelegate}
hasTransformDelegate={this.props.onTransformUpdate != undefined}
materials={materials}
canHover={this.props.onHover != undefined}
canClick={
this.props.onClick != undefined ||
this.props.onClickState != undefined
}
canTouch={this.props.onTouch != undefined}
canScroll={this.props.onScroll != undefined}
canSwipe={this.props.onSwipe != undefined}
canDrag={this.props.onDrag != undefined}
canPinch={this.props.onPinch != undefined}
canRotate={this.props.onRotate != undefined}
canFuse={this.props.onFuse != undefined}
onHoverViro={this._onHover}
onClickViro={this._onClickState}
onTouchViro={this._onTouch}
onScrollViro={this._onScroll}
onSwipeViro={this._onSwipe}
onDragViro={this._onDrag}
onPinchViro={this._onPinch}
onRotateViro={this._onRotate}
onFuseViro={this._onFuse}
onAnimationStartViro={this._onAnimationStart}
onAnimationFinishViro={this._onAnimationFinish}
canCollide={this.props.onCollision != undefined}
onCollisionViro={this._onCollision}
timeToFuse={timeToFuse}
/>
);
}
}
var VRTGeometry = requireNativeComponent<any>(
"VRTGeometry",
// @ts-ignore
ViroGeometry,
{
nativeOnly: {
canHover: true,
canClick: true,
canTouch: true,
canScroll: true,
canSwipe: true,
canDrag: true,
canPinch: true,
canRotate: true,
canFuse: true,
onHoverViro: true,
onClickViro: true,
onTouchViro: true,
onScrollViro: true,
onSwipeViro: true,
onDragViro: true,
onPinchViro: true,
onRotateViro: true,
onFuseViro: true,
timeToFuse: true,
canCollide: true,
onCollisionViro: true,
onNativeTransformDelegateViro: true,
hasTransformDelegate: true,
onAnimationStartViro: true,
onAnimationFinishViro: true,
},
}
);