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---
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layout: post
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permalink: /show-and-tell/4/porting-a-silverlight-game-to-xna-on-wp7.html
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date: 2012-04-22 23:00
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title: "Show and Tell #5 - Porting a Silverlight game to XNA"
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author: "@shiftkey"
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comments: true
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---
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## Introduction
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Mads sent through a blog post yesterday about how his experiment on porting a game from Silverlight to XNA.
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His starting point: a game called "We are Bugs" from [Jeff Weber](http://www.farseergames.com/).
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You can go and play it [here](http://www.farseergames.com/wearebugs). I'll wait.
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Back? Great. So Jeff made the source code [available](http://www.farseergames.com/blog/2009/4/30/we-are-bugs-refactored-and-source-released.html) a while ago, and Mads has experimented with porting the code to Silverlight in WP7 and then in XNA.
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[His results are up on GitHub](https://github.com/Laumania/WeAreBugs-XNA) for those who want to compare and contrast the differences.
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## About the Author
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Mads Laumann is a developer from Denmark who works with C# and ASP.NET by day and experiments with a other Microsoft technologies in his spare time. He blogs at [laumania.net](http://laumania.net/) and is [@laumania](http://twitter.com/laumania) on Twitter.

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