@@ -19,6 +19,7 @@ Collection of interview questions with Unit Tests. Problems includes Data Struct
19
19
- [ Detect Loop] ( src/_DataStructures_/LinkedList/loop-in-list )
20
20
- [ Reverse Linked List] ( src/_DataStructures_/LinkedList/reverse-linked-list )
21
21
- [ Stack] ( src/_DataStructures_/Stack )
22
+
22
23
- [ Implement Queue Using Stack] ( src/_DataStructures_/Stack/immitate-queue-using-stack )
23
24
- [ Baseball Game] ( src/_DataStructures_/Stack/baseball-game )
24
25
- [ Minimum Stack] ( src/_DataStructures_/Stack/min-stack )
@@ -40,6 +41,7 @@ Collection of interview questions with Unit Tests. Problems includes Data Struct
40
41
- [ Get Maze Path] ( src/_Problems_/get_subsequence )
41
42
- [ Get longest consecutive 1s] ( src/_Problems_/max-consecutive-1s )
42
43
- [ Get Max Char] ( src/_Problems_/maxchar )
44
+ - [ Get Smallest Common Number] ( src/_Problems_/get-smallest-common-number )
43
45
- [ Merge 2 Sorted Arrays] ( src/_Problems_/merge-two-sorted-arrays )
44
46
- [ Palindrome] ( src/_Problems_/palindrome )
45
47
- [ Product of Elements] ( src/_Problems_/product-of-elements )
@@ -65,9 +67,10 @@ Collection of interview questions with Unit Tests. Problems includes Data Struct
65
67
66
68
## CONTRIBUTION Guide
67
69
68
- It's great to know that you want to contribute to this repo. Thanks for taking interest. Before you start, read the following carefully.
70
+ It's great to know that you want to contribute to this repo. Thanks for taking interest. Before you start, read the following carefully.
69
71
70
72
- When adding a new ** problem** with solution
73
+
71
74
- Take care of the filename convention (Very Important)
72
75
- Problem statement should be there with examples
73
76
- Make sure you add the Run Time complexity of your solution
@@ -76,7 +79,8 @@ It's great to know that you want to contribute to this repo. Thanks for taking i
76
79
- Strictly follow ESLINT rules
77
80
78
81
- When adding a Unit Test
82
+
79
83
- Take care of the file name convention
80
84
- Make sure CI (Travis) is passing
81
-
82
- Keep an eye on this guide, it's subjected to change frequently.
85
+
86
+ Keep an eye on this guide, it's subjected to change frequently.
0 commit comments