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add hgsl
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README.md

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|Monetization |[extension-iap](https://github.com/charmdev/extension-iap) |Provides an access to in-app purchases (iOS) and in-app billing (Android) for OpenFL projects using a common API. Fork of [this](https://github.com/HaxeExtension/extension-iap).|
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|Pathfinding |[pathfinder](https://github.com/hypersurge/pathfinder) |Easy A* pathfinding algorithm. |
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|_ |[astar](https://gitlab.com/haath/astar) |Versatile framework-agnostic A-star solver Library. |
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|Shaders |[parasol](https://github.com/47rooks/parasol) |HaxeFlixel library of shaders. |
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|Shaders |[HGSL](https://github.com/saharan/HGSL) |Haxe to GL Shading Language. |
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|8 |[parasol](https://github.com/47rooks/parasol) |HaxeFlixel library of shaders. |
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|Sprite |[haxe-aseprite](https://github.com/PongoEngine/haxe-aseprite) |Parser for .ase and .aseprite files. |
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|Texture Packer |[hxpk](https://github.com/bendmorris/hxpk) |Port of the libGDX Texture Packer. |
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|Tweening |[actuate](https://github.com/jgranick/actuate) |A flexible, fast "tween" library. |

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